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authorRob Clark <[email protected]>2013-05-26 17:13:27 -0400
committerRob Clark <[email protected]>2013-06-08 13:15:51 -0400
commit18c317b21ddc2ec4538544f9dd69dc568dcf821f (patch)
tree224e3c0464dcedabbf5784e5c3def952473fd8f8 /src/gallium/drivers/freedreno/freedreno_state.c
parent213c207b3ac40ae769afe01b8578f566b5e7840d (diff)
freedreno: prepare for a3xx
Split the parts that are specific to adreno a2xx series GPUs from the parts that will be in common with a3xx, so that a3xx support can be added more cleanly. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_state.c')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_state.c470
1 files changed, 77 insertions, 393 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_state.c b/src/gallium/drivers/freedreno/freedreno_state.c
index 9f4e4f83ade..10031977e61 100644
--- a/src/gallium/drivers/freedreno/freedreno_state.c
+++ b/src/gallium/drivers/freedreno/freedreno_state.c
@@ -33,15 +33,16 @@
#include "freedreno_state.h"
#include "freedreno_context.h"
-#include "freedreno_zsa.h"
-#include "freedreno_rasterizer.h"
-#include "freedreno_blend.h"
-#include "freedreno_program.h"
#include "freedreno_resource.h"
#include "freedreno_texture.h"
#include "freedreno_gmem.h"
#include "freedreno_util.h"
+/* All the generic state handling.. In case of CSO's that are specific
+ * to the GPU version, when the bind and the delete are common they can
+ * go in here.
+ */
+
static void
fd_set_blend_color(struct pipe_context *pctx,
const struct pipe_blend_color *blend_color)
@@ -159,8 +160,8 @@ fd_set_polygon_stipple(struct pipe_context *pctx,
static void
fd_set_scissor_states(struct pipe_context *pctx,
- unsigned start_slot,
- unsigned num_scissors,
+ unsigned start_slot,
+ unsigned num_scissors,
const struct pipe_scissor_state *scissor)
{
struct fd_context *ctx = fd_context(pctx);
@@ -171,8 +172,8 @@ fd_set_scissor_states(struct pipe_context *pctx,
static void
fd_set_viewport_states(struct pipe_context *pctx,
- unsigned start_slot,
- unsigned num_viewports,
+ unsigned start_slot,
+ unsigned num_viewports,
const struct pipe_viewport_state *viewport)
{
struct fd_context *ctx = fd_context(pctx);
@@ -228,420 +229,103 @@ fd_set_index_buffer(struct pipe_context *pctx,
ctx->dirty |= FD_DIRTY_INDEXBUF;
}
-void
-fd_state_init(struct pipe_context *pctx)
+static void
+fd_blend_state_bind(struct pipe_context *pctx, void *hwcso)
{
- pctx->set_blend_color = fd_set_blend_color;
- pctx->set_stencil_ref = fd_set_stencil_ref;
- pctx->set_clip_state = fd_set_clip_state;
- pctx->set_sample_mask = fd_set_sample_mask;
- pctx->set_constant_buffer = fd_set_constant_buffer;
- pctx->set_framebuffer_state = fd_set_framebuffer_state;
- pctx->set_polygon_stipple = fd_set_polygon_stipple;
- pctx->set_scissor_states = fd_set_scissor_states;
- pctx->set_viewport_states = fd_set_viewport_states;
-
- pctx->set_vertex_buffers = fd_set_vertex_buffers;
- pctx->set_index_buffer = fd_set_index_buffer;
+ struct fd_context *ctx = fd_context(pctx);
+ ctx->blend = hwcso;
+ ctx->dirty |= FD_DIRTY_BLEND;
}
-/* NOTE: just define the position for const regs statically.. the blob
- * driver doesn't seem to change these dynamically, and I can't really
- * think of a good reason to so..
- */
-#define VS_CONST_BASE 0x20
-#define PS_CONST_BASE 0x120
-
static void
-emit_constants(struct fd_ringbuffer *ring, uint32_t base,
- struct fd_constbuf_stateobj *constbuf,
- struct fd_shader_stateobj *shader)
+fd_blend_state_delete(struct pipe_context *pctx, void *hwcso)
{
- uint32_t enabled_mask = constbuf->enabled_mask;
- uint32_t start_base = base;
- unsigned i;
-
- // XXX TODO only emit dirty consts.. but we need to keep track if
- // they are clobbered by a clear, gmem2mem, or mem2gmem..
