diff options
author | Rob Clark <[email protected]> | 2015-07-05 18:23:25 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2015-07-10 11:57:31 -0400 |
commit | 65b2ae510bb07b75f583ecedfd59766621e1cb43 (patch) | |
tree | 665d1dbb9db4bf43927bdec6b9a7738244da34e7 /src/gallium/drivers/freedreno | |
parent | 422296e38d04789cc4ca336b46979b44abd19b5d (diff) |
freedreno/ir3: shader-db traces
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_screen.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_util.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_cmdline.c | 10 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_compiler.h | 1 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c | 4 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.c | 38 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.h | 20 |
7 files changed, 67 insertions, 8 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c index 473823f1390..7b1b4e357c4 100644 --- a/src/gallium/drivers/freedreno/freedreno_screen.c +++ b/src/gallium/drivers/freedreno/freedreno_screen.c @@ -69,6 +69,7 @@ static const struct debug_named_value debug_options[] = { {"nobin", FD_DBG_NOBIN, "Disable hw binning"}, {"optmsgs", FD_DBG_OPTMSGS,"Enable optimizer debug messages"}, {"glsl120", FD_DBG_GLSL120,"Temporary flag to force GLSL 1.20 (rather than 1.30) on a3xx+"}, + {"shaderdb", FD_DBG_SHADERDB, "Enable shaderdb output"}, DEBUG_NAMED_VALUE_END }; diff --git a/src/gallium/drivers/freedreno/freedreno_util.h b/src/gallium/drivers/freedreno/freedreno_util.h index deb0e602ce2..1b78763c58e 100644 --- a/src/gallium/drivers/freedreno/freedreno_util.h +++ b/src/gallium/drivers/freedreno/freedreno_util.h @@ -64,6 +64,7 @@ enum adreno_stencil_op fd_stencil_op(unsigned op); #define FD_DBG_NOBIN 0x0100 #define FD_DBG_OPTMSGS 0x0200 #define FD_DBG_GLSL120 0x0400 +#define FD_DBG_SHADERDB 0x0800 extern int fd_mesa_debug; extern bool fd_binning_enabled; diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c index 2b89fb442b4..d2aabe1140d 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c @@ -46,7 +46,7 @@ static void dump_info(struct ir3_shader_variant *so, const char *str) { uint32_t *bin; - const char *type = (so->type == SHADER_VERTEX) ? "VERT" : "FRAG"; + const char *type = ir3_shader_stage(so->shader); // TODO make gpu_id configurable on cmdline bin = ir3_shader_assemble(so, 320); debug_printf("; %s: %s\n", type, str); @@ -106,6 +106,7 @@ int main(int argc, char **argv) struct tgsi_parse_context parse; struct ir3_compiler *compiler; struct ir3_shader_variant v; + struct ir3_shader s; struct ir3_shader_key key = {}; const char *info; void *ptr; @@ -182,6 +183,7 @@ int main(int argc, char **argv) memset(&v, 0, sizeof(v)); v.key = key; + v.shader = &s; ret = read_file(filename, &ptr, &size); if (ret) { @@ -198,13 +200,13 @@ int main(int argc, char **argv) tgsi_parse_init(&parse, toks); switch (parse.FullHeader.Processor.Processor) { case TGSI_PROCESSOR_FRAGMENT: - v.type = SHADER_FRAGMENT; + s.type = v.type = SHADER_FRAGMENT; break; case TGSI_PROCESSOR_VERTEX: - v.type = SHADER_VERTEX; + s.type = v.type = SHADER_VERTEX; break; case TGSI_PROCESSOR_COMPUTE: - v.type = SHADER_COMPUTE; + s.type = v.type = SHADER_COMPUTE; break; } diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h index 86b1161d9cb..378f737924c 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h @@ -36,6 +36,7 @@ struct ir3_ra_reg_set; struct ir3_compiler { uint32_t gpu_id; struct ir3_ra_reg_set *set; + uint32_t shader_count; }; struct ir3_compiler * ir3_compiler_create(uint32_t gpu_id); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c index 8d8d4434d9e..22885ff85f3 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c @@ -1983,7 +1983,7 @@ setup_input(struct ir3_compile *ctx, nir_variable *in) unsigned semantic_index = in->data.index; unsigned n = in->data.driver_location; - DBG("; in: %u:%u, len=%ux%u, loc=%u\n", + DBG("; in: %u:%u, len=%ux%u, loc=%u", semantic_name, semantic_index, array_len, ncomp, n); @@ -2078,7 +2078,7 @@ setup_output(struct ir3_compile *ctx, nir_variable *out) unsigned n = out->data.driver_location; unsigned comp = 0; - DBG("; out: %u:%u, len=%ux%u, loc=%u\n", + DBG("; out: %u:%u, len=%ux%u, loc=%u", semantic_name, semantic_index, array_len, ncomp, n); diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c index bfcc2ca8a53..210dc298f4e 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c @@ -147,6 +147,25 @@ assemble_variant(struct ir3_shader_variant *v) ir3_shader_disasm(v, bin); } + if (fd_mesa_debug & FD_DBG_SHADERDB) { + /* print generic shader info: */ + fprintf(stderr, "SHADER-DB: %s prog %d/%d: %u instructions, %u dwords\n", + ir3_shader_stage(v->shader), + v->shader->id, v->id, + v->info.instrs_count, + v->info.sizedwords); + fprintf(stderr, "SHADER-DB: %s prog %d/%d: %u half, %u full\n", + ir3_shader_stage(v->shader), + v->shader->id, v->id, + v->info.max_half_reg + 1, + v->info.max_reg + 1); + fprintf(stderr, "SHADER-DB: %s prog %d/%d: %u const, %u constlen\n", + ir3_shader_stage(v->shader), + v->shader->id, v->id, + v->info.max_const + 1, + v->constlen); + } + free(bin); /* no need to keep the ir around beyond this point: */ @@ -164,6 +183,7 @@ create_variant(struct ir3_shader *shader, struct ir3_shader_key key) if (!v) return NULL; + v->id = ++shader->variant_count; v->shader = shader; v->key = key; v->type = shader->type; @@ -258,9 +278,18 @@ ir3_shader_create(struct pipe_context *pctx, const struct tgsi_token *tokens, { struct ir3_shader *shader = CALLOC_STRUCT(ir3_shader); shader->compiler = fd_context(pctx)->screen->compiler; + shader->id = ++shader->compiler->shader_count; shader->pctx = pctx; shader->type = type; shader->tokens = tgsi_dup_tokens(tokens); + if (fd_mesa_debug & FD_DBG_SHADERDB) { + /* if shader-db run, create a standard variant immediately + * (as otherwise nothing will trigger the shader to be + * actually compiled) + */ + static struct ir3_shader_key key = {}; + ir3_shader_variant(shader, key); + } return shader; } @@ -283,7 +312,7 @@ ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin) { struct ir3 *ir = so->ir; struct ir3_register *reg; - const char *type = (so->type == SHADER_VERTEX) ? "VERT" : "FRAG"; + const char *type = ir3_shader_stage(so->shader); uint8_t regid; unsigned i; @@ -348,11 +377,16 @@ ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin) debug_printf("\n"); /* print generic shader info: */ - debug_printf("; %s: %u instructions, %d half, %d full\n", type, + debug_printf("; %s prog %d/%d: %u instructions, %d half, %d full\n", + type, so->shader->id, so->id, so->info.instrs_count, so->info.max_half_reg + 1, so->info.max_reg + 1); + debug_printf("; %d const, %u constlen\n", + so->info.max_const + 1, + so->constlen); + /* print shader type specific info: */ switch (so->type) { case SHADER_VERTEX: diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index 3cf3167e1cc..79b9f8a3eeb 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -100,6 +100,9 @@ ir3_shader_key_equal(struct ir3_shader_key *a, struct ir3_shader_key *b) struct ir3_shader_variant { struct fd_bo *bo; + /* variant id (for debug) */ + uint32_t id; + struct ir3_shader_key key; struct ir3_info info; @@ -192,6 +195,10 @@ struct ir3_shader_variant { struct ir3_shader { enum shader_t type; + /* shader id (for debug): */ + uint32_t id; + uint32_t variant_count; + struct ir3_compiler *compiler; struct pipe_context *pctx; @@ -214,6 +221,19 @@ struct ir3_shader_variant * ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key); void ir3_shader_disasm(struct ir3_shader_variant *so, uint32_t *bin); +static inline const char * +ir3_shader_stage(struct ir3_shader *shader) +{ + switch (shader->type) { + case SHADER_VERTEX: return "VERT"; + case SHADER_FRAGMENT: return "FRAG"; + case SHADER_COMPUTE: return "CL"; + default: + unreachable("invalid type"); + return NULL; + } +} + /* * Helper/util: */ |