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author | Eric Anholt <[email protected]> | 2017-11-02 16:59:10 -0700 |
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committer | Eric Anholt <[email protected]> | 2018-02-23 15:07:26 -0800 |
commit | b4b4ada7616dec49e9386670e455553d277e5f85 (patch) | |
tree | 271278e4c74ab257f096bc79757db562e437c6fc /src/gallium/drivers/i915 | |
parent | 97dc0773032d6284ea5c63758abf704d877f65dc (diff) |
broadcom/vc5: Fix layout of 3D textures.
Cube maps are entire miptrees repeated, while 3D textures have each level
have all of its layers next to each other. Fixes tex3d and
tex-miplevel-selection GL2:texture() 3D.
Diffstat (limited to 'src/gallium/drivers/i915')
0 files changed, 0 insertions, 0 deletions