- constbuf->dirty_mask = enabled_mask;
-
- /* emit user constants: */
- while (enabled_mask) {
- unsigned index = ffs(enabled_mask) - 1;
- struct pipe_constant_buffer *cb = &constbuf->cb[index];
- unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
-
- // I expect that size should be a multiple of vec4's:
- assert(size == align(size, 4));
-
- /* hmm, sometimes we still seem to end up with consts bound,
- * even if shader isn't using them, which ends up overwriting
- * const reg's used for immediates.. this is a hack to work
- * around that:
- */
- if (shader && ((base - start_base) >= (shader->first_immediate * 4)))
- break;
-
- if (constbuf->dirty_mask & (1 << index)) {
- const uint32_t *dwords;
-
- if (cb->user_buffer) {
- dwords = cb->user_buffer;
- } else {
- struct fd_resource *rsc = fd_resource(cb->buffer);
- dwords = fd_bo_map(rsc->bo);
- }
-
- dwords = (uint32_t *)(((uint8_t *)dwords) + cb->buffer_offset);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, size + 1);
- OUT_RING(ring, base);
- for (i = 0; i < size; i++)
- OUT_RING(ring, *(dwords++));
-
- constbuf->dirty_mask &= ~(1 << index);
- }
-
- base += size;
- enabled_mask &= ~(1 << index);
- }
+ FREE(hwcso);
+}
- /* emit shader immediates: */
- if (shader) {
- for (i = 0; i < shader->num_immediates; i++) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 5);
- OUT_RING(ring, start_base + (4 * (shader->first_immediate + i)));
- OUT_RING(ring, shader->immediates[i].val[0]);
- OUT_RING(ring, shader->immediates[i].val[1]);
- OUT_RING(ring, shader->immediates[i].val[2]);
- OUT_RING(ring, shader->immediates[i].val[3]);
- base += 4;
- }
- }
+static void
+fd_rasterizer_state_bind(struct pipe_context *pctx, void *hwcso)
+{
+ struct fd_context *ctx = fd_context(pctx);
+ ctx->rasterizer = hwcso;
+ ctx->dirty |= FD_DIRTY_RASTERIZER;
}
-/* this works at least for a220 and earlier.. if later gpu's gain more than
- * 32 texture units, might need to bump this up to uint64_t
- */
-typedef uint32_t texmask;
+static void
+fd_rasterizer_state_delete(struct pipe_context *pctx, void *hwcso)
+{
+ FREE(hwcso);
+}
-static texmask
-emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
- struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
+static void
+fd_zsa_state_bind(struct pipe_context *pctx, void *hwcso)
{
- unsigned const_idx = fd_get_const_idx(ctx, tex, samp_id);
- struct fd_sampler_stateobj *sampler;
- struct fd_pipe_sampler_view *view;
+ struct fd_context *ctx = fd_context(pctx);
+ ctx->zsa = hwcso;
+ ctx->dirty |= FD_DIRTY_ZSA;
+}
- if (emitted & (1 << const_idx))
- return 0;
+static void
+fd_zsa_state_delete(struct pipe_context *pctx, void *hwcso)
+{
+ FREE(hwcso);
+}
- sampler = tex->samplers[samp_id];
- view = fd_pipe_sampler_view(tex->textures[samp_id]);
+static void *
+fd_vertex_state_create(struct pipe_context *pctx, unsigned num_elements,
+ const struct pipe_vertex_element *elements)
+{
+ struct fd_vertex_stateobj *so = CALLOC_STRUCT(fd_vertex_stateobj);
- OUT_PKT3(ring, CP_SET_CONSTANT, 7);
- OUT_RING(ring, 0x00010000 + (0x6 * const_idx));
+ if (!so)
+ return NULL;
- OUT_RING(ring, sampler->tex0 | view->tex0);
- OUT_RELOC(ring, view->tex_resource->bo, 0, view->fmt);
- OUT_RING(ring, view->tex2);
- OUT_RING(ring, sampler->tex3 | view->tex3);
- OUT_RING(ring, sampler->tex4);
- OUT_RING(ring, sampler->tex5);
+ memcpy(so->pipe, elements, sizeof(*elements) * num_elements);
+ so->num_elements = num_elements;
- return (1 << const_idx);
+ return so;
}
static void
-emit_textures(struct fd_ringbuffer *ring, struct fd_context *ctx)
+fd_vertex_state_delete(struct pipe_context *pctx, void *hwcso)
{
- texmask emitted = 0;
- unsigned i;
-
- for (i = 0; i < ctx->verttex.num_samplers; i++)
- if (ctx->verttex.samplers[i])
- emitted |= emit_texture(ring, ctx, &ctx->verttex, i, emitted);
-
- for (i = 0; i < ctx->fragtex.num_samplers; i++)
- if (ctx->fragtex.samplers[i])
