diff options
author | Stéphane Marchesin <[email protected]> | 2011-12-08 19:22:13 -0800 |
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committer | Stéphane Marchesin <[email protected]> | 2011-12-13 11:26:49 -0800 |
commit | 642d11da207e9becfa26a9e038db1c7520ec2aee (patch) | |
tree | 88a60c0dfb77179d4dc992795a9cb98fb18d2aa6 /src/gallium/drivers/i915/i915_screen.c | |
parent | f41fd6b6c36c825179d509d0763d23bff8cd0c30 (diff) |
i915g: Roll back to the previous shader limits.
Those shader limits seem to be responsible for a piglit hang.
Diffstat (limited to 'src/gallium/drivers/i915/i915_screen.c')
-rw-r--r-- | src/gallium/drivers/i915/i915_screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index 7ef24f5d6ea..991f03bb663 100644 --- a/src/gallium/drivers/i915/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -114,7 +114,7 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha return draw_get_shader_param(shader, cap); } case PIPE_SHADER_FRAGMENT: - /* XXX: these are just shader model 2.0 values, fix this! */ + /* XXX: some of these are just shader model 2.0 values, fix this! */ switch(cap) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: return I915_MAX_ALU_INSN + I915_MAX_TEX_INSN; |