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authorRoland Scheidegger <[email protected]>2009-11-27 17:15:47 +0100
committerRoland Scheidegger <[email protected]>2009-11-27 17:15:47 +0100
commitc95cbd45c657ac47e908a4d99d118737034bde43 (patch)
tree68e6c2b91f97fadbe4dd073b9f7acaf5ee8d79cf /src/gallium/drivers/i915
parent884007546c98b1779bf266ec5111b1e7e2b68b2e (diff)
parentd509f84543d0979e9bb53c20c195f378dd61e728 (diff)
Merge branch 'width0'
Conflicts: src/gallium/drivers/r300/r300_texture.c src/gallium/state_trackers/xorg/xorg_exa.c src/mesa/state_tracker/st_cb_texture.c
Diffstat (limited to 'src/gallium/drivers/i915')
-rw-r--r--src/gallium/drivers/i915/i915_state_sampler.c2
-rw-r--r--src/gallium/drivers/i915/i915_texture.c96
2 files changed, 46 insertions, 52 deletions
diff --git a/src/gallium/drivers/i915/i915_state_sampler.c b/src/gallium/drivers/i915/i915_state_sampler.c
index c5e9084d12e..cbac4175c8f 100644
--- a/src/gallium/drivers/i915/i915_state_sampler.c
+++ b/src/gallium/drivers/i915/i915_state_sampler.c
@@ -231,7 +231,7 @@ i915_update_texture(struct i915_context *i915,
{
const struct pipe_texture *pt = &tex->base;
uint format, pitch;
- const uint width = pt->width[0], height = pt->height[0], depth = pt->depth[0];
+ const uint width = pt->width0, height = pt->height0, depth = pt->depth0;
const uint num_levels = pt->last_level;
unsigned max_lod = num_levels * 4;
unsigned tiled = MS3_USE_FENCE_REGS;
diff --git a/src/gallium/drivers/i915/i915_texture.c b/src/gallium/drivers/i915/i915_texture.c
index 286c9ace8e5..c7b86dd4c57 100644
--- a/src/gallium/drivers/i915/i915_texture.c
+++ b/src/gallium/drivers/i915/i915_texture.c
@@ -105,10 +105,6 @@ i915_miptree_set_level_info(struct i915_texture *tex,
assert(level < PIPE_MAX_TEXTURE_LEVELS);
- pt->width[level] = w;
- pt->height[level] = h;
- pt->depth[level] = d;
-
pt->nblocksx[level] = pf_get_nblocksx(&pt->block, w);
pt->nblocksy[level] = pf_get_nblocksy(&pt->block, h);
@@ -168,16 +164,16 @@ i915_scanout_layout(struct i915_texture *tex)
return FALSE;
i915_miptree_set_level_info(tex, 0, 1,
- tex->base.width[0],
- tex->base.height[0],
+ tex->base.width0,
+ tex->base.height0,
1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
- if (tex->base.width[0] >= 240) {
+ if (tex->base.width0 >= 240) {
tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
tex->hw_tiled = INTEL_TILE_X;
- } else if (tex->base.width[0] == 64 && tex->base.height[0] == 64) {
+ } else if (tex->base.width0 == 64 && tex->base.height0 == 64) {
tex->stride = power_of_two(tex->base.nblocksx[0] * pt->block.size);
tex->total_nblocksy = round_up(tex->base.nblocksy[0], 8);
} else {
@@ -185,7 +181,7 @@ i915_scanout_layout(struct i915_texture *tex)
}
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
- tex->base.width[0], tex->base.height[0], pt->block.size,
+ tex->base.width0, tex->base.height0, pt->block.size,
tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
return TRUE;
@@ -203,12 +199,12 @@ i915_display_target_layout(struct i915_texture *tex)
return FALSE;
/* fallback to normal textures for small textures */
- if (tex->base.width[0] < 240)
+ if (tex->base.width0 < 240)
return FALSE;
i915_miptree_set_level_info(tex, 0, 1,
- tex->base.width[0],
- tex->base.height[0],
+ tex->base.width0,
+ tex->base.height0,
1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
@@ -217,7 +213,7 @@ i915_display_target_layout(struct i915_texture *tex)
tex->hw_tiled = INTEL_TILE_X;
debug_printf("%s size: %d,%d,%d offset %d,%d (0x%x)\n", __FUNCTION__,
- tex->base.width[0], tex->base.height[0], pt->block.size,
+ tex->base.width0, tex->base.height0, pt->block.size,
tex->stride, tex->total_nblocksy, tex->stride * tex->total_nblocksy);
return TRUE;
@@ -228,8 +224,8 @@ i915_miptree_layout_2d(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
@@ -254,8 +250,8 @@ i915_miptree_layout_2d(struct i915_texture *tex)
tex->total_nblocksy += nblocksy;
- width = minify(width);
- height = minify(height);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
}
@@ -267,9 +263,9 @@ i915_miptree_layout_3d(struct i915_texture *tex)
struct pipe_texture *pt = &tex->base;
unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
unsigned stack_nblocksy = 0;
@@ -285,36 +281,34 @@ i915_miptree_layout_3d(struct i915_texture *tex)
stack_nblocksy += MAX2(2, nblocksy);
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
}
/* Fixup depth image_offsets:
*/
- depth = pt->depth[0];
for (level = 0; level <= pt->last_level; level++) {
unsigned i;
for (i = 0; i < depth; i++)
i915_miptree_set_image_offset(tex, level, i, 0, i * stack_nblocksy);
- depth = minify(depth);
+ depth = u_minify(depth, 1);
}
/* Multiply slice size by texture depth for total size. It's
* remarkable how wasteful of memory the i915 texture layouts
* are. They are largely fixed in the i945.
