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authorBrian Paul <[email protected]>2010-04-19 08:35:53 -0600
committerBrian Paul <[email protected]>2010-04-19 08:35:53 -0600
commite3a34cc7f6c9f959cdc2af4486e84587fab4d0d7 (patch)
tree437667e2b7da27f03c190bee6b67bff260af0733 /src/gallium/drivers/i915/i915_context.c
parentdb3b34219ef1dbf9ebf5e524d3e459f9ad9571b5 (diff)
gallium/draw: use correct rasterization state for wide/AA points/lines
When points or lines are decomposed into triangles, we need to be sure to disable polygon culling, stippling, "un-filled" modes, etc. This patch sets the rasterization state to disable those things prior to drawing points/lines with triangles, then restores the previous state afterward. The new piglit point-no-line-cull test checks this problem & solution.
Diffstat (limited to 'src/gallium/drivers/i915/i915_context.c')
-rw-r--r--src/gallium/drivers/i915/i915_context.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_context.c b/src/gallium/drivers/i915/i915_context.c
index 3d45a22b7e7..2f1ab7592db 100644
--- a/src/gallium/drivers/i915/i915_context.c
+++ b/src/gallium/drivers/i915/i915_context.c
@@ -210,7 +210,7 @@ i915_create_context(struct pipe_screen *screen, void *priv)
/*
* Create drawing context and plug our rendering stage into it.
*/
- i915->draw = draw_create();
+ i915->draw = draw_create(&i915->base);
assert(i915->draw);
if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) {
draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915));