diff options
author | Emil Velikov <[email protected]> | 2016-01-18 10:47:13 +0200 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2016-01-26 16:08:20 +0000 |
commit | 1a882fd2ee84ae28a06cf07902dc4645d8ad4a6d (patch) | |
tree | dc85ad30ac20db8eecc658e7efcb3b0d7de898af /src/gallium/drivers/freedreno | |
parent | 2f86383091bde24a2a0b90a43c11a13165f8c397 (diff) |
nir: move shader_enums.[ch] to compiler
This way one can reuse it in glsl, nir or other infrastructure without
pulling nir as dependency.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno')
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_nir.h | 2 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir.h b/src/gallium/drivers/freedreno/ir3/ir3_nir.h index 534199d3744..311a40338e5 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_nir.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir.h @@ -30,7 +30,7 @@ #define IR3_NIR_H_ #include "glsl/nir/nir.h" -#include "glsl/nir/shader_enums.h" +#include "compiler/shader_enums.h" #include "ir3_shader.h" diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index b3c28a41387..03d4fa2e927 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -30,7 +30,7 @@ #define IR3_SHADER_H_ #include "pipe/p_state.h" -#include "glsl/nir/shader_enums.h" +#include "compiler/shader_enums.h" #include "ir3.h" #include "disasm.h" |