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authorCorbin Simpson <[email protected]>2010-06-22 21:58:56 -0700
committerCorbin Simpson <[email protected]>2010-06-22 22:49:13 -0700
commitd3ad6fa579d89d8c3ee27882d5baf8f8d2ecb3ea (patch)
treeca26907c6433d7519077e51989c7201c538b5407 /src/gallium/drivers/galahad/glhd_context.c
parent61ec20581696004acad516b14ca4a8a5ae9e6f1d (diff)
gallium/drivers: Create Galahad from identity.
Galahad is a sanity-checking layer meant to replace the crufty and scattered sanity checks inside drivers with a robust, non-silenceable, useful set of warnings and errors that can be used to keep misbehaving state trackers from going unnoticed.
Diffstat (limited to 'src/gallium/drivers/galahad/glhd_context.c')
-rw-r--r--src/gallium/drivers/galahad/glhd_context.c952
1 files changed, 952 insertions, 0 deletions
diff --git a/src/gallium/drivers/galahad/glhd_context.c b/src/gallium/drivers/galahad/glhd_context.c
new file mode 100644
index 00000000000..ae4fc923e42
--- /dev/null
+++ b/src/gallium/drivers/galahad/glhd_context.c
@@ -0,0 +1,952 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_context.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+
+#include "glhd_context.h"
+#include "glhd_objects.h"
+
+
+static void
+galahad_destroy(struct pipe_context *_pipe)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->destroy(pipe);
+
+ FREE(glhd_pipe);
+}
+
+static void
+galahad_draw_arrays(struct pipe_context *_pipe,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->draw_arrays(pipe,
+ prim,
+ start,
+ count);
+}
+
+static void
+galahad_draw_elements(struct pipe_context *_pipe,
+ struct pipe_resource *_indexResource,
+ unsigned indexSize,
+ int indexBias,
+ unsigned prim,
+ unsigned start,
+ unsigned count)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct galahad_resource *glhd_resource = galahad_resource(_indexResource);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_resource *indexResource = glhd_resource->resource;
+
+ pipe->draw_elements(pipe,
+ indexResource,
+ indexSize,
+ indexBias,
+ prim,
+ start,
+ count);
+}
+
+static void
+galahad_draw_range_elements(struct pipe_context *_pipe,
+ struct pipe_resource *_indexResource,
+ unsigned indexSize,
+ int indexBias,
+ unsigned minIndex,
+ unsigned maxIndex,
+ unsigned mode,
+ unsigned start,
+ unsigned count)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct galahad_resource *glhd_resource = galahad_resource(_indexResource);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_resource *indexResource = glhd_resource->resource;
+
+ pipe->draw_range_elements(pipe,
+ indexResource,
+ indexSize,
+ indexBias,
+ minIndex,
+ maxIndex,
+ mode,
+ start,
+ count);
+}
+
+static struct pipe_query *
+galahad_create_query(struct pipe_context *_pipe,
+ unsigned query_type)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->create_query(pipe,
+ query_type);
+}
+
+static void
+galahad_destroy_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->destroy_query(pipe,
+ query);
+}
+
+static void
+galahad_begin_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->begin_query(pipe,
+ query);
+}
+
+static void
+galahad_end_query(struct pipe_context *_pipe,
+ struct pipe_query *query)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->end_query(pipe,
+ query);
+}
+
+static boolean
+galahad_get_query_result(struct pipe_context *_pipe,
+ struct pipe_query *query,
+ boolean wait,
+ void *result)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->get_query_result(pipe,
+ query,
+ wait,
+ result);
+}
+
+static void *
+galahad_create_blend_state(struct pipe_context *_pipe,
+ const struct pipe_blend_state *blend)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->create_blend_state(pipe,
+ blend);
+}
+
+static void