*/
- tex->total_nblocksy = stack_nblocksy * pt->depth[0];
+ tex->total_nblocksy = stack_nblocksy * pt->depth0;
}
static void
i915_miptree_layout_cube(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
- unsigned width = pt->width[0], height = pt->height[0];
+ unsigned width = pt->width0, height = pt->height0;
const unsigned nblocks = pt->nblocksx[0];
unsigned level;
unsigned face;
@@ -383,8 +377,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
unsigned level;
unsigned x = 0;
unsigned y = 0;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
@@ -407,8 +401,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
*/
if (pt->last_level > 0) {
unsigned mip1_nblocksx
- = align(pf_get_nblocksx(&pt->block, minify(width)), align_x)
- + pf_get_nblocksx(&pt->block, minify(minify(width)));
+ = align(pf_get_nblocksx(&pt->block, u_minify(width, 1)), align_x)
+ + pf_get_nblocksx(&pt->block, u_minify(width, 2));
if (mip1_nblocksx > nblocksx)
tex->stride = mip1_nblocksx * pt->block.size;
@@ -439,8 +433,8 @@ i945_miptree_layout_2d(struct i915_texture *tex)
y += nblocksy;
}
- width = minify(width);
- height = minify(height);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
}
@@ -450,9 +444,9 @@ static void
i945_miptree_layout_3d(struct i915_texture *tex)
{
struct pipe_texture *pt = &tex->base;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
+ unsigned depth = pt->depth0;
unsigned nblocksx = pt->nblocksx[0];
unsigned nblocksy = pt->nblocksy[0];
unsigned pack_x_pitch, pack_x_nr;
@@ -495,9 +489,9 @@ i945_miptree_layout_3d(struct i915_texture *tex)
pack_y_pitch >>= 1;
}
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
+ width = u_minify(width, 1);
+ height = u_minify(height, 1);
+ depth = u_minify(depth, 1);
nblocksx = pf_get_nblocksx(&pt->block, width);
nblocksy = pf_get_nblocksy(&pt->block, height);
}
@@ -511,11 +505,11 @@ i945_miptree_layout_cube(struct i915_texture *tex)
const unsigned nblocks = pt->nblocksx[0];
unsigned face;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
+ unsigned width = pt->width0;
+ unsigned height = pt->height0;
/*
- printf("%s %i, %i\n", __FUNCTION__, pt->width[0], pt->height[0]);
+ printf("%s %i, %i\n", __FUNCTION__, pt->width0, pt->height0);
*/
assert(width == height); /* cubemap images are square */
@@ -651,8 +645,8 @@ i915_texture_create(struct pipe_screen *screen,
pipe_reference_init(&tex->base.reference, 1);
tex->base.screen = screen;
- tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width[0]);
- tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height[0]);
+ tex->base.nblocksx[0] = pf_get_nblocksx(&tex->base.block, tex->base.width0);
+ tex->base.nblocksy[0] = pf_get_nblocksy(&tex->base.block, tex->base.height0);
if (is->is_i945) {
if (!i945_miptree_layout(tex))
@@ -667,7 +661,7 @@ i915_texture_create(struct pipe_screen *screen,
/* for scanouts and cursors, cursors arn't scanouts */
- if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width[0] != 64)
+ if (templat->tex_usage & PIPE_TEXTURE_USAGE_PRIMARY && templat->width0 != 64)
buf_usage = INTEL_NEW_SCANOUT;
else
buf_usage = INTEL_NEW_TEXTURE;
@@ -710,7 +704,7 @@ i915_texture_blanket(struct pipe_screen * screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -724,7 +718,7 @@ i915_texture_blanket(struct pipe_screen * screen,
tex->stride = stride[0];
- i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
+ i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
pipe_buffer_reference(&tex->buffer, buffer);
@@ -788,8 +782,8 @@ i915_get_tex_surface(struct pipe_screen *screen,
pipe_reference_init(&ps->reference, 1);
pipe_texture_reference(&ps->texture, pt);
ps->format = pt->format;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
+ ps->width = u_minify(pt->width0, level);
+ ps->height = u_minify(pt->height0, level);
ps->offset = offset;
ps->usage = flags;
}
@@ -919,7 +913,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen,
/* Only supports one type */
if (base->target != PIPE_TEXTURE_2D ||
base->last_level != 0 ||
- base->depth[0] != 1) {
+ base->depth0 != 1) {
return NULL;
}
@@ -933,7 +927,7 @@ i915_texture_blanket_intel(struct pipe_screen *screen,
tex->stride = stride;
- i915_miptree_set_level_info(tex, 0, 1, base->width[0], base->height[0], 1);
+ i915_miptree_set_level_info(tex, 0, 1, base->width0, base->height0, 1);
i915_miptree_set_image_offset(tex, 0, 0, 0, 0);
tex->buffer = buffer;