summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/i915/i915_state.c
diff options
context:
space:
mode:
authorBrian Paul <[email protected]>2012-08-09 20:59:43 -0600
committerBrian Paul <[email protected]>2012-08-16 09:01:31 -0600
commitdf87fb59136eb302d72eac4b58fd8ffb25989ed5 (patch)
tree43bb960f0b5cadf1657294c1ea1368793a2de61c /src/gallium/drivers/i915/i915_state.c
parenta8ed00d5f13d7b016bc2ea56f130adc3fa857cc8 (diff)
gallium: add a shader stage/type param to some draw functions
To prepare for geometry shader texture support in the draw module. Note: we still only handle the vertex shader case.
Diffstat (limited to 'src/gallium/drivers/i915/i915_state.c')
-rw-r--r--src/gallium/drivers/i915/i915_state.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index c5ec0c6c076..8af26fa9dc5 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -325,6 +325,7 @@ i915_bind_vertex_sampler_states(struct pipe_context *pipe,
i915->num_vertex_samplers = num_samplers;
draw_set_samplers(i915->draw,
+ PIPE_SHADER_VERTEX,
i915->vertex_samplers,
i915->num_vertex_samplers);
}
@@ -405,6 +406,7 @@ i915_prepare_vertex_sampling(struct i915_context *i915)
}
draw_set_mapped_texture(i915->draw,
+ PIPE_SHADER_VERTEX,
i,
tex->width0, tex->height0, tex->depth0,
view->u.tex.first_level, tex->last_level,
@@ -792,6 +794,7 @@ i915_set_vertex_sampler_views(struct pipe_context *pipe,
i915->num_vertex_sampler_views = num;
draw_set_sampler_views(i915->draw,
+ PIPE_SHADER_VERTEX,
i915->vertex_sampler_views,
i915->num_vertex_sampler_views);
}