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authorStéphane Marchesin <[email protected]>2011-12-08 19:22:13 -0800
committerStéphane Marchesin <[email protected]>2011-12-13 11:26:49 -0800
commit642d11da207e9becfa26a9e038db1c7520ec2aee (patch)
tree88a60c0dfb77179d4dc992795a9cb98fb18d2aa6 /src/gallium/drivers/i915/i915_fpc.h
parentf41fd6b6c36c825179d509d0763d23bff8cd0c30 (diff)
i915g: Roll back to the previous shader limits.
Those shader limits seem to be responsible for a piglit hang.
Diffstat (limited to 'src/gallium/drivers/i915/i915_fpc.h')
-rw-r--r--src/gallium/drivers/i915/i915_fpc.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_fpc.h b/src/gallium/drivers/i915/i915_fpc.h
index bfd658f8163..26cf2fbbe10 100644
--- a/src/gallium/drivers/i915/i915_fpc.h
+++ b/src/gallium/drivers/i915/i915_fpc.h
@@ -37,7 +37,7 @@
#include "tgsi/tgsi_parse.h"
-#define I915_PROGRAM_SIZE (3 * I915_MAX_INSN)
+#define I915_PROGRAM_SIZE 192
/* Use those indices for pos/face routing, must be >= num of inputs */
#define I915_SEMANTIC_POS 100