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authorRob Clark <[email protected]>2015-05-25 10:30:54 -0400
committerRob Clark <[email protected]>2015-06-21 07:54:04 -0400
commitc8fb5f8a011e1db78af3ceaf91c5cb3b1acaee14 (patch)
treee18b37a652bb3a203412df53f5a9c0375755e650 /src/gallium/drivers/freedreno/freedreno_util.h
parentd52fb2f5ad828f879286b9068023b82b9897bc17 (diff)
freedreno/ir3: move inputs/outputs to shader
These belong in the shader, rather than the block. Mostly a lot of churn and nothing too interesting. But splitting this out from the rest of ir3_block reshuffling to cut down the noise in the later patch. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_util.h')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_util.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_util.h b/src/gallium/drivers/freedreno/freedreno_util.h
index 630c6013ab9..deb0e602ce2 100644
--- a/src/gallium/drivers/freedreno/freedreno_util.h
+++ b/src/gallium/drivers/freedreno/freedreno_util.h
@@ -62,8 +62,8 @@ enum adreno_stencil_op fd_stencil_op(unsigned op);
#define FD_DBG_NOBYPASS 0x0040
#define FD_DBG_FRAGHALF 0x0080
#define FD_DBG_NOBIN 0x0100
-#define FD_DBG_OPTMSGS 0x0400
-#define FD_DBG_GLSL120 0x1000
+#define FD_DBG_OPTMSGS 0x0200
+#define FD_DBG_GLSL120 0x0400
extern int fd_mesa_debug;
extern bool fd_binning_enabled;