diff options
author | Rob Clark <[email protected]> | 2014-09-12 16:52:38 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2014-09-12 18:35:39 -0400 |
commit | 9b6281a7da02759b0e7570d611e27fe541ffebd6 (patch) | |
tree | 8ba9f6e8aad8ec16da5837a8c7d227132a7bbb22 /src/gallium/drivers/freedreno/freedreno_screen.c | |
parent | d13d2fd16132f351ec7c8184f165faeac3b31bb4 (diff) |
freedreno: "fix" problems with excessive flushes
4f338c9b introduced logic to trigger a flush rather than overflowing
cmdstream buffer. But the threshold was too low, triggering flushes
where they were not needed. This caused problems with games like
xonotic.
Part of the problem is that we need to mark all state dirty between
cmdstream submit ioctls, because we cannot rely on state being
preserved across ioctls. But even with that, there are still some
problems that are still being debugged. For now:
1) correctly mark all state dirty
2) introduce FD_MESA_DEBUG flush flag to force rendering to be flushed
between each draw, to trigger problems (so that I can debug)
3) use a more reasonable threshold so for normal usecases we don't
trigger the problems
This at least corrects the regression, but there is still more debugging
to do.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_screen.c')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c index 745ca8e5229..6db75ad4681 100644 --- a/src/gallium/drivers/freedreno/freedreno_screen.c +++ b/src/gallium/drivers/freedreno/freedreno_screen.c @@ -60,7 +60,7 @@ static const struct debug_named_value debug_options[] = { {"msgs", FD_DBG_MSGS, "Print debug messages"}, {"disasm", FD_DBG_DISASM, "Dump TGSI and adreno shader disassembly"}, {"dclear", FD_DBG_DCLEAR, "Mark all state dirty after clear"}, - {"dgmem", FD_DBG_DGMEM, "Mark all state dirty after GMEM tile pass"}, + {"flush", FD_DBG_FLUSH, "Force flush after every draw"}, {"dscis", FD_DBG_DSCIS, "Disable scissor optimization"}, {"direct", FD_DBG_DIRECT, "Force inline (SS_DIRECT) state loads"}, {"dbypass", FD_DBG_DBYPASS,"Disable GMEM bypass"}, |