diff options
author | Rob Clark <[email protected]> | 2014-09-12 09:01:25 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2014-09-12 16:23:52 -0400 |
commit | 80058c0f08ea94d3de96909027a792e397fa9262 (patch) | |
tree | 8276c035f6fc8ef2bc86718518f2b03142966731 /src/gallium/drivers/freedreno/ir3 | |
parent | 3e0a82b52ebbf306adb0dd0f0990f7a8e8b271c5 (diff) |
freedreno/a3xx: alpha render-target shenanigans
We need the .w component to end up in .x, since the hw appears to fetch
gl_FragColor starting with the .x coordinate regardless of MRT format.
As long as we are doing this, we might as well throw out the remaining
unneeded components.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/ir3')
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_compiler.c | 17 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.h | 16 |
3 files changed, 32 insertions, 2 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c index affb775f75b..25211feb024 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c @@ -2607,6 +2607,23 @@ ir3_compile_shader(struct ir3_shader_variant *so, block->noutputs = j * 4; } + /* for rendering to alpha format, we only need the .w component, + * and we need it to be in the .x position: + */ + if (key.alpha) { + for (i = 0, j = 0; i < so->outputs_count; i++) { + unsigned name = sem2name(so->outputs[i].semantic); + + /* move .w component to .x and discard others: */ + if (name == TGSI_SEMANTIC_COLOR) { + block->outputs[(i*4)+0] = block->outputs[(i*4)+3]; + block->outputs[(i*4)+1] = NULL; + block->outputs[(i*4)+2] = NULL; + block->outputs[(i*4)+3] = NULL; + } + } + } + /* at this point, we want the kill's in the outputs array too, * so that they get scheduled (since they have no dst).. we've * already ensured that the array is big enough in push_block(): diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.c b/src/gallium/drivers/freedreno/ir3/ir3_shader.c index a170469b573..6d45597886b 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.c +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.c @@ -189,6 +189,7 @@ ir3_shader_variant(struct ir3_shader *shader, struct ir3_shader_key key) if (shader->type == SHADER_VERTEX) { key.color_two_side = false; key.half_precision = false; + key.alpha = false; } for (v = shader->variants; v; v = v->next) diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index 1a91fcbcb13..882893fdde5 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -54,12 +54,24 @@ static inline uint16_t sem2idx(ir3_semantic sem) * in hw (two sided color), binning-pass vertex shader, etc. */ struct ir3_shader_key { - /* vertex shader variant parameters: */ + /* + * Vertex shader variant parameters: + */ unsigned binning_pass : 1; - /* fragment shader variant parameters: */ + /* + * Fragment shader variant parameters: + */ unsigned color_two_side : 1; unsigned half_precision : 1; + /* For rendering to alpha, we need a bit of special handling + * since the hw always takes gl_FragColor starting from x + * component, rather than figuring out to take the w component. + * We could be more clever and generate variants for other + * render target formats (ie. luminance formats are xxx1), but + * let's start with this and see how it goes: + */ + unsigned alpha : 1; }; struct ir3_shader_variant { |