diff options
author | Rob Clark <[email protected]> | 2012-10-27 11:07:34 -0500 |
---|---|---|
committer | Rob Clark <[email protected]> | 2013-03-11 21:53:24 -0400 |
commit | 6173cc19c45d92ef0b7bc6aa008aa89bb29abbda (patch) | |
tree | 50b2d2fca779e88ad8f143d08901dfb01fc36096 /src/gallium/drivers/freedreno/freedreno_screen.c | |
parent | 44a8e5135470fa51ae36b304f3c5286bf9cca259 (diff) |
freedreno: gallium driver for adreno
Currently works on a220. Others in the a2xx family look pretty similar
and should be pretty straightforward to support with the same driver.
The a3xx has a new shader ISA, and while many registers appear similar,
the register addresses have been completely shuffled around. I am not
sure yet whether it is best to support with the same driver, but
different compiler, or whether it should be split into a different
driver.
v1: original
v2: build file updates from review comments, and remove GPL licensed
header files from msm kernel
v3: smarter temp/pred register assignment, fix clear and depth/stencil
format issues, resource_transfer fixes, scissor fixes
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_screen.c')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_screen.c | 471 |
1 files changed, 471 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c new file mode 100644 index 00000000000..5310fc7fdf8 --- /dev/null +++ b/src/gallium/drivers/freedreno/freedreno_screen.c @@ -0,0 +1,471 @@ +/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ + +/* + * Copyright (C) 2012 Rob Clark <[email protected]> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: + * Rob Clark <[email protected]> + */ + + +#include "pipe/p_defines.h" +#include "pipe/p_screen.h" +#include "pipe/p_state.h" + +#include "util/u_memory.h" +#include "util/u_inlines.h" +#include "util/u_format.h" +#include "util/u_format_s3tc.h" +#include "util/u_string.h" + +#include "os/os_time.h" + +#include <stdio.h> +#include <errno.h> +#include <stdlib.h> + +#include "freedreno_context.h" +#include "freedreno_screen.h" +#include "freedreno_resource.h" +#include "freedreno_fence.h" +#include "freedreno_util.h" + +/* XXX this should go away */ +#include "state_tracker/drm_driver.h" + +int fd_mesa_debug = 0; + +static const char * +fd_screen_get_name(struct pipe_screen *pscreen) +{ + static char buffer[128]; + util_snprintf(buffer, sizeof(buffer), "FD%03d", + fd_screen(pscreen)->device_id); + return buffer; +} + +static const char * +fd_screen_get_vendor(struct pipe_screen *pscreen) +{ + return "freedreno"; +} + +static uint64_t +fd_screen_get_timestamp(struct pipe_screen *pscreen) +{ + int64_t cpu_time = os_time_get() * 1000; + return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta; +} + +static void +fd_screen_fence_ref(struct pipe_screen *pscreen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *pfence) +{ + fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr); +} + +static boolean +fd_screen_fence_signalled(struct pipe_screen *screen, + struct pipe_fence_handle *pfence) +{ + return fd_fence_signalled(fd_fence(pfence)); +} + +static boolean +fd_screen_fence_finish(struct pipe_screen *screen, + struct pipe_fence_handle *pfence, + uint64_t timeout) +{ + return fd_fence_wait(fd_fence(pfence)); +} + +static void +fd_screen_destroy(struct pipe_screen *pscreen) +{ + // TODO + DBG("TODO"); +} + +/* +EGL Version 1.4 +EGL Vendor Qualcomm, Inc +EGL Extensions EGL_QUALCOMM_shared_image EGL_KHR_image EGL_AMD_create_image EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_fence_sync EGL_IMG_context_priorityEGL_ANDROID_image_native_buffer +GL extensions: GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture +GL_MAX_3D_TEXTURE_SIZE_OES: 1024 0 0 0 +no GL_MAX_SAMPLES_ANGLE: GL_INVALID_ENUM +no GL_MAX_SAMPLES_APPLE: GL_INVALID_ENUM +GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 0 0 0 +no GL_MAX_SAMPLES_IMG: GL_INVALID_ENUM +GL_MAX_TEXTURE_SIZE: 4096 0 0 0 +GL_MAX_VIEWPORT_DIMS: 4096 4096 0 0 +GL_MAX_VERTEX_ATTRIBS: 16 0 0 0 +GL_MAX_VERTEX_UNIFORM_VECTORS: 251 0 0 0 +GL_MAX_VARYING_VECTORS: 8 0 0 0 +GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 20 0 0 0 +GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 4 0 0 0 +GL_MAX_TEXTURE_IMAGE_UNITS: 16 0 0 0 +GL_MAX_FRAGMENT_UNIFORM_VECTORS: 221 0 0 0 +GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 0 0 0 +GL_MAX_RENDERBUFFER_SIZE: 4096 0 0 0 +no GL_TEXTURE_NUM_LEVELS_QCOM: GL_INVALID_ENUM + */ +static int +fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) +{ + /* this is probably not totally correct.. but it's a start: */ + switch (param) { + /* Supported features (boolean caps). */ + case