+galahad_bind_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->bind_blend_state(pipe,
+ blend);
+}
+
+static void
+galahad_delete_blend_state(struct pipe_context *_pipe,
+ void *blend)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->delete_blend_state(pipe,
+ blend);
+}
+
+static void *
+galahad_create_sampler_state(struct pipe_context *_pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->create_sampler_state(pipe,
+ sampler);
+}
+
+static void
+galahad_bind_fragment_sampler_states(struct pipe_context *_pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->bind_fragment_sampler_states(pipe,
+ num_samplers,
+ samplers);
+}
+
+static void
+galahad_bind_vertex_sampler_states(struct pipe_context *_pipe,
+ unsigned num_samplers,
+ void **samplers)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->bind_vertex_sampler_states(pipe,
+ num_samplers,
+ samplers);
+}
+
+static void
+galahad_delete_sampler_state(struct pipe_context *_pipe,
+ void *sampler)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->delete_sampler_state(pipe,
+ sampler);
+}
+
+static void *
+galahad_create_rasterizer_state(struct pipe_context *_pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->create_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void
+galahad_bind_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->bind_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void
+galahad_delete_rasterizer_state(struct pipe_context *_pipe,
+ void *rasterizer)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->delete_rasterizer_state(pipe,
+ rasterizer);
+}
+
+static void *
+galahad_create_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil_alpha)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->create_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void
+galahad_bind_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void
+galahad_delete_depth_stencil_alpha_state(struct pipe_context *_pipe,
+ void *depth_stencil_alpha)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ depth_stencil_alpha);
+}
+
+static void *
+galahad_create_fs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *fs)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->create_fs_state(pipe,
+ fs);
+}
+
+static void
+galahad_bind_fs_state(struct pipe_context *_pipe,
+ void *fs)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->bind_fs_state(pipe,
+ fs);
+}
+
+static void
+galahad_delete_fs_state(struct pipe_context *_pipe,
+ void *fs)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->delete_fs_state(pipe,
+ fs);
+}
+
+static void *
+galahad_create_vs_state(struct pipe_context *_pipe,
+ const struct pipe_shader_state *vs)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->create_vs_state(pipe,
+ vs);
+}
+
+static void
+galahad_bind_vs_state(struct pipe_context *_pipe,
+ void *vs)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->bind_vs_state(pipe,
+ vs);
+}
+
+static void
+galahad_delete_vs_state(struct pipe_context *_pipe,
+ void *vs)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->delete_vs_state(pipe,
+ vs);
+}
+
+
+static void *
+galahad_create_vertex_elements_state(struct pipe_context *_pipe,
+ unsigned num_elements,
+ const struct pipe_vertex_element *vertex_elements)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ return pipe->create_vertex_elements_state(pipe,
+ num_elements,
+ vertex_elements);
+}
+
+static void
+galahad_bind_vertex_elements_state(struct pipe_context *_pipe,
+ void *velems)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->bind_vertex_elements_state(pipe,
+ velems);
+}
+
+static void
+galahad_delete_vertex_elements_state(struct pipe_context *_pipe,
+ void *velems)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->delete_vertex_elements_state(pipe,
+ velems);
