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authorJason Ekstrand <[email protected]>2016-02-06 09:05:10 -0800
committerJason Ekstrand <[email protected]>2016-02-09 15:00:17 -0800
commitee85014b90af1d94d637ec763a803479e9bac5dc (patch)
tree91a7aea9be51e8c18b18f40f237175e9471e0d41 /src/gallium/drivers/freedreno
parent3f421849945d763b3e477ceb1c726c2dbed3bafd (diff)
nir/tex_instr: Rename sampler to texture
We're about to separate the two concepts. When we do, the sampler will become optional. Doing a rename first makes the separation a bit more safe because drivers that depend on GLSL or TGSI behaviour will be fine to just use the texture index all the time. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
index f38dc8643b4..63dd1700f9c 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
@@ -1548,7 +1548,7 @@ emit_tex(struct ir3_compile *ctx, nir_tex_instr *tex)
type = TYPE_U32;
sam = ir3_SAM(b, opc, type, TGSI_WRITEMASK_XYZW,
- flags, tex->sampler_index, tex->sampler_index,
+ flags, tex->texture_index, tex->texture_index,
create_collect(b, src0, nsrc0),
create_collect(b, src1, nsrc1));
@@ -1575,7 +1575,7 @@ emit_tex_query_levels(struct ir3_compile *ctx, nir_tex_instr *tex)
dst = get_dst(ctx, &tex->dest, 1);
sam = ir3_SAM(b, OPC_GETINFO, TYPE_U32, TGSI_WRITEMASK_Z, 0,
- tex->sampler_index, tex->sampler_index, NULL, NULL);
+ tex->texture_index, tex->texture_index, NULL, NULL);
/* even though there is only one component, since it ends
* up in .z rather than .x, we need a split_dest()
@@ -1612,7 +1612,7 @@ emit_tex_txs(struct ir3_compile *ctx, nir_tex_instr *tex)
lod = get_src(ctx, &tex->src[0].src)[0];
sam = ir3_SAM(b, OPC_GETSIZE, TYPE_U32, TGSI_WRITEMASK_XYZW, flags,
- tex->sampler_index, tex->sampler_index, lod, NULL);
+ tex->texture_index, tex->texture_index, lod, NULL);
split_dest(b, dst, sam, 4);