diff options
author | Rob Clark <[email protected]> | 2012-10-27 11:07:34 -0500 |
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committer | Rob Clark <[email protected]> | 2013-03-11 21:53:24 -0400 |
commit | 6173cc19c45d92ef0b7bc6aa008aa89bb29abbda (patch) | |
tree | 50b2d2fca779e88ad8f143d08901dfb01fc36096 /src/gallium/drivers/freedreno/freedreno_texture.c | |
parent | 44a8e5135470fa51ae36b304f3c5286bf9cca259 (diff) |
freedreno: gallium driver for adreno
Currently works on a220. Others in the a2xx family look pretty similar
and should be pretty straightforward to support with the same driver.
The a3xx has a new shader ISA, and while many registers appear similar,
the register addresses have been completely shuffled around. I am not
sure yet whether it is best to support with the same driver, but
different compiler, or whether it should be split into a different
driver.
v1: original
v2: build file updates from review comments, and remove GPL licensed
header files from msm kernel
v3: smarter temp/pred register assignment, fix clear and depth/stencil
format issues, resource_transfer fixes, scissor fixes
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_texture.c')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_texture.c | 286 |
1 files changed, 286 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_texture.c b/src/gallium/drivers/freedreno/freedreno_texture.c new file mode 100644 index 00000000000..07bfbd3ce36 --- /dev/null +++ b/src/gallium/drivers/freedreno/freedreno_texture.c @@ -0,0 +1,286 @@ +/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ + +/* + * Copyright (C) 2012 Rob Clark <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Rob Clark <[email protected]> + */ + +#include "pipe/p_state.h" +#include "util/u_string.h" +#include "util/u_memory.h" +#include "util/u_inlines.h" + +#include "freedreno_texture.h" +#include "freedreno_util.h" + +static enum sq_tex_clamp +tex_clamp(unsigned wrap) +{ + switch (wrap) { + case PIPE_TEX_WRAP_REPEAT: + return SQ_TEX_WRAP; + case PIPE_TEX_WRAP_CLAMP: + return SQ_TEX_CLAMP_HALF_BORDER; + case PIPE_TEX_WRAP_CLAMP_TO_EDGE: + return SQ_TEX_CLAMP_LAST_TEXEL; + case PIPE_TEX_WRAP_CLAMP_TO_BORDER: + return SQ_TEX_CLAMP_BORDER; + case PIPE_TEX_WRAP_MIRROR_REPEAT: + return SQ_TEX_MIRROR; + case PIPE_TEX_WRAP_MIRROR_CLAMP: + return SQ_TEX_MIRROR_ONCE_HALF_BORDER; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: + return SQ_TEX_MIRROR_ONCE_LAST_TEXEL; + case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: + return SQ_TEX_MIRROR_ONCE_BORDER; + default: + DBG("invalid wrap: %u", wrap); + return 0; + } +} + +static enum sq_tex_filter +tex_filter(unsigned filter) +{ + switch (filter) { + case PIPE_TEX_FILTER_NEAREST: + return SQ_TEX_FILTER_POINT; + case PIPE_TEX_FILTER_LINEAR: + return SQ_TEX_FILTER_BILINEAR; + default: + DBG("invalid filter: %u", filter); + return 0; + } +} + +static void * +fd_sampler_state_create(struct pipe_context *pctx, + const struct pipe_sampler_state *cso) +{ + struct fd_sampler_stateobj *so = CALLOC_STRUCT(fd_sampler_stateobj); + + if (!so) + return NULL; + + so->base = *cso; + + /* SQ_TEX0_PITCH() must be OR'd in later when we know the bound texture: */ + so->tex0 = + SQ_TEX0_CLAMP_X(tex_clamp(cso->wrap_s)) | + SQ_TEX0_CLAMP_Y(tex_clamp(cso->wrap_t)) | + SQ_TEX0_CLAMP_Z(tex_clamp(cso->wrap_r)); + + so->tex3 = + SQ_TEX3_XY_MAG_FILTER(tex_filter(cso->mag_img_filter)) | + SQ_TEX3_XY_MIN_FILTER(tex_filter(cso->min_img_filter)); + + so->tex4 = 0x00000000; /* ??? */ + so->tex5 = 0x00000200; /* ??? */ + + return so; +} + +static void +fd_sampler_state_delete(struct pipe_context *pctx, void *hwcso) +{ + FREE(hwcso); +} + +static struct pipe_sampler_view * +fd_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc, + const struct pipe_sampler_view *cso) +{ + struct fd_pipe_sampler_view *so = CALLOC_STRUCT(fd_pipe_sampler_view); + struct fd_resource *rsc = fd_resource(prsc); + + if (!so) + return NULL; + + so->base = *cso; + pipe_reference(NULL, &prsc->reference); + so->base.texture = prsc; + so->base.reference.count = 1; + so->base.context = pctx; + + so->tex_resource = rsc; + so->fmt = fd_pipe2surface(cso->format); + + so->tex0 = SQ_TEX0_PITCH(rsc->pitch); + so->tex2 = + SQ_TEX2_HEIGHT(prsc->height0) | + SQ_TEX2_WIDTH(prsc->width0); + so->tex3 = fd_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g, + cso->swizzle_b, cso->swizzle_a); + + return &so->base; +} + +static void +fd_sampler_view_destroy(struct pipe_context *pctx, + struct pipe_sampler_view *view) +{ + pipe_resource_reference(&view->texture, NULL); + FREE(view); +} + +static void bind_sampler_states(struct fd_texture_stateobj *prog, + unsigned nr, void **hwcso) +{ + unsigned i; + + for (i = 0; i < nr; i++) { + prog->samplers[i] = hwcso[i]; + prog->dirty_samplers |= (1 << i); + } + + for (; i < prog->num_samplers; i++) { + prog->samplers[i] = NULL; + prog->dirty_samplers |= (1 << i); + } + + prog->num_samplers = nr; +} + +static void set_sampler_views(struct fd_texture_stateobj *prog, + unsigned nr, struct pipe_sampler_view **views) +{ + unsigned i; + + for (i = 0; i < nr; i++) { + pipe_sampler_view_reference(&prog->textures[i], views[i]); + prog->dirty_samplers |= (1 << i); + } + + for (; i < prog->num_textures; i++) { + pipe_sampler_view_reference(&prog->textures[i], NULL); + prog->dirty_samplers |= (1 << i); + } + + prog->num_textures = nr; +} + +static void +fd_fragtex_sampler_states_bind(struct pipe_context *pctx, + unsigned nr, void **hwcso) +{ + struct fd_context *ctx = fd_context(pctx); + bind_sampler_states(&ctx->fragtex, nr, hwcso); + ctx->dirty |= FD_DIRTY_FRAGTEX; +} + + +static void +fd_fragtex_set_sampler_views(struct pipe_context *pctx, unsigned nr, + struct pipe_sampler_view **views) +{ + struct fd_context *ctx = fd_context(pctx); + set_sampler_views(&ctx->fragtex, nr, views); + ctx->dirty |= FD_DIRTY_FRAGTEX; +} + +static void +fd_verttex_sampler_states_bind(struct pipe_context *pctx, + unsigned nr, void **hwcso) +{ + struct fd_context *ctx = fd_context(pctx); + bind_sampler_states(&ctx->verttex, nr, hwcso); + ctx->dirty |= FD_DIRTY_VERTTEX; +} + + +static void +fd_verttex_set_sampler_views(struct pipe_context *pctx, unsigned nr, + struct pipe_sampler_view **views) +{ + struct fd_context *ctx = fd_context(pctx); + set_sampler_views(&ctx->verttex, nr, views); + ctx->dirty |= FD_DIRTY_VERTTEX; +} + +static bool +tex_cmp(struct fd_texture_stateobj *tex1, unsigned samp_id1, + struct fd_texture_stateobj *tex2, unsigned samp_id2) +{ + if ((samp_id1 >= tex1->num_samplers) || + (samp_id2 >= tex2->num_samplers)) + return false; + + if ((tex1 == tex2) && (samp_id1 == samp_id2)) + return true; + + if (tex1->textures[samp_id1]->texture != tex2->textures[samp_id2]->texture) + return false; + + if (memcmp(&tex1->samplers[samp_id1]->base, &tex2->samplers[samp_id2]->base, + sizeof(tex1->samplers[samp_id1]->base))) + return false; + + return true; +} + +/* map gallium sampler-id to hw const-idx.. adreno uses a flat address + * space of samplers (const-idx), so we need to map the gallium sampler-id + * which is per-shader to a global const-idx space. + */ +unsigned +fd_get_const_idx(struct fd_context *ctx, struct fd_texture_stateobj *tex, + unsigned samp_id) +{ + unsigned i, const_idx = 0; + + /* TODO maybe worth having some sort of cache, because we need to + * do this loop thru all the samplers both when patching shaders + * and also when emitting sampler state.. + */ + + for (i = 0; i < ctx->verttex.num_samplers; i++) { + if (tex_cmp(&ctx->verttex, i, tex, samp_id)) + return const_idx; + const_idx++; + } + + for (i = 0; i < ctx->fragtex.num_samplers; i++) { + if (tex_cmp(&ctx->fragtex, i, tex, samp_id)) + return const_idx; + const_idx++; + } + + return const_idx; +} + +void +fd_texture_init(struct pipe_context *pctx) +{ + pctx->create_sampler_state = fd_sampler_state_create; + pctx->delete_sampler_state = fd_sampler_state_delete; + + pctx->create_sampler_view = fd_sampler_view_create; + pctx->sampler_view_destroy = fd_sampler_view_destroy; + + pctx->bind_fragment_sampler_states = fd_fragtex_sampler_states_bind; + pctx->set_fragment_sampler_views = fd_fragtex_set_sampler_views; + + pctx->bind_vertex_sampler_states = fd_verttex_sampler_states_bind; + pctx->set_vertex_sampler_views = fd_verttex_set_sampler_views; +} |