- emitted |= emit_texture(ring, ctx, &ctx->fragtex, i, emitted);
+ FREE(hwcso);
}
-void
-fd_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
- struct fd_vertex_buf *vbufs, uint32_t n)
+static void
+fd_vertex_state_bind(struct pipe_context *pctx, void *hwcso)
{
- unsigned i;
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 1 + (2 * n));
- OUT_RING(ring, (0x1 << 16) | (val & 0xffff));
- for (i = 0; i < n; i++) {
- struct fd_resource *rsc = fd_resource(vbufs[i].prsc);
- OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 3);
- OUT_RING (ring, vbufs[i].size);
- }
+ struct fd_context *ctx = fd_context(pctx);
+ ctx->vtx = hwcso;
+ ctx->dirty |= FD_DIRTY_VTXSTATE;
}
void
-fd_state_emit(struct pipe_context *pctx, uint32_t dirty)
+fd_state_init(struct pipe_context *pctx)
{
- struct fd_context *ctx = fd_context(pctx);
- struct fd_ringbuffer *ring = ctx->ring;
-
- /* NOTE: we probably want to eventually refactor this so each state
- * object handles emitting it's own state.. although the mapping of
- * state to registers is not always orthogonal, sometimes a single
- * register contains bitfields coming from multiple state objects,
- * so not sure the best way to deal with that yet.
- */
-
- if (dirty & FD_DIRTY_SAMPLE_MASK) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
- OUT_RING(ring, ctx->sample_mask);
- }
-
- if (dirty & FD_DIRTY_ZSA) {
- struct pipe_stencil_ref *sr = &ctx->stencil_ref;
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
- OUT_RING(ring, ctx->zsa->rb_depthcontrol);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 4);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_STENCILREFMASK_BF));
- OUT_RING(ring, ctx->zsa->rb_stencilrefmask_bf |
- A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[1]));
- OUT_RING(ring, ctx->zsa->rb_stencilrefmask |
- A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
- OUT_RING(ring, ctx->zsa->rb_alpha_ref);
- }
-
- if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 3);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
- OUT_RING(ring, ctx->rasterizer->pa_cl_clip_cntl);
- OUT_RING(ring, ctx->rasterizer->pa_su_sc_mode_cntl |
- A2XX_PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 5);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_POINT_SIZE));
- OUT_RING(ring, ctx->rasterizer->pa_su_point_size);
- OUT_RING(ring, ctx->rasterizer->pa_su_point_minmax);
- OUT_RING(ring, ctx->rasterizer->pa_su_line_cntl);
- OUT_RING(ring, ctx->rasterizer->pa_sc_line_stipple);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 6);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_VTX_CNTL));
- OUT_RING(ring, ctx->rasterizer->pa_su_vtx_cntl);
- OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_CLIP_ADJ */
- OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_DISC_ADJ */
- OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_CLIP_ADJ */
- OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_DISC_ADJ */
- }
-
- if (dirty & FD_DIRTY_SCISSOR) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 3);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
- OUT_RING(ring, xy2d(ctx->scissor.minx, /* PA_SC_WINDOW_SCISSOR_TL */
- ctx->scissor.miny));
- OUT_RING(ring, xy2d(ctx->scissor.maxx, /* PA_SC_WINDOW_SCISSOR_BR */
- ctx->scissor.maxy));
-
- ctx->max_scissor.minx = MIN2(ctx->max_scissor.minx, ctx->scissor.minx);
- ctx->max_scissor.miny = MIN2(ctx->max_scissor.miny, ctx->scissor.miny);
- ctx->max_scissor.maxx = MAX2(ctx->max_scissor.maxx, ctx->scissor.maxx);
- ctx->max_scissor.maxy = MAX2(ctx->max_scissor.maxy, ctx->scissor.maxy);
- }
-
- if (dirty & FD_DIRTY_VIEWPORT) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 7);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE));
- OUT_RING(ring, fui(ctx->viewport.scale[0])); /* PA_CL_VPORT_XSCALE */
- OUT_RING(ring, fui(ctx->viewport.translate[0])); /* PA_CL_VPORT_XOFFSET */
- OUT_RING(ring, fui(ctx->viewport.scale[1])); /* PA_CL_VPORT_YSCALE */
