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authorRob Clark <[email protected]>2015-05-23 13:37:41 -0400
committerRob Clark <[email protected]>2015-06-21 07:53:50 -0400
commit694beb8b830c993e9bfb744655be3dbd558ab3a8 (patch)
treedcbfba77214b9ad8e9c7ab9001ffbdaeba1e1315 /src/gallium/drivers/freedreno/ir3
parent5c1e153467a50dec91df49239654017e9ed86d69 (diff)
freedreno/ir3: introduce ir3_compiler object
Right now, just provides a cleaner way to get at the gpu-id, given the separation between compiler and context. But we will need this also to hold the reg-set for new register allocation. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/ir3')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3.c3
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3.h4
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_cmdline.c6
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler.c43
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler.h13
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c20
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.c12
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_shader.h5
8 files changed, 78 insertions, 28 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3.c b/src/gallium/drivers/freedreno/ir3/ir3.c
index aea1b967b07..92c92e5001f 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3.c
@@ -66,11 +66,12 @@ void * ir3_alloc(struct ir3 *shader, int sz)
return ptr;
}
-struct ir3 * ir3_create(void)
+struct ir3 * ir3_create(struct ir3_compiler *compiler)
{
struct ir3 *shader =
calloc(1, sizeof(struct ir3));
grow_heap(shader);
+ shader->compiler = compiler;
return shader;
}
diff --git a/src/gallium/drivers/freedreno/ir3/ir3.h b/src/gallium/drivers/freedreno/ir3/ir3.h
index 3c4fd2d46b0..29a6e402056 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3.h
@@ -35,6 +35,7 @@
/* low level intermediate representation of an adreno shader program */
+struct ir3_compiler;
struct ir3;
struct ir3_instruction;
struct ir3_block;
@@ -324,6 +325,7 @@ static inline int ir3_neighbor_count(struct ir3_instruction *instr)
struct ir3_heap_chunk;
struct ir3 {
+ struct ir3_compiler *compiler;
/* Track bary.f (and ldlv) instructions.. this is needed in
* scheduling to ensure that all varying fetches happen before
@@ -367,7 +369,7 @@ struct ir3_block {
struct list_head instr_list;
};
-struct ir3 * ir3_create(void);
+struct ir3 * ir3_create(struct ir3_compiler *compiler);
void ir3_destroy(struct ir3 *shader);
void * ir3_assemble(struct ir3 *shader,
struct ir3_info *info, uint32_t gpu_id);
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
index 44493c33c1a..3fa886131f0 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
@@ -216,6 +216,7 @@ int main(int argc, char **argv)
const char *filename;
struct tgsi_token toks[65536];
struct tgsi_parse_context parse;
+ struct ir3_compiler *compiler;
struct ir3_shader_variant v;
struct ir3_shader_key key = {};
const char *info;
@@ -319,8 +320,11 @@ int main(int argc, char **argv)
break;
}
+ /* TODO cmdline option to target different gpus: */
+ compiler = ir3_compiler_create(320);
+
info = "NIR compiler";
- ret = ir3_compile_shader_nir(&v, toks, key);
+ ret = ir3_compile_shader_nir(compiler, &v, toks, key);
if (ret) {
fprintf(stderr, "compiler failed!\n");
return ret;
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
new file mode 100644
index 00000000000..0087374539a
--- /dev/null
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
@@ -0,0 +1,43 @@
+/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
+
+/*
+ * Copyright (C) 2015 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <[email protected]>
+ */
+
+#include "util/ralloc.h"
+
+#include "ir3_compiler.h"
+
+struct ir3_compiler * ir3_compiler_create(uint32_t gpu_id)
+{
+ struct ir3_compiler *compiler = rzalloc(NULL, struct ir3_compiler);
+ compiler->gpu_id = gpu_id;
+ return compiler;
+}
+
+void ir3_compiler_destroy(struct ir3_compiler *compiler)
+{
+ ralloc_free(compiler);
+}
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h
index 89a40b50ef3..313916f4288 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.h
@@ -31,7 +31,16 @@
#include "ir3_shader.h"
-int ir3_compile_shader_nir(struct ir3_shader_variant *so,
- const struct tgsi_token *tokens, struct ir3_shader_key key);
