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authorNicolai Hähnle <[email protected]>2017-07-12 15:38:57 +0200
committerEmil Velikov <[email protected]>2017-08-03 00:19:05 +0100
commit68ebae30dfc895bfe769d0555a01681e40c8bbaf (patch)
tree322db003645e102fc30d6f48167d2dc97d33c27b /src/gallium/drivers/i915/i915_query.h
parentfc41e3b74a0195118989289f7f1dff53079ce643 (diff)
radeonsi/gfx9: fix crash building monolithic merged ES-GS shader
Forwarding from the ES prolog to the ES just barely exceeds the current maximum array size when 16 vertex attributes are used. Give it a decent bump to account for merged shaders having up to 32 user SGPRs. Fixes a crash in GL45-CTS.multi_bind.draw_bind_vertex_buffers. Cc: [email protected] Reviewed-by: Marek Olšák <[email protected]> (cherry picked from commit c22e3c5373ad0df160f13fe8271c32e8d7e61b43) [Emil Velikov: resolve trivial conflicts - drop initial[] hunk] Signed-off-by: Emil Velikov <[email protected]> Conflicts: src/gallium/drivers/radeonsi/si_shader.c
Diffstat (limited to 'src/gallium/drivers/i915/i915_query.h')
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