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authorRob Clark <[email protected]>2014-10-25 15:47:21 -0400
committerRob Clark <[email protected]>2014-12-23 19:53:01 -0500
commitf332cf92b69e52de3cb7c3088ad1efd2e291bb88 (patch)
treeefa54a197da9b2decab5eae23c97dce3ae5096bc /src/gallium/drivers/freedreno/ir3/ir3_legalize.c
parent4097ef6ee88e65bc2cf08fc9c2561665824309f4 (diff)
freedreno/ir3: split out legalize pass
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/ir3/ir3_legalize.c')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_legalize.c205
1 files changed, 205 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_legalize.c b/src/gallium/drivers/freedreno/ir3/ir3_legalize.c
new file mode 100644
index 00000000000..6194deda846
--- /dev/null
+++ b/src/gallium/drivers/freedreno/ir3/ir3_legalize.c
@@ -0,0 +1,205 @@
+/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
+
+/*
+ * Copyright (C) 2014 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <[email protected]>
+ */
+
+#include "pipe/p_shader_tokens.h"
+#include "util/u_math.h"
+
+#include "freedreno_util.h"
+
+#include "ir3.h"
+
+/*
+ * Legalize:
+ *
+ * We currently require that scheduling ensures that we have enough nop's
+ * in all the right places. The legalize step mostly handles fixing up
+ * instruction flags ((ss)/(sy)/(ei)), and collapses sequences of nop's
+ * into fewer nop's w/ rpt flag.
+ */
+
+struct ir3_legalize_ctx {
+ struct ir3_block *block;
+ bool has_samp;
+ int max_bary;
+};
+
+static void legalize(struct ir3_legalize_ctx *ctx)
+{
+ struct ir3_block *block = ctx->block;
+ struct ir3_instruction *n;
+ struct ir3 *shader = block->shader;
+ struct ir3_instruction *end =
+ ir3_instr_create(block, 0, OPC_END);
+ struct ir3_instruction *last_input = NULL;
+ struct ir3_instruction *last_rel = NULL;
+ regmask_t needs_ss_war; /* write after read */
+ regmask_t needs_ss;
+ regmask_t needs_sy;
+
+ regmask_init(&needs_ss_war);
+ regmask_init(&needs_ss);
+ regmask_init(&needs_sy);
+
+ shader->instrs_count = 0;
+
+ for (n = block->head; n; n = n->next) {
+ struct ir3_register *reg;
+ unsigned i;
+
+ if (is_meta(n))
+ continue;
+
+ if (is_input(n)) {
+ struct ir3_register *inloc = n->regs[1];
+ assert(inloc->flags & IR3_REG_IMMED);
+ ctx->max_bary = MAX2(ctx->max_bary, inloc->iim_val);
+ }
+
+ for (i = 1; i < n->regs_count; i++) {
+ reg = n->regs[i];
+
+ if (reg_gpr(reg)) {
+
+ /* TODO: we probably only need (ss) for alu
+ * instr consuming sfu result.. need to make
+ * some tests for both this and (sy)..
+ */
+ if (regmask_get(&needs_ss, reg)) {
+ n->flags |= IR3_INSTR_SS;
+ regmask_init(&needs_ss);
+ }
+
+ if (regmask_get(&needs_sy, reg)) {
+ n->flags |= IR3_INSTR_SY;
+ regmask_init(&needs_sy);
+ }
+ }
+
+ /* TODO: is it valid to have address reg loaded from a
+ * relative src (ie. mova a0, c<a0.x+4>)? If so, the
+ * last_rel check below should be moved ahead of this:
+ */
+ if (reg->flags & IR3_REG_RELATIV)
+ last_rel = n;
+ }
+
+ if (n->regs_count > 0) {
+ reg = n->regs[0];
+ if (regmask_get(&needs_ss_war, reg)) {
+ n->flags |= IR3_INSTR_SS;
+ regmask_init(&needs_ss_war); // ??? I assume?
+ }
+
+ if (last_rel && (reg->num == regid(REG_A0, 0))) {
+ last_rel->flags |= IR3_INSTR_UL;
+ last_rel = NULL;
+ }
+ }
+
+ /* cat5+ does not have an (ss) bit, if needed we need to
+ * insert a nop to carry the sync flag. Would be kinda
+ * clever if we were aware of this during scheduling, but
+ * this should be a pretty rare case:
+ */
+ if ((n->flags & IR3_INSTR_SS) && (n->category >= 5)) {
+ struct ir3_instruction *nop;
+ nop = ir3_instr_create(block, 0, OPC_NOP);
+ nop->flags |= IR3_INSTR_SS;
+ n->flags &= ~IR3_INSTR_SS;
+ }
+
+ /* need to be able to set (ss) on first instruction: */
+ if ((shader->instrs_count == 0) && (n->category >= 5))
+ ir3_instr_create(block, 0, OPC_NOP);
+
+ if (is_nop(n) && shader->instrs_count) {
+ struct ir3_instruction *last =
+ shader->instrs[shader->instrs_count-1];
+ if (is_nop(last) && (last->repeat < 5)) {
+ last->repeat++;
+ last->flags |= n->flags;
+ continue;
+ }
+ }
+
+ shader->instrs[shader->instrs_count++] = n;
+
+ if (is_sfu(n))
+ regmask_set(&needs_ss, n->regs[0]);
+
+ if (is_tex(n)) {
+ /* this ends up being the # of samp instructions.. but that
+ * is ok, everything else only cares whether it is zero or
+ * not. We do this here, rather than when we encounter a
+ * SAMP decl, because (especially in binning pass shader)
+ * the samp instruction(s) could get eliminated if the
+ * result is not used.
+ */
+ ctx->has_samp = true;
+ regmask_set(&needs_sy, n->regs[0]);
+ }
+
+ /* both tex/sfu appear to not always immediately consume
+ * their src register(s):
+ */
+ if (is_tex(n) || is_sfu(n)) {
+ for (i = 1; i < n->regs_count; i++) {
+ reg = n->regs[i];
+ if (reg_gpr(reg))
+ regmask_set(&needs_ss_war, reg);
+ }
+ }
+
+ if (is_input(n))
+ last_input = n;
+ }
+
+ if (last_input)
+ last_input->regs[0]->flags |= IR3_REG_EI;
+
+ if (last_rel)
+ last_rel->flags |= IR3_INSTR_UL;
+
+ shader->instrs[shader->instrs_count++] = end;
+
+ shader->instrs[0]->flags |= IR3_INSTR_SS | IR3_INSTR_SY;
+}
+
+void ir3_block_legalize(struct ir3_block *block,
+ bool *has_samp, int *max_bary)
+{
+ struct ir3_legalize_ctx ctx = {
+ .block = block,
+ .max_bary = -1,
+ };
+
+ legalize(&ctx);
+
+ *has_samp = ctx.has_samp;
+ *max_bary = ctx.max_bary;
+}