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authorDaniel Vetter <[email protected]>2011-03-10 23:04:10 +0100
committerDaniel Vetter <[email protected]>2011-03-10 23:04:10 +0100
commit6358e6371b31671acbfa7c00336673f62ee928c5 (patch)
tree17f26ceeed2d57e82e9bcedd7d1d3292061d48bd /src/gallium/drivers/i915/i915_context.c
parent8c420db1c4763d8d4d71ce8d835fc09a7a269d4c (diff)
i915g: implement hw clear
Benefits: - spares us a relocation. - needed for zone rendering (if that ever happens). - just awesome. v2: Rename the debug option. Completely disabling the blitter is required for Y tiling to work, so this option will cover other code paths in the future. v3: Implement suggestions by Jakob Bornecrantz. Signed-off-by: Daniel Vetter <[email protected]>
Diffstat (limited to 'src/gallium/drivers/i915/i915_context.c')
-rw-r--r--src/gallium/drivers/i915/i915_context.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index 84c8cb54436..0af62a34651 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -137,7 +137,10 @@ i915_create_context(struct pipe_screen *screen, void *priv)
i915->base.destroy = i915_destroy;
- i915->base.clear = i915_clear;
+ if (i915_screen(screen)->debug.use_blitter)
+ i915->base.clear = i915_clear_blitter;
+ else
+ i915->base.clear = i915_clear_render;
i915->base.draw_vbo = i915_draw_vbo;