PIPE_CAP_NPOT_TEXTURES: + case PIPE_CAP_TWO_SIDED_STENCIL: + case PIPE_CAP_ANISOTROPIC_FILTER: + case PIPE_CAP_POINT_SPRITE: + case PIPE_CAP_TEXTURE_SHADOW_MAP: + case PIPE_CAP_TEXTURE_MIRROR_CLAMP: + case PIPE_CAP_BLEND_EQUATION_SEPARATE: + case PIPE_CAP_TEXTURE_SWIZZLE: + case PIPE_CAP_SHADER_STENCIL_EXPORT: + case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: + case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: + case PIPE_CAP_SM3: + case PIPE_CAP_SEAMLESS_CUBE_MAP: + case PIPE_CAP_PRIMITIVE_RESTART: + case PIPE_CAP_CONDITIONAL_RENDER: + case PIPE_CAP_TEXTURE_BARRIER: + case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: + case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: + case PIPE_CAP_TGSI_INSTANCEID: + case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: + case PIPE_CAP_COMPUTE: + case PIPE_CAP_START_INSTANCE: + case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: + case PIPE_CAP_TEXTURE_MULTISAMPLE: + case PIPE_CAP_USER_CONSTANT_BUFFERS: + return 1; + + case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: + return 256; + + case PIPE_CAP_GLSL_FEATURE_LEVEL: + return 120; + + /* Unsupported features. */ + case PIPE_CAP_INDEP_BLEND_ENABLE: + case PIPE_CAP_INDEP_BLEND_FUNC: + case PIPE_CAP_DEPTH_CLIP_DISABLE: + case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: + case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: + case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: + case PIPE_CAP_SCALED_RESOLVE: + case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS: + case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: + case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: + case PIPE_CAP_VERTEX_COLOR_CLAMPED: + case PIPE_CAP_USER_VERTEX_BUFFERS: + case PIPE_CAP_USER_INDEX_BUFFERS: + return 0; + + /* Stream output. */ + case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: + case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: + case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: + case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: + return 0; + + /* Texturing. */ + case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: + case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: + case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: + return 14; + case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: + return 9192; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return 20; + + /* Render targets. */ + case PIPE_CAP_MAX_RENDER_TARGETS: + return 1; + + /* Timer queries. */ + case PIPE_CAP_QUERY_TIME_ELAPSED: + case PIPE_CAP_OCCLUSION_QUERY: + case PIPE_CAP_QUERY_TIMESTAMP: + return 0; + + case PIPE_CAP_MIN_TEXEL_OFFSET: + return -8; + + case PIPE_CAP_MAX_TEXEL_OFFSET: + return 7; + + default: + DBG("unknown param %d", param); + return 0; + } +} + +static float +fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) +{ + switch (param) { + case PIPE_CAPF_MAX_LINE_WIDTH: + case PIPE_CAPF_MAX_LINE_WIDTH_AA: + case PIPE_CAPF_MAX_POINT_WIDTH: + case PIPE_CAPF_MAX_POINT_WIDTH_AA: + return 8192.0f; + case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: + return 16.0f; + case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: + return 16.0f; + case PIPE_CAPF_GUARD_BAND_LEFT: + case PIPE_CAPF_GUARD_BAND_TOP: + case PIPE_CAPF_GUARD_BAND_RIGHT: + case PIPE_CAPF_GUARD_BAND_BOTTOM: + return 0.0f; + default: + DBG("unknown paramf %d", param); + return 0; + } +} + +static int +fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, + enum pipe_shader_cap param) +{ + switch(shader) + { + case PIPE_SHADER_FRAGMENT: + case PIPE_SHADER_VERTEX: + break; + case PIPE_SHADER_COMPUTE: + case PIPE_SHADER_GEOMETRY: + /* maye we could emulate.. */ + return 0; + default: + DBG("unknown shader type %d", shader); + return 0; + } + + /* this is probably not totally correct.. but it's a start: */ + switch (param) { + case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: + case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: + return 16384; + case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: + return 8; /* XXX */ + case PIPE_SHADER_CAP_MAX_INPUTS: + return 32; + case PIPE_SHADER_CAP_MAX_TEMPS: + return 256; /* Max native temporaries. */ + case PIPE_SHADER_CAP_MAX_ADDRS: + /* XXX Isn't this equal to TEMPS? */ + return 1; /* Max native address registers */ + case PIPE_SHADER_CAP_MAX_CONSTS: + case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: + return 64; + case PIPE_SHADER_CAP_MAX_PREDS: + return 0; /* nothing uses this */ + case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: + return 1; + case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: + case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: + case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: + return 1; + case PIPE_SHADER_CAP_SUBROUTINES: + return 0; + case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: + case PIPE_SHADER_CAP_INTEGERS: + return 0; + case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: + return 16; + case PIPE_SHADER_CAP_PREFERRED_IR: + return PIPE_SHADER_IR_TGSI; + default: + DBG("unknown shader param %d", param); + return 0; + } + return 0; +} + +static boolean +fd_screen_is_format_supported(struct pipe_screen *pscreen, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned usage) +{ + unsigned retval = 0; + + if ((target >= PIPE_MAX_TEXTURE_TYPES) || + (sample_count > 1) || /* TODO add MSAA */ + !util_format_is_supported(format, usage)) { + DBG("not supported: format=%s, target=%d, sample_count=%d, usage=%x", + util_format_name(format), target, sample_count, usage); + return FALSE; + } + + /* TODO figure out how to render to other formats.. */ + if ((usage & PIPE_BIND_RENDER_TARGET) && + ((format != PIPE_FORMAT_B8G8R8A8_UNORM) && + (format != PIPE_FORMAT_B8G8R8X8_UNORM))) { + DBG("not supported render target: format=%s, target=%d, sample_count=%d, usage=%x", + util_format_name(format), target, sample_count, usage); + return FALSE; + } + + if ((usage & (PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_VERTEX_BUFFER)) && + (fd_pipe2surface(format) != FMT_INVALID)) { + retval |= usage & (PIPE_BIND_SAMPLER_VIEW | + PIPE_BIND_VERTEX_BUFFER); + } + + if ((usage & (PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT | + PIPE_BIND_SHARED)) && + (fd_pipe2color(format) != COLORX_INVALID)) { + retval |= usage & (PIPE_BIND_RENDER_TARGET | + PIPE_BIND_DISPLAY_TARGET | + PIPE_BIND_SCANOUT | + PIPE_BIND_SHARED); + } + + if ((usage & PIPE_BIND_DEPTH_STENCIL) && + (fd_pipe2depth(format) != DEPTHX_INVALID)) { + retval |= PIPE_BIND_DEPTH_STENCIL; + } + + if ((usage & PIPE_BIND_INDEX_BUFFER) && + (fd_pipe2index(format) != INDEX_SIZE_INVALID)) { + retval |= PIPE_BIND_INDEX_BUFFER; + } + + if (usage & PIPE_BIND_TRANSFER_READ) + retval |= PIPE_BIND_TRANSFER_READ; + if (usage & PIPE_BIND_TRANSFER_WRITE) + retval |= PIPE_BIND_TRANSFER_WRITE; + + if (retval != usage) { + DBG("not supported: format=%s, target=%d, sample_count=%d, " + "usage=%x, retval=%x", util_format_name(format), + target, sample_count, usage, retval); + } + + return retval == usage; +} + +boolean +fd_screen_bo_get_handle(struct pipe_screen *pscreen, + struct fd_bo *bo, + unsigned stride, + struct winsys_handle *whandle) +{ + whandle->stride = stride; + + if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { + return fd_bo_get_name(bo, &whandle->handle) == 0; + } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) { + whandle->handle = fd_bo_handle(bo); + return TRUE; + } else { + return FALSE; + } +} + +struct fd_bo * +fd_screen_bo_from_handle(struct pipe_screen *pscreen, + struct winsys_handle *whandle, + unsigned *out_stride) +{ + struct fd_screen *screen = fd_screen(pscreen); + struct fd_bo *bo; + + bo = fd_bo_from_name(screen->dev, whandle->handle); + if (!bo) { + DBG("ref name 0x%08x failed", whandle->handle); + return NULL; + } + + *out_stride = whandle->stride; + + return bo; +} + +struct pipe_screen * +fd_screen_create(struct fd_device *dev) +{ + struct fd_screen *screen = CALLOC_STRUCT(fd_screen); + struct pipe_screen *pscreen; + uint64_t val; + + char *fd_dbg = getenv("FD_MESA_DEBUG"); + if (fd_dbg) + fd_mesa_debug = atoi(fd_dbg); + + if (!screen) + return NULL; + + DBG(""); + + screen->dev = dev; + + // maybe this should be in context? + screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D); + + fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val); + screen->gmemsize_bytes = val; + + fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val); + screen->device_id = val; + + pscreen = &screen->base; + + pscreen->destroy = fd_screen_destroy; + pscreen->get_param = fd_screen_get_param; + pscreen->get_paramf = fd_screen_get_paramf; + pscreen->get_shader_param = fd_screen_get_shader_param; + pscreen->context_create = fd_context_create; + pscreen->is_format_supported = fd_screen_is_format_supported; + + fd_resource_screen_init(pscreen); + + pscreen->get_name = fd_screen_get_name; + pscreen->get_vendor = fd_screen_get_vendor; + + pscreen->get_timestamp = fd_screen_get_timestamp; + + pscreen->fence_reference = fd_screen_fence_ref; + pscreen->fence_signalled = fd_screen_fence_signalled; + pscreen->fence_finish = fd_screen_fence_finish; + + util_format_s3tc_init(); + + return pscreen; +} |