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authorIlia Mirkin <[email protected]>2014-09-16 02:09:48 -0400
committerRob Clark <[email protected]>2014-09-22 22:06:34 -0400
commit53678f5e6b4964136c04694aea771b1d433c8fab (patch)
tree60f4d453f1c6d42db23123e3a8ceb20836110961 /src/gallium/drivers/freedreno/ir3/ir3_compiler.c
parentdf341320c9be34c40b76e42510640120e0ebe0d3 (diff)
freedreno/ir3: make texture instruction construction more dynamic
This will make life a lot easier as we add support for additional instructions. v2: shadow reference value is always .z or .w Signed-off-by: Ilia Mirkin <[email protected]> Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/ir3/ir3_compiler.c')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_compiler.c225
1 files changed, 80 insertions, 145 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
index 7c58d6f697d..c0ef6b20cd4 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_compiler.c
@@ -1077,149 +1077,91 @@ trans_arl(const struct instr_translater *t,
struct tex_info {
int8_t order[4];
+ int8_t args;
unsigned src_wrmask, flags;
};
-static const struct tex_info *
-get_tex_info(struct ir3_compile_context *ctx,
- struct tgsi_full_instruction *inst)
+struct target_info {
+ uint8_t dims;
+ uint8_t cube;
+ uint8_t array;
+ uint8_t shadow;
+};
+
+static const struct target_info tex_targets[] = {
+ [TGSI_TEXTURE_1D] = { 1, 0, 0, 0 },
+ [TGSI_TEXTURE_2D] = { 2, 0, 0, 0 },
+ [TGSI_TEXTURE_3D] = { 3, 0, 0, 0 },
+ [TGSI_TEXTURE_CUBE] = { 3, 1, 0, 0 },
+ [TGSI_TEXTURE_RECT] = { 2, 0, 0, 0 },
+ [TGSI_TEXTURE_SHADOW1D] = { 1, 0, 0, 1 },
+ [TGSI_TEXTURE_SHADOW2D] = { 2, 0, 0, 1 },
+ [TGSI_TEXTURE_SHADOWRECT] = { 2, 0, 0, 1 },
+ [TGSI_TEXTURE_1D_ARRAY] = { 1, 0, 1, 0 },
+ [TGSI_TEXTURE_2D_ARRAY] = { 2, 0, 1, 0 },
+ [TGSI_TEXTURE_SHADOW1D_ARRAY] = { 1, 0, 1, 1 },
+ [TGSI_TEXTURE_SHADOW2D_ARRAY] = { 2, 0, 1, 1 },
+ [TGSI_TEXTURE_SHADOWCUBE] = { 3, 1, 0, 1 },
+ [TGSI_TEXTURE_2D_MSAA] = { 2, 0, 0, 0 },
+ [TGSI_TEXTURE_2D_ARRAY_MSAA] = { 2, 0, 1, 0 },
+ [TGSI_TEXTURE_CUBE_ARRAY] = { 3, 1, 1, 0 },
+ [TGSI_TEXTURE_SHADOWCUBE_ARRAY] = { 3, 1, 1, 1 },
+};
+
+static void
+fill_tex_info(struct ir3_compile_context *ctx,
+ struct tgsi_full_instruction *inst,
+ struct tex_info *info)
{
- static const struct tex_info tex1d = {
- .order = { 0, -1, -1, -1 }, /* coord.x */
- .src_wrmask = TGSI_WRITEMASK_XY,
- .flags = 0,
- };
- static const struct tex_info tex1ds = {
- .order = { 0, -1, 2, -1 }, /* coord.xz */
- .src_wrmask = TGSI_WRITEMASK_XYZ,
- .flags = IR3_INSTR_S,
- };
- static const struct tex_info tex1da = {
- .order = { 0, -1, 1, -1 }, /* coord.xy */
- .src_wrmask = TGSI_WRITEMASK_XYZ,
- .flags = IR3_INSTR_A,
- };
- static const struct tex_info tex1dsa = {
- .order = { 0, -1, 1, 2 }, /* coord.xyz */
- .src_wrmask = TGSI_WRITEMASK_XYZW,
- .flags = IR3_INSTR_S | IR3_INSTR_A,
- };
- static const struct tex_info tex2d = {
- .order = { 0, 1, -1, -1 }, /* coord.xy */
- .src_wrmask = TGSI_WRITEMASK_XY,
- .flags = 0,
- };
- static const struct tex_info tex2ds = {
- .order = { 0, 1, 2, -1 }, /* coord.xyz */
- .src_wrmask = TGSI_WRITEMASK_XYZ,
- .flags = IR3_INSTR_S,
- };
- static const struct tex_info tex2da = {
- .order = { 0, 1, 2, -1 }, /* coord.xyz */
- .src_wrmask = TGSI_WRITEMASK_XYZ,
- .flags = IR3_INSTR_A,
- };
- static const struct tex_info tex2dsa = {
- .order = { 0, 1, 2, 3 }, /* coord.xyzw */
- .src_wrmask = TGSI_WRITEMASK_XYZW,
- .flags = IR3_INSTR_S | IR3_INSTR_A,
- };
- static const struct tex_info tex3d = {
- .order = { 0, 1, 2, -1 }, /* coord.xyz */
- .src_wrmask = TGSI_WRITEMASK_XYZ,
- .flags = IR3_INSTR_3D,
- };
- static const struct tex_info tex3ds = {
- .order = { 0, 1, 2, 3 }, /* coord.xyzw */
- .src_wrmask = TGSI_WRITEMASK_XYZW,
- .flags = IR3_INSTR_S | IR3_INSTR_3D,
- };
- static const struct tex_info txp1d = {
- .order = { 0, -1, 3, -1 }, /* coord.xw */
- .src_wrmask = TGSI_WRITEMASK_XYZ,
- .flags = IR3_INSTR_P,
- };
- static const struct tex_info txp1ds = {
- .order = { 0, -1, 2, 3 }, /* coord.xyz */
- .src_wrmask = TGSI_WRITEMASK_XYZW,
- .flags = IR3_INSTR_P | IR3_INSTR_S,
- };
- static const struct tex_info txp2d = {
- .order = { 0, 1, 3, -1 }, /* coord.xyw */
- .src_wrmask = TGSI_WRITEMASK_XYZ,
- .flags = IR3_INSTR_P,
- };
- static const struct tex_info txp2ds = {
- .order = { 0, 1, 2, 3 }, /* coord.xyzw */
- .src_wrmask = TGSI_WRITEMASK_XYZW,
- .flags = IR3_INSTR_P | IR3_INSTR_S,
- };
- static const struct tex_info txp3d = {
- .order = { 0, 1, 2, 3 }, /* coord.xyzw */
- .src_wrmask = TGSI_WRITEMASK_XYZW,
- .flags = IR3_INSTR_P | IR3_INSTR_3D,
- };
+ const struct target_info *tgt = &tex_targets[inst->Texture.Texture];
- unsigned tex = inst->Texture.Texture;
+ if (tgt->dims == 3)
+ info->flags |= IR3_INSTR_3D;
+ if (tgt->array)
+ info->flags |= IR3_INSTR_A;
+ if (tgt->shadow)
+ info->flags |= IR3_INSTR_S;
switch (inst->Instruction.Opcode) {
- case TGSI_OPCODE_TEX:
case TGSI_OPCODE_TXB:
case TGSI_OPCODE_TXL:
- switch (tex) {
- case TGSI_TEXTURE_1D:
- return &tex1d;
- case TGSI_TEXTURE_SHADOW1D:
- return &tex1ds;
- case TGSI_TEXTURE_1D_ARRAY:
- return &tex1da;
- case TGSI_TEXTURE_SHADOW1D_ARRAY:
- return &tex1dsa;
- case TGSI_TEXTURE_2D:
- case TGSI_TEXTURE_RECT:
- return &tex2d;
- case TGSI_TEXTURE_SHADOW2D:
- case TGSI_TEXTURE_SHADOWRECT:
- return &tex2ds;
- case TGSI_TEXTURE_2D_ARRAY:
- return &tex2da;
- case TGSI_TEXTURE_SHADOW2D_ARRAY:
- return &tex2dsa;
- case TGSI_TEXTURE_3D:
- case TGSI_TEXTURE_CUBE:
- return &tex3d;
- case TGSI_TEXTURE_SHADOWCUBE:
- return &tex3ds;