+}
+
+static void
+galahad_set_blend_color(struct pipe_context *_pipe,
+ const struct pipe_blend_color *blend_color)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->set_blend_color(pipe,
+ blend_color);
+}
+
+static void
+galahad_set_stencil_ref(struct pipe_context *_pipe,
+ const struct pipe_stencil_ref *stencil_ref)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->set_stencil_ref(pipe,
+ stencil_ref);
+}
+
+static void
+galahad_set_clip_state(struct pipe_context *_pipe,
+ const struct pipe_clip_state *clip)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->set_clip_state(pipe,
+ clip);
+}
+
+static void
+galahad_set_sample_mask(struct pipe_context *_pipe,
+ unsigned sample_mask)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->set_sample_mask(pipe,
+ sample_mask);
+}
+
+static void
+galahad_set_constant_buffer(struct pipe_context *_pipe,
+ uint shader,
+ uint index,
+ struct pipe_resource *_resource)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_resource *unwrapped_resource;
+ struct pipe_resource *resource = NULL;
+
+ /* XXX hmm? unwrap the input state */
+ if (_resource) {
+ unwrapped_resource = galahad_resource_unwrap(_resource);
+ resource = unwrapped_resource;
+ }
+
+ pipe->set_constant_buffer(pipe,
+ shader,
+ index,
+ resource);
+}
+
+static void
+galahad_set_framebuffer_state(struct pipe_context *_pipe,
+ const struct pipe_framebuffer_state *_state)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_framebuffer_state unwrapped_state;
+ struct pipe_framebuffer_state *state = NULL;
+ unsigned i;
+
+ /* unwrap the input state */
+ if (_state) {
+ memcpy(&unwrapped_state, _state, sizeof(unwrapped_state));
+ for(i = 0; i < _state->nr_cbufs; i++)
+ unwrapped_state.cbufs[i] = galahad_surface_unwrap(_state->cbufs[i]);
+ for (; i < PIPE_MAX_COLOR_BUFS; i++)
+ unwrapped_state.cbufs[i] = NULL;
+ unwrapped_state.zsbuf = galahad_surface_unwrap(_state->zsbuf);
+ state = &unwrapped_state;
+ }
+
+ pipe->set_framebuffer_state(pipe,
+ state);
+}
+
+static void
+galahad_set_polygon_stipple(struct pipe_context *_pipe,
+ const struct pipe_poly_stipple *poly_stipple)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->set_polygon_stipple(pipe,
+ poly_stipple);
+}
+
+static void
+galahad_set_scissor_state(struct pipe_context *_pipe,
+ const struct pipe_scissor_state *scissor)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->set_scissor_state(pipe,
+ scissor);
+}
+
+static void
+galahad_set_viewport_state(struct pipe_context *_pipe,
+ const struct pipe_viewport_state *viewport)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->set_viewport_state(pipe,
+ viewport);
+}
+
+static void
+galahad_set_fragment_sampler_views(struct pipe_context *_pipe,
+ unsigned num,
+ struct pipe_sampler_view **_views)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_sampler_view *unwrapped_views[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view **views = NULL;
+ unsigned i;
+
+ if (_views) {
+ for (i = 0; i < num; i++)
+ unwrapped_views[i] = galahad_sampler_view_unwrap(_views[i]);
+ for (; i < PIPE_MAX_SAMPLERS; i++)
+ unwrapped_views[i] = NULL;
+
+ views = unwrapped_views;
+ }
+
+ pipe->set_fragment_sampler_views(pipe, num, views);
+}
+
+static void
+galahad_set_vertex_sampler_views(struct pipe_context *_pipe,
+ unsigned num,
+ struct pipe_sampler_view **_views)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_sampler_view *unwrapped_views[PIPE_MAX_VERTEX_SAMPLERS];
+ struct pipe_sampler_view **views = NULL;
+ unsigned i;
+
+ if (_views) {
+ for (i = 0; i < num; i++)
+ unwrapped_views[i] = galahad_sampler_view_unwrap(_views[i]);
+ for (; i < PIPE_MAX_VERTEX_SAMPLERS; i++)
+ unwrapped_views[i] = NULL;
+
+ views = unwrapped_views;
+ }
+
+ pipe->set_vertex_sampler_views(pipe, num, views);