- OUT_RING(ring, fui(ctx->viewport.translate[1])); /* PA_CL_VPORT_YOFFSET */
- OUT_RING(ring, fui(ctx->viewport.scale[2])); /* PA_CL_VPORT_ZSCALE */
- OUT_RING(ring, fui(ctx->viewport.translate[2])); /* PA_CL_VPORT_ZOFFSET */
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
- OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT |
- A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_Z_SCALE_ENA |
- A2XX_PA_CL_VTE_CNTL_VPORT_Z_OFFSET_ENA);
- }
-
- if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTXSTATE | FD_DIRTY_TEXSTATE)) {
- fd_program_validate(ctx);
- fd_program_emit(ring, &ctx->prog);
- }
-
- if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) {
- emit_constants(ring, VS_CONST_BASE * 4,
- &ctx->constbuf[PIPE_SHADER_VERTEX],
- (dirty & FD_DIRTY_PROG) ? ctx->prog.vp : NULL);
- emit_constants(ring, PS_CONST_BASE * 4,
- &ctx->constbuf[PIPE_SHADER_FRAGMENT],
- (dirty & FD_DIRTY_PROG) ? ctx->prog.fp : NULL);
- }
-
- if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_ZSA)) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COLORCONTROL));
- OUT_RING(ring, ctx->zsa->rb_colorcontrol | ctx->blend->rb_colorcontrol);
- }
+ pctx->set_blend_color = fd_set_blend_color;
+ pctx->set_stencil_ref = fd_set_stencil_ref;
+ pctx->set_clip_state = fd_set_clip_state;
+ pctx->set_sample_mask = fd_set_sample_mask;
+ pctx->set_constant_buffer = fd_set_constant_buffer;
+ pctx->set_framebuffer_state = fd_set_framebuffer_state;
+ pctx->set_polygon_stipple = fd_set_polygon_stipple;
+ pctx->set_scissor_states = fd_set_scissor_states;
+ pctx->set_viewport_states = fd_set_viewport_states;
- if (dirty & FD_DIRTY_BLEND) {
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
- OUT_RING(ring, ctx->blend->rb_blendcontrol);
+ pctx->set_vertex_buffers = fd_set_vertex_buffers;
+ pctx->set_index_buffer = fd_set_index_buffer;
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
- OUT_RING(ring, ctx->blend->rb_colormask);
- }
+ pctx->bind_blend_state = fd_blend_state_bind;
+ pctx->delete_blend_state = fd_blend_state_delete;
- if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX | FD_DIRTY_PROG))
- emit_textures(ring, ctx);
+ pctx->bind_rasterizer_state = fd_rasterizer_state_bind;
+ pctx->delete_rasterizer_state = fd_rasterizer_state_delete;
- ctx->dirty &= ~dirty;
-}
+ pctx->bind_depth_stencil_alpha_state = fd_zsa_state_bind;
+ pctx->delete_depth_stencil_alpha_state = fd_zsa_state_delete;
-/* emit per-context initialization:
- */
-void
-fd_state_emit_setup(struct pipe_context *pctx)
-{
- struct fd_context *ctx = fd_context(pctx);
- struct fd_ringbuffer *ring = ctx->ring;
-
- OUT_PKT0(ring, REG_A2XX_TP0_CHICKEN, 1);
- OUT_RING(ring, 0x00000002);
-
- OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
- OUT_RING(ring, 0x00007fff);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_VS_CONST));
- OUT_RING(ring, A2XX_SQ_VS_CONST_BASE(VS_CONST_BASE) |
- A2XX_SQ_VS_CONST_SIZE(0x100));
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_PS_CONST));
- OUT_RING(ring, A2XX_SQ_PS_CONST_BASE(PS_CONST_BASE) |
- A2XX_SQ_PS_CONST_SIZE(0xe0));
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 3);
- OUT_RING(ring, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX));
- OUT_RING(ring, 0xffffffff); /* VGT_MAX_VTX_INDX */
- OUT_RING(ring, 0x00000000); /* VGT_MIN_VTX_INDX */
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
- OUT_RING(ring, 0x0000003b);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_CONTEXT_MISC));
- OUT_RING(ring, A2XX_SQ_CONTEXT_MISC_SC_SAMPLE_CNTL(CENTERS_ONLY));
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_INTERPOLATOR_CNTL));
- OUT_RING(ring, 0xffffffff);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_CONFIG));
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_LINE_CNTL));
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
- OUT_RING(ring, 0x00000000);
-
- // XXX we change this dynamically for draw/clear.. vs gmem<->mem..
