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author | Marek Olšák <[email protected]> | 2014-10-01 20:28:17 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-10-21 21:59:02 +0200 |
commit | 5f5b83cbba95a7bb8955b09e24df1e9487c10734 (patch) | |
tree | 8c7d60661400833a268e2c87857a6152910f6218 /src/gallium/drivers/i915/i915_screen.c | |
parent | ef280c95f2623357452f5ca8e65367b7ac30699f (diff) |
gallium: add PIPE_SHADER_CAP_MAX_OUTPUTS and use it in st/mesa
With 5 shader stages and various combinations of enabled and disabled shaders,
the maximum number of outputs in one shader doesn't have to be equal to
the maximum number of inputs in the following shader.
v2: return 32 for softpipe and llvmpipe
Diffstat (limited to 'src/gallium/drivers/i915/i915_screen.c')
-rw-r--r-- | src/gallium/drivers/i915/i915_screen.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915/i915_screen.c b/src/gallium/drivers/i915/i915_screen.c index 90067343fba..2a6e7518b0e 100644 --- a/src/gallium/drivers/i915/i915_screen.c +++ b/src/gallium/drivers/i915/i915_screen.c @@ -130,6 +130,8 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha return 0; case PIPE_SHADER_CAP_MAX_INPUTS: return 10; + case PIPE_SHADER_CAP_MAX_OUTPUTS: + return 1; case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: return 32 * sizeof(float[4]); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: |