+}
+
+static void
+galahad_set_vertex_buffers(struct pipe_context *_pipe,
+ unsigned num_buffers,
+ const struct pipe_vertex_buffer *_buffers)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_vertex_buffer unwrapped_buffers[PIPE_MAX_SHADER_INPUTS];
+ struct pipe_vertex_buffer *buffers = NULL;
+ unsigned i;
+
+ if (num_buffers) {
+ memcpy(unwrapped_buffers, _buffers, num_buffers * sizeof(*_buffers));
+ for (i = 0; i < num_buffers; i++)
+ unwrapped_buffers[i].buffer = galahad_resource_unwrap(_buffers[i].buffer);
+ buffers = unwrapped_buffers;
+ }
+
+ pipe->set_vertex_buffers(pipe,
+ num_buffers,
+ buffers);
+}
+static void
+galahad_resource_copy_region(struct pipe_context *_pipe,
+ struct pipe_resource *_dst,
+ struct pipe_subresource subdst,
+ unsigned dstx,
+ unsigned dsty,
+ unsigned dstz,
+ struct pipe_resource *_src,
+ struct pipe_subresource subsrc,
+ unsigned srcx,
+ unsigned srcy,
+ unsigned srcz,
+ unsigned width,
+ unsigned height)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct galahad_resource *glhd_resource_dst = galahad_resource(_dst);
+ struct galahad_resource *glhd_resource_src = galahad_resource(_src);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_resource *dst = glhd_resource_dst->resource;
+ struct pipe_resource *src = glhd_resource_src->resource;
+
+ pipe->resource_copy_region(pipe,
+ dst,
+ subdst,
+ dstx,
+ dsty,
+ dstz,
+ src,
+ subsrc,
+ srcx,
+ srcy,
+ srcz,
+ width,
+ height);
+}
+
+static void
+galahad_clear(struct pipe_context *_pipe,
+ unsigned buffers,
+ const float *rgba,
+ double depth,
+ unsigned stencil)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->clear(pipe,
+ buffers,
+ rgba,
+ depth,
+ stencil);
+}
+
+static void
+galahad_clear_render_target(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ const float *rgba,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct galahad_surface *glhd_surface_dst = galahad_surface(_dst);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_surface *dst = glhd_surface_dst->surface;
+
+ pipe->clear_render_target(pipe,
+ dst,
+ rgba,
+ dstx,
+ dsty,
+ width,
+ height);
+}
+static void
+galahad_clear_depth_stencil(struct pipe_context *_pipe,
+ struct pipe_surface *_dst,
+ unsigned clear_flags,
+ double depth,
+ unsigned stencil,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct galahad_surface *glhd_surface_dst = galahad_surface(_dst);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_surface *dst = glhd_surface_dst->surface;
+
+ pipe->clear_depth_stencil(pipe,
+ dst,
+ clear_flags,
+ depth,
+ stencil,
+ dstx,
+ dsty,
+ width,
+ height);
+
+}
+
+static void
+galahad_flush(struct pipe_context *_pipe,
+ unsigned flags,
+ struct pipe_fence_handle **fence)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+
+ pipe->flush(pipe,
+ flags,
+ fence);
+}
+
+static unsigned int
+galahad_is_resource_referenced(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ unsigned face,
+ unsigned level)
+{
+ struct galahad_context *glhd_pipe = galahad_context(_pipe);
+ struct galahad_resource *glhd_resource = galahad_resource(_resource);
+ struct pipe_context *pipe = glhd_pipe->pipe;
+ struct pipe_resource *resource = glhd_resource->resource;
+
+ return pipe->is_resource_referenced(pipe,
+ resource,
+ face,
+ level);
+}
+
+static struct pipe_sampler_view *
+galahad_context_create_sampler_view(struct pipe_context *_pipe,
+ struct pipe_resource *_resource,
+ const struct pipe_sampler_view *templ)
+{
+ struct galahad_context *glhd_context = galahad_context(_pipe);
+ struct galahad_resource *glhd_resource = galahad_resource(_resource);
+ struct pipe_context *pipe = glhd_context->pipe;
+ struct pipe_resource *resource = glhd_resource->resource;
+ struct pipe_sampler_view *result;
+
+ result = pipe->create_sampler_view(pipe,
+ resource,
+ templ);
+
+ if (result)
+ return galahad_sampler_view_create(glhd_context, glhd_resource, result);
+ return NULL;
+}
+
+static void
+galahad_context_sampler_view_destroy(struct pipe_context *_pipe,
+ struct pipe_sampler_view *_view)
+{
+ galahad_sampler_view_destroy(galahad_context(_pipe),
+ galahad_sampler_view(_view));
+}
+
+static struct pipe_transfer *
+galahad_context_get_transfer(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ struct pipe_subresource sr,
+ unsigned usage,
+ const struct pipe_box *box)
+{
+ struct galahad_context *glhd_context = galahad_context(_context);
+ struct galahad_resource *glhd_resource = galahad_resource(_resource);
+ struct pipe_context *context = glhd_context->pipe;
+ struct pipe_resource *resource = glhd_resource->resource;
+ struct pipe_transfer *result;
+
+ result = context->get_transfer(context,
+ resource,
+ sr,
+ usage,
+ box);
+
+ if (result)
+ return galahad_transfer_create(glhd_context, glhd_resource, result);
+ return NULL;
+}
+
+static void
+galahad_context_transfer_destroy(struct pipe_context *_pipe,
+ struct pipe_transfer *_transfer)
+{
+ galahad_transfer_destroy(galahad_context(_pipe),
+ galahad_transfer(_transfer));
+}
+
+static void *
+galahad_context_transfer_map(struct pipe_context *_context,
+ struct pipe_transfer *_transfer)
+{
+ struct galahad_context *glhd_context = galahad_context(_context);
+ struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer);
+ struct pipe_context *context = glhd_context->pipe;
+ struct pipe_transfer *transfer = glhd_transfer->transfer;
+
+ return context->transfer_map(context,
+ transfer);
+}
+
+
+
+static void
+galahad_context_transfer_flush_region(struct pipe_context *_context,
+ struct pipe_transfer *_transfer,
+ const struct pipe_box *box)
+{
+ struct galahad_context *glhd_context = galahad_context(_context);
+ struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer);
+ struct pipe_context *context = glhd_context->pipe;
+ struct pipe_transfer *transfer = glhd_transfer->transfer;
+
+ context->transfer_flush_region(context,
+ transfer,
+ box);
+}
+
+
+static void
+galahad_context_transfer_unmap(struct pipe_context *_context,
+ struct pipe_transfer *_transfer)
+{
+ struct galahad_context *glhd_context = galahad_context(_context);
+ struct galahad_transfer *glhd_transfer = galahad_transfer(_transfer);
+ struct pipe_context *context = glhd_context->pipe;
+ struct pipe_transfer *transfer = glhd_transfer->transfer;
+
+ context->transfer_unmap(context,
+ transfer);
+}
+
+
+static void
+galahad_context_transfer_inline_write(struct pipe_context *_context,
+ struct pipe_resource *_resource,
+ struct pipe_subresource sr,
+ unsigned usage,
+ const struct pipe_box *box,
+ const void *data,
+ unsigned stride,
+ unsigned slice_stride)
+{
+ struct galahad_context *glhd_context = galahad_context(_context);
+ struct galahad_resource *glhd_resource = galahad_resource(_resource);
+ struct pipe_context *context = glhd_context->pipe;
+ struct pipe_resource *resource = glhd_resource->resource;
+
+ context->transfer_inline_write(context,
+ resource,
+ sr,
+ usage,
+ box,
+ data,
+ stride,
+ slice_stride);
+}
+
+
+struct pipe_context *
+galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
+{
+ struct galahad_context *glhd_pipe;
+ (void)galahad_screen(_screen);
+
+ glhd_pipe = CALLOC_STRUCT(galahad_context);
+ if (!glhd_pipe) {
+ return NULL;
+ }
+
+ glhd_pipe->base.winsys = NULL;
+ glhd_pipe->base.screen = _screen;
+ glhd_pipe->base.priv = pipe->priv; /* expose wrapped data */
+ glhd_pipe->base.draw = NULL;
+
+ glhd_pipe->base.destroy = galahad_destroy;
+ glhd_pipe->base.draw_arrays = galahad_draw_arrays;
+ glhd_pipe->base.draw_elements = galahad_draw_elements;
