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authorEric Anholt <[email protected]>2019-04-29 15:38:24 -0700
committerEric Anholt <[email protected]>2019-05-13 12:03:08 -0700
commit0c31fe9ee743f699bcabcb638ccc83e515f0d1bd (patch)
tree7a8e3fba596796d27e75bc40ba110c24a13c0dec /src/gallium/drivers/i915
parentf33cb272f0890f115c36fb96173123bc699b7b2c (diff)
gallium: Redefine the max texture 2d cap from _LEVELS to _SIZE.
The _LEVELS assumes that the max is always power of two. For V3D 4.2, we can support up to 7680 non-power-of-two MSAA textures, which will let X11 support dual 4k displays on newer hardware. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/i915')
-rw-r--r--src/gallium/drivers/i915/i915_screen.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c
index 78707c66e62..d95b0696845 100644
--- a/src/gallium/drivers/i915/i915_screen.c
+++ b/src/gallium/drivers/i915/i915_screen.c
@@ -365,12 +365,12 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
return is->debug.lie ? 1 : 0;
/* Texturing. */
- case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
- return I915_MAX_TEXTURE_2D_LEVELS;
+ case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
+ return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
return I915_MAX_TEXTURE_3D_LEVELS;
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
- return I915_MAX_TEXTURE_2D_LEVELS;
+ return 1 << (I915_MAX_TEXTURE_2D_LEVELS - 1);
case PIPE_CAP_MIN_TEXEL_OFFSET:
case PIPE_CAP_MAX_TEXEL_OFFSET:
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: