diff options
author | Rob Clark <[email protected]> | 2015-03-08 13:38:51 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2015-03-08 17:42:43 -0400 |
commit | fd17db6fe51da8878472582329553cbae663f1db (patch) | |
tree | 39ba2304baeb80fc186a86df7dde2bd618eb342c /src/gallium/drivers/freedreno/freedreno_util.h | |
parent | 0e8d58b80a0799728bcb8b65a79ce2d27b32170a (diff) |
freedreno: replace glsl130 debug flag with glsl120
Now that relative-dst works, we should never fall back to the old
compiler. (Which is almost true, other than a couple edge case sched
fails in piglit).
So replace glsl130 flag to force GLSL 130 and integers on a3xx/a4xx with
a glsl120 flag to force GLSL 120 and !integers.
If this commit breaks any game/app/etc use FD_MESA_DEBUG=glsl120 as a
workaround and please let me know.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_util.h')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_util.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_util.h b/src/gallium/drivers/freedreno/freedreno_util.h index 929715c2911..f9c959e0822 100644 --- a/src/gallium/drivers/freedreno/freedreno_util.h +++ b/src/gallium/drivers/freedreno/freedreno_util.h @@ -65,7 +65,7 @@ enum adreno_stencil_op fd_stencil_op(unsigned op); #define FD_DBG_NOOPT 0x0200 #define FD_DBG_OPTMSGS 0x0400 #define FD_DBG_OPTDUMP 0x0800 -#define FD_DBG_GLSL130 0x1000 +#define FD_DBG_GLSL120 0x1000 #define FD_DBG_NOCP 0x2000 extern int fd_mesa_debug; |