+ glhd_pipe->base.draw_range_elements = galahad_draw_range_elements;
+ glhd_pipe->base.create_query = galahad_create_query;
+ glhd_pipe->base.destroy_query = galahad_destroy_query;
+ glhd_pipe->base.begin_query = galahad_begin_query;
+ glhd_pipe->base.end_query = galahad_end_query;
+ glhd_pipe->base.get_query_result = galahad_get_query_result;
+ glhd_pipe->base.create_blend_state = galahad_create_blend_state;
+ glhd_pipe->base.bind_blend_state = galahad_bind_blend_state;
+ glhd_pipe->base.delete_blend_state = galahad_delete_blend_state;
+ glhd_pipe->base.create_sampler_state = galahad_create_sampler_state;
+ glhd_pipe->base.bind_fragment_sampler_states = galahad_bind_fragment_sampler_states;
+ glhd_pipe->base.bind_vertex_sampler_states = galahad_bind_vertex_sampler_states;
+ glhd_pipe->base.delete_sampler_state = galahad_delete_sampler_state;
+ glhd_pipe->base.create_rasterizer_state = galahad_create_rasterizer_state;
+ glhd_pipe->base.bind_rasterizer_state = galahad_bind_rasterizer_state;
+ glhd_pipe->base.delete_rasterizer_state = galahad_delete_rasterizer_state;
+ glhd_pipe->base.create_depth_stencil_alpha_state = galahad_create_depth_stencil_alpha_state;
+ glhd_pipe->base.bind_depth_stencil_alpha_state = galahad_bind_depth_stencil_alpha_state;
+ glhd_pipe->base.delete_depth_stencil_alpha_state = galahad_delete_depth_stencil_alpha_state;
+ glhd_pipe->base.create_fs_state = galahad_create_fs_state;
+ glhd_pipe->base.bind_fs_state = galahad_bind_fs_state;
+ glhd_pipe->base.delete_fs_state = galahad_delete_fs_state;
+ glhd_pipe->base.create_vs_state = galahad_create_vs_state;
+ glhd_pipe->base.bind_vs_state = galahad_bind_vs_state;
+ glhd_pipe->base.delete_vs_state = galahad_delete_vs_state;
+ glhd_pipe->base.create_vertex_elements_state = galahad_create_vertex_elements_state;
+ glhd_pipe->base.bind_vertex_elements_state = galahad_bind_vertex_elements_state;
+ glhd_pipe->base.delete_vertex_elements_state = galahad_delete_vertex_elements_state;
+ glhd_pipe->base.set_blend_color = galahad_set_blend_color;
+ glhd_pipe->base.set_stencil_ref = galahad_set_stencil_ref;
+ glhd_pipe->base.set_clip_state = galahad_set_clip_state;
+ glhd_pipe->base.set_sample_mask = galahad_set_sample_mask;
+ glhd_pipe->base.set_constant_buffer = galahad_set_constant_buffer;
+ glhd_pipe->base.set_framebuffer_state = galahad_set_framebuffer_state;
+ glhd_pipe->base.set_polygon_stipple = galahad_set_polygon_stipple;
+ glhd_pipe->base.set_scissor_state = galahad_set_scissor_state;
+ glhd_pipe->base.set_viewport_state = galahad_set_viewport_state;
+ glhd_pipe->base.set_fragment_sampler_views = galahad_set_fragment_sampler_views;
+ glhd_pipe->base.set_vertex_sampler_views = galahad_set_vertex_sampler_views;
+ glhd_pipe->base.set_vertex_buffers = galahad_set_vertex_buffers;
+ glhd_pipe->base.resource_copy_region = galahad_resource_copy_region;
+ glhd_pipe->base.clear = galahad_clear;
+ glhd_pipe->base.clear_render_target = galahad_clear_render_target;
+ glhd_pipe->base.clear_depth_stencil = galahad_clear_depth_stencil;
+ glhd_pipe->base.flush = galahad_flush;
+ glhd_pipe->base.is_resource_referenced = galahad_is_resource_referenced;
+ glhd_pipe->base.create_sampler_view = galahad_context_create_sampler_view;
+ glhd_pipe->base.sampler_view_destroy = galahad_context_sampler_view_destroy;
+ glhd_pipe->base.get_transfer = galahad_context_get_transfer;
+ glhd_pipe->base.transfer_destroy = galahad_context_transfer_destroy;
+ glhd_pipe->base.transfer_map = galahad_context_transfer_map;
+ glhd_pipe->base.transfer_unmap = galahad_context_transfer_unmap;
+ glhd_pipe->base.transfer_flush_region = galahad_context_transfer_flush_region;
+ glhd_pipe->base.transfer_inline_write = galahad_context_transfer_inline_write;
+
+ glhd_pipe->pipe = pipe;
+
+ return &glhd_pipe->base;
+}