diff options
author | Rob Clark <[email protected]> | 2014-09-29 10:44:46 -0400 |
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committer | Rob Clark <[email protected]> | 2014-09-29 18:30:43 -0400 |
commit | 7cdd4679943a72b97aad1c584da4bcb0e1f003f2 (patch) | |
tree | bdae118969b3ffab4d27a8c40787e9ebf00d3806 /src/gallium/drivers/freedreno/ir3/ir3_shader.h | |
parent | 3541705816f18bce0f9f6794e9b1c409a81ed98e (diff) |
freedreno/a3xx: add support to emulate GL_CLAMP
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/ir3/ir3_shader.h')
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_shader.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_shader.h b/src/gallium/drivers/freedreno/ir3/ir3_shader.h index ea861649176..04a737ef19d 100644 --- a/src/gallium/drivers/freedreno/ir3/ir3_shader.h +++ b/src/gallium/drivers/freedreno/ir3/ir3_shader.h @@ -52,8 +52,23 @@ static inline uint16_t sem2idx(ir3_semantic sem) /* Configuration key used to identify a shader variant.. different * shader variants can be used to implement features not supported * in hw (two sided color), binning-pass vertex shader, etc. + * + * TODO since shader key is starting to get larger (than 32bit) + * we probably should pass it around by ptr rather than value more + * of the places.. but watch out in ir3_shader_variant() where the + * key gets normalized, we need to make a copy there. */ struct ir3_shader_key { + /* bitmask of sampler which needs coords clamped for vertex + * shader: + */ + unsigned vsaturate_s, vsaturate_t, vsaturate_r; + + /* bitmask of sampler which needs coords clamped for frag + * shader: + */ + unsigned fsaturate_s, fsaturate_t, fsaturate_r; + /* * Vertex shader variant parameters: */ |