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authorRob Clark <[email protected]>2015-06-29 10:21:08 -0400
committerRob Clark <[email protected]>2015-06-30 12:13:44 -0400
commitdb5105b4b35e064f3934154b45de15422a1bdb0a (patch)
tree82035995f0f989124bee1870f0b37c0cd0a22554 /src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
parent3244195f48affec1d3c2eb5d0e267c75b046db9f (diff)
freedreno/ir3: add ir3_shader_disasm()
Split out most of dump_info() from ir3_cmdline compiler into a function that can be used both by cmdline compiler and also for the disasm debug option. This way, for FD_MESA_DEBUG=disasm we also get to see intput/ output registers, etc. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/ir3/ir3_cmdline.c')
-rw-r--r--src/gallium/drivers/freedreno/ir3/ir3_cmdline.c116
1 files changed, 2 insertions, 114 deletions
diff --git a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
index ad9d2719d59..2b89fb442b4 100644
--- a/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
+++ b/src/gallium/drivers/freedreno/ir3/ir3_cmdline.c
@@ -43,127 +43,15 @@
#include "instr-a3xx.h"
#include "ir3.h"
-static void dump_reg(const char *name, uint32_t r)
-{
- if (r != regid(63,0))
- debug_printf("; %s: r%d.%c\n", name, r >> 2, "xyzw"[r & 0x3]);
-}
-
-static void dump_semantic(struct ir3_shader_variant *so,
- unsigned sem, const char *name)
-{
- uint32_t regid;
- regid = ir3_find_output_regid(so, ir3_semantic_name(sem, 0));
- dump_reg(name, regid);
-}
-
static void dump_info(struct ir3_shader_variant *so, const char *str)
{
uint32_t *bin;
const char *type = (so->type == SHADER_VERTEX) ? "VERT" : "FRAG";
-
- // for debug, dump some before/after info:
// TODO make gpu_id configurable on cmdline
bin = ir3_shader_assemble(so, 320);
- if (fd_mesa_debug & FD_DBG_DISASM) {
- struct ir3 *ir = so->ir;
- struct ir3_register *reg;
- uint8_t regid;
- unsigned i;
-
- debug_printf("; %s: %s\n", type, str);
-
- for (i = 0; i < ir->ninputs; i++) {
- if (!ir->inputs[i]) {
- debug_printf("; in%d unused\n", i);
- continue;
- }
- reg = ir->inputs[i]->regs[0];
- regid = reg->num;
- debug_printf("@in(%sr%d.%c)\tin%d\n",
- (reg->flags & IR3_REG_HALF) ? "h" : "",
- (regid >> 2), "xyzw"[regid & 0x3], i);
- }
-
- for (i = 0; i < ir->noutputs; i++) {
- if (!ir->outputs[i]) {
- debug_printf("; out%d unused\n", i);
- continue;
- }
- /* kill shows up as a virtual output.. skip it! */
- if (is_kill(ir->outputs[i]))
- continue;
- reg = ir->outputs[i]->regs[0];
- regid = reg->num;
- debug_printf("@out(%sr%d.%c)\tout%d\n",
- (reg->flags & IR3_REG_HALF) ? "h" : "",
- (regid >> 2), "xyzw"[regid & 0x3], i);
- }
-
- for (i = 0; i < so->immediates_count; i++) {
- debug_printf("@const(c%d.x)\t", so->first_immediate + i);
- debug_printf("0x%08x, 0x%08x, 0x%08x, 0x%08x\n",
- so->immediates[i].val[0],
- so->immediates[i].val[1],
- so->immediates[i].val[2],
- so->immediates[i].val[3]);
- }
-
- disasm_a3xx(bin, so->info.sizedwords, 0, so->type);
-
- debug_printf("; %s: outputs:", type);
- for (i = 0; i < so->outputs_count; i++) {
- uint8_t regid = so->outputs[i].regid;
- ir3_semantic sem = so->outputs[i].semantic;
- debug_printf(" r%d.%c (%u:%u)",
- (regid >> 2), "xyzw"[regid & 0x3],
- sem2name(sem), sem2idx(sem));
- }
- debug_printf("\n");
- debug_printf("; %s: inputs:", type);
- for (i = 0; i < so->inputs_count; i++) {
- uint8_t regid = so->inputs[i].regid;
- ir3_semantic sem = so->inputs[i].semantic;
- debug_printf(" r%d.%c (%u:%u,cm=%x,il=%u,b=%u)",
- (regid >> 2), "xyzw"[regid & 0x3],
- sem2name(sem), sem2idx(sem),
- so->inputs[i].compmask,
- so->inputs[i].inloc,
- so->inputs[i].bary);
- }
- debug_printf("\n");
- }
-
- /* print generic shader info: */
- debug_printf("; %s: %u instructions, %d half, %d full\n", type,
- so->info.instrs_count,
- so->info.max_half_reg + 1,
- so->info.max_reg + 1);
-
- /* print shader type specific info: */
- switch (so->type) {
- case SHADER_VERTEX:
- dump_semantic(so, TGSI_SEMANTIC_POSITION, "pos");
- dump_semantic(so, TGSI_SEMANTIC_PSIZE, "psize");
- break;
- case SHADER_FRAGMENT:
- dump_reg("pos (bary)", so->pos_regid);
- dump_semantic(so, TGSI_SEMANTIC_POSITION, "posz");
- dump_semantic(so, TGSI_SEMANTIC_COLOR, "color");
- /* these two are hard-coded since we don't know how to
- * program them to anything but all 0's...
- */
- if (so->frag_coord)
- debug_printf("; fragcoord: r0.x\n");
- if (so->frag_face)
- debug_printf("; fragface: hr0.x\n");
- break;
- case SHADER_COMPUTE:
- break;
- }
+ debug_printf("; %s: %s\n", type, str);
+ ir3_shader_disasm(so, bin);
free(bin);
-
- debug_printf("\n");
}