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author | Rob Clark <[email protected]> | 2016-07-01 12:38:16 -0400 |
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committer | Rob Clark <[email protected]> | 2016-07-30 09:23:42 -0400 |
commit | ba3009688892713b711ca6e9420d813f0bdce43f (patch) | |
tree | a9acb89c8f3996de84c1808d171fcdd314284e74 /src/gallium/drivers/freedreno/freedreno_state.c | |
parent | 7105774babc4d23623c3547cd19122a55c1090db (diff) |
freedreno: support discarding previous rendering in special cases
Basically, to "DCE" blits triggered by resource shadowing, in cases
where the levels are immediately completely overwritten. For example,
mid-frame texture upload to level zero triggers shadowing and back-blits
to the remaining levels, which are immediately overwritten by
glGenerateMipmap().
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_state.c')
0 files changed, 0 insertions, 0 deletions