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authorCaio Marcelo de Oliveira Filho <[email protected]>2019-05-19 00:22:17 -0700
committerCaio Marcelo de Oliveira Filho <[email protected]>2019-05-29 10:34:35 -0700
commite45bf01940fa6692d4f1d9385c2d6466da06a9bb (patch)
tree4e8c8694747bb1d65374f878434c03020f8aec65 /src/gallium/drivers/freedreno/ir3
parenta3bfdacb6c9f992dd1933c163c2580049ffea11e (diff)
spirv: Change spirv_to_nir() to return a nir_shader
spirv_to_nir() returned the nir_function corresponding to the entrypoint, as a way to identify it. There's now a bool is_entrypoint in nir_function and also a helper function to get the entry_point from a nir_shader. The return type reflects better what the function name suggests. It also helps drivers avoid the mistake of reusing internal shader references after running NIR_PASS on it. When using NIR_TEST_CLONE or NIR_TEST_SERIALIZE, those would be invalidated right in the first pass executed. Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/ir3')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_cmdline.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
index d45f5afec8b..34b39aa65f0 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
@@ -242,21 +242,21 @@ load_spirv(const char *filename, const char *entry, gl_shader_stage stage)
.func = debug_func,
}
};
- nir_function *entry_point;
+ nir_shader *nir;
void *buf;
size_t size;
read_file(filename, &buf, &size);
- entry_point = spirv_to_nir(buf, size / 4,
+ nir = spirv_to_nir(buf, size / 4,
NULL, 0, /* spec_entries */
stage, entry,
&spirv_options,
ir3_get_compiler_options(compiler));
- nir_print_shader(entry_point->shader, stdout);
+ nir_print_shader(nir, stdout);
- return entry_point->shader;
+ return nir;
}
static void print_usage(void)