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author | Nicolai Hähnle <[email protected]> | 2017-07-12 15:38:57 +0200 |
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committer | Emil Velikov <[email protected]> | 2017-08-03 00:19:05 +0100 |
commit | 68ebae30dfc895bfe769d0555a01681e40c8bbaf (patch) | |
tree | 322db003645e102fc30d6f48167d2dc97d33c27b /src/gallium/drivers/i915/i915_query.h | |
parent | fc41e3b74a0195118989289f7f1dff53079ce643 (diff) |
radeonsi/gfx9: fix crash building monolithic merged ES-GS shader
Forwarding from the ES prolog to the ES just barely exceeds the current
maximum array size when 16 vertex attributes are used. Give it a decent
bump to account for merged shaders having up to 32 user SGPRs.
Fixes a crash in GL45-CTS.multi_bind.draw_bind_vertex_buffers.
Cc: [email protected]
Reviewed-by: Marek Olšák <[email protected]>
(cherry picked from commit c22e3c5373ad0df160f13fe8271c32e8d7e61b43)
[Emil Velikov: resolve trivial conflicts - drop initial[] hunk]
Signed-off-by: Emil Velikov <[email protected]>
Conflicts:
src/gallium/drivers/radeonsi/si_shader.c
Diffstat (limited to 'src/gallium/drivers/i915/i915_query.h')
0 files changed, 0 insertions, 0 deletions