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
- OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH));
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_SAMPLE_POS));
- OUT_RING(ring, 0x88888888);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_DEST_MASK));
- OUT_RING(ring, 0xffffffff);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_INFO));
- OUT_RING(ring, A2XX_RB_COPY_DEST_INFO_FORMAT(COLORX_4_4_4_4) |
- A2XX_RB_COPY_DEST_INFO_WRITE_RED |
- A2XX_RB_COPY_DEST_INFO_WRITE_GREEN |
- A2XX_RB_COPY_DEST_INFO_WRITE_BLUE |
- A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 3);
- OUT_RING(ring, CP_REG(REG_A2XX_SQ_WRAPPING_0));
- OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_0 */
- OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_1 */
-
- OUT_PKT3(ring, CP_SET_DRAW_INIT_FLAGS, 1);
- OUT_RING(ring, 0x00000000);
-
- OUT_PKT3(ring, CP_WAIT_REG_EQ, 4);
- OUT_RING(ring, 0x000005d0);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x5f601000);
- OUT_RING(ring, 0x00000001);
-
- OUT_PKT0(ring, REG_A2XX_SQ_INST_STORE_MANAGMENT, 1);
- OUT_RING(ring, 0x00000180);
-
- OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
- OUT_RING(ring, 0x00000300);
-
- OUT_PKT3(ring, CP_SET_SHADER_BASES, 1);
- OUT_RING(ring, 0x80000180);
-
- /* not sure what this form of CP_SET_CONSTANT is.. */
- OUT_PKT3(ring, CP_SET_CONSTANT, 13);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x469c4000);
- OUT_RING(ring, 0x3f800000);
- OUT_RING(ring, 0x3f000000);
- OUT_RING(ring, 0x00000000);
- OUT_RING(ring, 0x40000000);
- OUT_RING(ring, 0x3f400000);
- OUT_RING(ring, 0x3ec00000);
- OUT_RING(ring, 0x3e800000);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 2);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
- OUT_RING(ring, A2XX_RB_COLOR_MASK_WRITE_RED |
- A2XX_RB_COLOR_MASK_WRITE_GREEN |
- A2XX_RB_COLOR_MASK_WRITE_BLUE |
- A2XX_RB_COLOR_MASK_WRITE_ALPHA);
-
- OUT_PKT3(ring, CP_SET_CONSTANT, 5);
- OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
- OUT_RING(ring, 0x00000000); /* RB_BLEND_RED */
- OUT_RING(ring, 0x00000000); /* RB_BLEND_GREEN */
- OUT_RING(ring, 0x00000000); /* RB_BLEND_BLUE */
- OUT_RING(ring, 0x000000ff); /* RB_BLEND_ALPHA */
-
- fd_ringbuffer_flush(ring);
- fd_ringmarker_mark(ctx->draw_start);
+ pctx->create_vertex_elements_state = fd_vertex_state_create;
+ pctx->delete_vertex_elements_state = fd_vertex_state_delete;
+ pctx->bind_vertex_elements_state = fd_vertex_state_bind;
}