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authorDaniel Vetter <[email protected]>2011-03-10 23:04:10 +0100
committerDaniel Vetter <[email protected]>2011-03-10 23:04:10 +0100
commit6358e6371b31671acbfa7c00336673f62ee928c5 (patch)
tree17f26ceeed2d57e82e9bcedd7d1d3292061d48bd /src/gallium/drivers/i915/i915_context.h
parent8c420db1c4763d8d4d71ce8d835fc09a7a269d4c (diff)
i915g: implement hw clear
Benefits: - spares us a relocation. - needed for zone rendering (if that ever happens). - just awesome. v2: Rename the debug option. Completely disabling the blitter is required for Y tiling to work, so this option will cover other code paths in the future. v3: Implement suggestions by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'src/gallium/drivers/i915/i915_context.h')
-rw-r--r--src/gallium/drivers/i915/i915_context.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h
index 1da637d068e..ed3fb4796b3 100644
--- a/src/gallium/drivers/i915/i915_context.h
+++ b/src/gallium/drivers/i915/i915_context.h
@@ -158,6 +158,8 @@ struct i915_state
unsigned dst_buf_vars;
uint32_t draw_offset;
uint32_t draw_size;
+ /* for clears */
+ uint16_t fb_height, fb_width;
unsigned id; /* track lost context events */
};
@@ -326,8 +328,10 @@ void i915_emit_hardware_state(struct i915_context *i915 );
/***********************************************************************
* i915_clear.c:
*/
-void i915_clear( struct pipe_context *pipe, unsigned buffers, const float *rgba,
- double depth, unsigned stencil);
+void i915_clear_blitter(struct pipe_context *pipe, unsigned buffers, const float *rgba,
+ double depth, unsigned stencil);
+void i915_clear_render(struct pipe_context *pipe, unsigned buffers, const float *rgba,
+ double depth, unsigned stencil);
/***********************************************************************