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author | Eric Anholt <[email protected]> | 2012-03-12 15:51:54 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-03-15 16:24:49 -0700 |
commit | 497aab39f0dea48707f9414f318365839132ed75 (patch) | |
tree | d3091e4b11083c08792081336adc748a5877155d /src/gallium/drivers/galahad/glhd_objects.h | |
parent | 177ccd246f8c2a411b9f97c45c9d7a4f6c9e7721 (diff) |
glsl: Let the builtin compiler process GLSL 1.40 shaders.
This is required to put the new 1.40 builtins in place, since they
require new types.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/drivers/galahad/glhd_objects.h')
0 files changed, 0 insertions, 0 deletions