- default:
- compile_error(ctx, "unknown texture type: %s\n",
- tgsi_texture_names[tex]);
- return NULL;
- }
+ info->args = 2;
break;
case TGSI_OPCODE_TXP:
- switch (tex) {
- case TGSI_TEXTURE_1D:
- return &txp1d;
- case TGSI_TEXTURE_SHADOW1D:
- return &txp1ds;
- case TGSI_TEXTURE_2D:
- case TGSI_TEXTURE_RECT:
- return &txp2d;
- case TGSI_TEXTURE_SHADOW2D:
- case TGSI_TEXTURE_SHADOWRECT:
- return &txp2ds;
- case TGSI_TEXTURE_3D:
- case TGSI_TEXTURE_CUBE:
- return &txp3d;
- default:
- compile_error(ctx, "unknown texture type: %s\n",
- tgsi_texture_names[tex]);
- break;
- }
+ info->flags |= IR3_INSTR_P;
+ /* fallthrough */
+ case TGSI_OPCODE_TEX:
+ info->args = 1;
break;
}
- compile_assert(ctx, 0);
- return NULL;
+
+ /*
+ * lay out the first argument in the proper order:
+ * - actual coordinates first
+ * - array index
+ * - shadow reference
+ * - projection w
+ *
+ * bias/lod go into the second arg
+ */
+ int arg, pos = 0;
+ for (arg = 0; arg < tgt->dims; arg++)
+ info->order[arg] = pos++;
+ if (tgt->dims == 1)
+ info->order[pos++] = -1;
+ if (tgt->array)
+ info->order[pos++] = arg++;
+ if (tgt->shadow)
+ info->order[pos++] = MAX2(arg, 2);
+ if (info->flags & IR3_INSTR_P)
+ info->order[pos++] = 3;
+
+ info->src_wrmask = (1 << pos) - 1;
+
+ for (; pos < 4; pos++)
+ info->order[pos] = -1;
+
+ assert(pos <= 4);
}
static bool check_swiz(struct tgsi_src_register *src, const int8_t order[4])
@@ -1233,15 +1175,7 @@ static bool check_swiz(struct tgsi_src_register *src, const int8_t order[4])
static bool is_1d(unsigned tex)
{
- switch (tex) {
- case TGSI_TEXTURE_1D:
- case TGSI_TEXTURE_SHADOW1D:
- case TGSI_TEXTURE_1D_ARRAY:
- case TGSI_TEXTURE_SHADOW1D_ARRAY:
- return true;
- default:
- return false;
- }
+ return tex_targets[tex].dims == 1;
}
static struct tgsi_src_register *
@@ -1316,21 +1250,22 @@ trans_samp(const struct instr_translater *t,
struct tgsi_dst_register *dst = &inst->Dst[0].Register;
struct tgsi_src_register *coord;
struct tgsi_src_register *samp = &inst->Src[1].Register;
- const struct tex_info *tinf;
+ struct tex_info tinf;
- tinf = get_tex_info(ctx, inst);
- coord = get_tex_coord(ctx, inst, tinf);
+ memset(&tinf, 0, sizeof(tinf));
+ fill_tex_info(ctx, inst, &tinf);
+ coord = get_tex_coord(ctx, inst, &tinf);
instr = instr_create(ctx, 5, t->opc);
instr->cat5.type = get_ftype(ctx);
instr->cat5.samp = samp->Index;
instr->cat5.tex = samp->Index;
- instr->flags |= tinf->flags;
+ instr->flags |= tinf.flags;
add_dst_reg_wrmask(ctx, instr, dst, 0, dst->WriteMask);
- add_src_reg_wrmask(ctx, instr, coord, coord->SwizzleX, tinf->src_wrmask);
+ add_src_reg_wrmask(ctx, instr, coord, coord->SwizzleX, tinf.src_wrmask);
- if (t->opc != OPC_SAM)
+ if (tinf.args > 1)
add_src_reg_wrmask(ctx, instr, coord, coord->SwizzleW, 0x1);
}