diff options
author | Rob Clark <[email protected]> | 2014-10-25 15:47:21 -0400 |
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committer | Rob Clark <[email protected]> | 2014-12-23 19:53:01 -0500 |
commit | f332cf92b69e52de3cb7c3088ad1efd2e291bb88 (patch) | |
tree | efa54a197da9b2decab5eae23c97dce3ae5096bc /src/gallium/drivers/freedreno/ir3/ir3_legalize.c | |
parent | 4097ef6ee88e65bc2cf08fc9c2561665824309f4 (diff) |
freedreno/ir3: split out legalize pass
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/ir3/ir3_legalize.c')
-rw-r--r-- | src/gallium/drivers/freedreno/ir3/ir3_legalize.c | 205 |
1 files changed, 205 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_legalize.c b/src/gallium/drivers/freedreno/ir3/ir3_legalize.c new file mode 100644 index 00000000000..6194deda846 --- /dev/null +++ b/src/gallium/drivers/freedreno/ir3/ir3_legalize.c @@ -0,0 +1,205 @@ +/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ + +/* + * Copyright (C) 2014 Rob Clark <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Rob Clark <[email protected]> + */ + +#include "pipe/p_shader_tokens.h" +#include "util/u_math.h" + +#include "freedreno_util.h" + +#include "ir3.h" + +/* + * Legalize: + * + * We currently require that scheduling ensures that we have enough nop's + * in all the right places. The legalize step mostly handles fixing up + * instruction flags ((ss)/(sy)/(ei)), and collapses sequences of nop's + * into fewer nop's w/ rpt flag. + */ + +struct ir3_legalize_ctx { + struct ir3_block *block; + bool has_samp; + int max_bary; +}; + +static void legalize(struct ir3_legalize_ctx *ctx) +{ + struct ir3_block *block = ctx->block; + struct ir3_instruction *n; + struct ir3 *shader = block->shader; + struct ir3_instruction *end = + ir3_instr_create(block, 0, OPC_END); + struct ir3_instruction *last_input = NULL; + struct ir3_instruction *last_rel = NULL; + regmask_t needs_ss_war; /* write after read */ + regmask_t needs_ss; + regmask_t needs_sy; + + regmask_init(&needs_ss_war); + regmask_init(&needs_ss); + regmask_init(&needs_sy); + + shader->instrs_count = 0; + + for (n = block->head; n; n = n->next) { + struct ir3_register *reg; + unsigned i; + + if (is_meta(n)) + continue; + + if (is_input(n)) { + struct ir3_register *inloc = n->regs[1]; + assert(inloc->flags & IR3_REG_IMMED); + ctx->max_bary = MAX2(ctx->max_bary, inloc->iim_val); + } + + for (i = 1; i < n->regs_count; i++) { + reg = n->regs[i]; + + if (reg_gpr(reg)) { + + /* TODO: we probably only need (ss) for alu + * instr consuming sfu result.. need to make + * some tests for both this and (sy).. + */ + if (regmask_get(&needs_ss, reg)) { + n->flags |= IR3_INSTR_SS; + regmask_init(&needs_ss); + } + + if (regmask_get(&needs_sy, reg)) { + n->flags |= IR3_INSTR_SY; + regmask_init(&needs_sy); + } + } + + /* TODO: is it valid to have address reg loaded from a + * relative src (ie. mova a0, c<a0.x+4>)? If so, the + * last_rel check below should be moved ahead of this: + */ + if (reg->flags & IR3_REG_RELATIV) + last_rel = n; + } + + if (n->regs_count > 0) { + reg = n->regs[0]; + if (regmask_get(&needs_ss_war, reg)) { + n->flags |= IR3_INSTR_SS; + regmask_init(&needs_ss_war); // ??? I assume? + } + + if (last_rel && (reg->num == regid(REG_A0, 0))) { + last_rel->flags |= IR3_INSTR_UL; + last_rel = NULL; + } + } + + /* cat5+ does not have an (ss) bit, if needed we need to + * insert a nop to carry the sync flag. Would be kinda + * clever if we were aware of this during scheduling, but + * this should be a pretty rare case: + */ + if ((n->flags & IR3_INSTR_SS) && (n->category >= 5)) { + struct ir3_instruction *nop; + nop = ir3_instr_create(block, 0, OPC_NOP); + nop->flags |= IR3_INSTR_SS; + n->flags &= ~IR3_INSTR_SS; + } + + /* need to be able to set (ss) on first instruction: */ + if ((shader->instrs_count == 0) && (n->category >= 5)) + ir3_instr_create(block, 0, OPC_NOP); + + if (is_nop(n) && shader->instrs_count) { + struct ir3_instruction *last = + shader->instrs[shader->instrs_count-1]; + if (is_nop(last) && (last->repeat < 5)) { + last->repeat++; + last->flags |= n->flags; + continue; + } + } + + shader->instrs[shader->instrs_count++] = n; + + if (is_sfu(n)) + regmask_set(&needs_ss, n->regs[0]); + + if (is_tex(n)) { + /* this ends up being the # of samp instructions.. but that + * is ok, everything else only cares whether it is zero or + * not. We do this here, rather than when we encounter a + * SAMP decl, because (especially in binning pass shader) + * the samp instruction(s) could get eliminated if the + * result is not used. + */ + ctx->has_samp = true; + regmask_set(&needs_sy, n->regs[0]); + } + + /* both tex/sfu appear to not always immediately consume + * their src register(s): + */ + if (is_tex(n) || is_sfu(n)) { + for (i = 1; i < n->regs_count; i++) { + reg = n->regs[i]; + if (reg_gpr(reg)) + regmask_set(&needs_ss_war, reg); + } + } + + if (is_input(n)) + last_input = n; + } + + if (last_input) + last_input->regs[0]->flags |= IR3_REG_EI; + + if (last_rel) + last_rel->flags |= IR3_INSTR_UL; + + shader->instrs[shader->instrs_count++] = end; + + shader->instrs[0]->flags |= IR3_INSTR_SS | IR3_INSTR_SY; +} + +void ir3_block_legalize(struct ir3_block *block, + bool *has_samp, int *max_bary) +{ + struct ir3_legalize_ctx ctx = { + .block = block, + .max_bary = -1, + }; + + legalize(&ctx); + + *has_samp = ctx.has_samp; + *max_bary = ctx.max_bary; +} |