+struct ir3_compiler {
+ uint32_t gpu_id;
+};
+
+struct ir3_compiler * ir3_compiler_create(uint32_t gpu_id);
+void ir3_compiler_destroy(struct ir3_compiler *compiler);
+
+int ir3_compile_shader_nir(struct ir3_compiler *compiler,
+ struct ir3_shader_variant *so,
+ const struct tgsi_token *tokens,
+ struct ir3_shader_key key);
#endif /* IR3_COMPILER_H_ */
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
index 3675f5f060a..9bc54c9b83b 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler_nir.c
@@ -192,11 +192,7 @@ lower_tgsi(const struct tgsi_token *tokens, struct ir3_shader_variant *so)
break;
}
- if (!so->shader) {
- /* hack for standalone compiler which does not have
- * screen/context:
- */
- } else if (ir3_shader_gpuid(so->shader) >= 400) {
+ if (so->ir->compiler->gpu_id >= 400) {
/* a4xx seems to have *no* sam.p */
lconfig.lower_TXP = ~0; /* lower all txp */
} else {
@@ -214,11 +210,7 @@ compile_init(struct ir3_shader_variant *so,
struct ir3_compile *ctx = rzalloc(NULL, struct ir3_compile);
const struct tgsi_token *lowered_tokens;
- if (!so->shader) {
- /* hack for standalone compiler which does not have
- * screen/context:
- */
- } else if (ir3_shader_gpuid(so->shader) >= 400) {
+ if (so->ir->compiler->gpu_id >= 400) {
/* need special handling for "flat" */
ctx->flat_bypass = true;
ctx->levels_add_one = false;
@@ -1919,8 +1911,10 @@ fixup_frag_inputs(struct ir3_compile *ctx)
}
int
-ir3_compile_shader_nir(struct ir3_shader_variant *so,
- const struct tgsi_token *tokens, struct ir3_shader_key key)
+ir3_compile_shader_nir(struct ir3_compiler *compiler,
+ struct ir3_shader_variant *so,
+ const struct tgsi_token *tokens,
+ struct ir3_shader_key key)
{
struct ir3_compile *ctx;
struct ir3_block *block;
@@ -1930,7 +1924,7 @@ ir3_compile_shader_nir(struct ir3_shader_variant *so,
assert(!so->ir);
- so->ir = ir3_create();
+ so->ir = ir3_create(compiler);
assert(so->ir);
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
index 75c9cc46e88..b5b038100cc 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c
@@ -127,7 +127,7 @@ static void
assemble_variant(struct ir3_shader_variant *v)
{
struct fd_context *ctx = fd_context(v->shader->pctx);
- uint32_t gpu_id = ir3_shader_gpuid(v->shader);
+ uint32_t gpu_id = v->shader->compiler->gpu_id;
uint32_t sz, *bin;
bin = ir3_shader_assemble(v, gpu_id);
@@ -166,7 +166,7 @@ create_variant(struct ir3_shader *shader, struct ir3_shader_key key)
tgsi_dump(tokens, 0);
}
- ret = ir3_compile_shader_nir(v, tokens, key);
+ ret = ir3_compile_shader_nir(shader->compiler, v, tokens, key);
if (ret) {
debug_error("compile failed!");
goto fail;
@@ -191,13 +191,6 @@ fail:
return NULL;
}
-uint32_t
-ir3_shader_gpuid(struct ir3_shader *shader)
-{
- struct fd_context *ctx = fd_context(shader->pctx);
- return ctx->screen->gpu_id;
-}
-
struct ir3_shader_variant *
ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key)
{
@@ -260,6 +253,7 @@ ir3_shader_create(struct pipe_context *pctx, const struct tgsi_token *tokens,
enum shader_t type)
{
struct ir3_shader *shader = CALLOC_STRUCT(ir3_shader);
+ shader->compiler = fd_context(pctx)->screen->compiler;
shader->pctx = pctx;
shader->type = type;
shader->tokens = tgsi_dup_tokens(tokens);
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
index e5410bf88b2..8141c5698db 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h
+++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h
@@ -196,6 +196,8 @@ struct ir3_shader_variant {
struct ir3_shader {
enum shader_t type;
+ struct ir3_compiler *compiler;
+
struct pipe_context *pctx;
const struct tgsi_token *tokens;
@@ -212,7 +214,6 @@ void * ir3_shader_assemble(struct ir3_shader_variant *v, uint32_t gpu_id);
struct ir3_shader * ir3_shader_create(struct pipe_context *pctx,
const struct tgsi_token *tokens, enum shader_t type);
void ir3_shader_destroy(struct ir3_shader *shader);
-uint32_t ir3_shader_gpuid(struct ir3_shader *shader);
struct ir3_shader_variant * ir3_shader_variant(struct ir3_shader *shader,
struct ir3_shader_key key);
@@ -220,6 +221,8 @@ struct ir3_shader_variant * ir3_shader_variant(struct ir3_shader *shader,
* Helper/util:
*/
+#include "pipe/p_shader_tokens.h"
+
static inline int
ir3_find_output(const struct ir3_shader_variant *so, ir3_semantic semantic)
{