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authorStéphane Marchesin <[email protected]>2012-10-04 17:37:37 -0700
committerStéphane Marchesin <[email protected]>2012-10-05 12:45:01 -0700
commitdca9e3c4779936970dac796872a2399cd0437f63 (patch)
tree300d52977a379f9320cf852268433e776ff396b3 /src/gallium/drivers/i915/i915_state.c
parent98600c5ff674431fd325acec30ec42909c3ad8ed (diff)
i915g: Remove the i915_context->saved_* stuff.
When using u_blitter, the state was being saved from saved_*, but we don't use that. So after u_blitter resumed we got some corrupted state in. So let's just remove the saved_* stuff. I thought it was weird but harmless, it's actually broken.
Diffstat (limited to 'src/gallium/drivers/i915/i915_state.c')
-rw-r--r--src/gallium/drivers/i915/i915_state.c35
1 files changed, 8 insertions, 27 deletions
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c
index 410615f212a..d3e62c941a5 100644
--- a/src/gallium/drivers/i915/i915_state.c
+++ b/src/gallium/drivers/i915/i915_state.c
@@ -296,9 +296,6 @@ static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
{
struct i915_context *i915 = i915_context(pipe);
- i915->saved_nr_samplers = num;
- memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
-
i915->saved_bind_sampler_states(pipe, num, sampler);
}
@@ -586,11 +583,6 @@ i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
{
struct i915_context *i915 = i915_context(pipe);
- if (i915->saved_fs == shader)
- return;
-
- i915->saved_fs = shader;
-
i915->saved_bind_fs_state(pipe, shader);
}
@@ -645,10 +637,10 @@ static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
{
struct i915_context *i915 = i915_context(pipe);
- if (i915->saved_vs == shader)
+ if (i915->vs == shader)
return;
- i915->saved_vs = shader;
+ i915->vs = shader;
/* just pass-through to draw module */
draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
@@ -726,17 +718,6 @@ i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
struct pipe_sampler_view **views)
{
struct i915_context *i915 = i915_context(pipe);
- int i;
-
- for (i = 0; i < num; i++)
- pipe_sampler_view_reference(&i915->saved_sampler_views[i],
- views[i]);
-
- for (i = num; i < i915->saved_nr_sampler_views; i++)
- pipe_sampler_view_reference(&i915->saved_sampler_views[i],
- NULL);
-
- i915->saved_nr_sampler_views = num;
i915->saved_set_sampler_views(pipe, num, views);
}
@@ -842,7 +823,7 @@ static void i915_set_framebuffer_state(struct pipe_context *pipe,
}
pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
- i915->dirty |= I915_NEW_FRAMEBUFFER;
+ i915->dirty |= I915_NEW_FRAMEBUFFER | I915_NEW_FS;
}
@@ -852,7 +833,7 @@ static void i915_set_clip_state( struct pipe_context *pipe,
{
struct i915_context *i915 = i915_context(pipe);
- i915->saved_clip = *clip;
+ i915->clip = *clip;
draw_set_clip_state(i915->draw, clip);
@@ -978,8 +959,8 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe,
struct draw_context *draw = i915->draw;
int i;
- util_copy_vertex_buffers(i915->saved_vertex_buffers,
- &i915->saved_nr_vertex_buffers,
+ util_copy_vertex_buffers(i915->vertex_buffers,
+ &i915->nr_vertex_buffers,
buffers, count);
#if 0
/* XXX doesn't look like this is needed */
@@ -1023,10 +1004,10 @@ i915_bind_vertex_elements_state(struct pipe_context *pipe,
struct i915_context *i915 = i915_context(pipe);
struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
- if (i915->saved_velems == velems)
+ if (i915->velems == velems)
return;
- i915->saved_velems = velems;
+ i915->velems = velems;
/* pass-through to draw module */
if (i915_velems) {