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authorRob Clark <[email protected]>2012-10-27 11:07:34 -0500
committerRob Clark <[email protected]>2013-03-11 21:53:24 -0400
commit6173cc19c45d92ef0b7bc6aa008aa89bb29abbda (patch)
tree50b2d2fca779e88ad8f143d08901dfb01fc36096 /src/gallium/drivers/freedreno/freedreno_screen.c
parent44a8e5135470fa51ae36b304f3c5286bf9cca259 (diff)
freedreno: gallium driver for adreno
Currently works on a220. Others in the a2xx family look pretty similar and should be pretty straightforward to support with the same driver. The a3xx has a new shader ISA, and while many registers appear similar, the register addresses have been completely shuffled around. I am not sure yet whether it is best to support with the same driver, but different compiler, or whether it should be split into a different driver. v1: original v2: build file updates from review comments, and remove GPL licensed header files from msm kernel v3: smarter temp/pred register assignment, fix clear and depth/stencil format issues, resource_transfer fixes, scissor fixes Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_screen.c')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_screen.c471
1 files changed, 471 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_screen.c b/src/gallium/drivers/freedreno/freedreno_screen.c
new file mode 100644
index 00000000000..5310fc7fdf8
--- /dev/null
+++ b/src/gallium/drivers/freedreno/freedreno_screen.c
@@ -0,0 +1,471 @@
+/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
+
+/*
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <[email protected]>
+ */
+
+
+#include "pipe/p_defines.h"
+#include "pipe/p_screen.h"
+#include "pipe/p_state.h"
+
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_format_s3tc.h"
+#include "util/u_string.h"
+
+#include "os/os_time.h"
+
+#include <stdio.h>
+#include <errno.h>
+#include <stdlib.h>
+
+#include "freedreno_context.h"
+#include "freedreno_screen.h"
+#include "freedreno_resource.h"
+#include "freedreno_fence.h"
+#include "freedreno_util.h"
+
+/* XXX this should go away */
+#include "state_tracker/drm_driver.h"
+
+int fd_mesa_debug = 0;
+
+static const char *
+fd_screen_get_name(struct pipe_screen *pscreen)
+{
+ static char buffer[128];
+ util_snprintf(buffer, sizeof(buffer), "FD%03d",
+ fd_screen(pscreen)->device_id);
+ return buffer;
+}
+
+static const char *
+fd_screen_get_vendor(struct pipe_screen *pscreen)
+{
+ return "freedreno";
+}
+
+static uint64_t
+fd_screen_get_timestamp(struct pipe_screen *pscreen)
+{
+ int64_t cpu_time = os_time_get() * 1000;
+ return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta;
+}
+
+static void
+fd_screen_fence_ref(struct pipe_screen *pscreen,
+ struct pipe_fence_handle **ptr,
+ struct pipe_fence_handle *pfence)
+{
+ fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr);
+}
+
+static boolean
+fd_screen_fence_signalled(struct pipe_screen *screen,
+ struct pipe_fence_handle *pfence)
+{
+ return fd_fence_signalled(fd_fence(pfence));
+}
+
+static boolean
+fd_screen_fence_finish(struct pipe_screen *screen,
+ struct pipe_fence_handle *pfence,
+ uint64_t timeout)
+{
+ return fd_fence_wait(fd_fence(pfence));
+}
+
+static void
+fd_screen_destroy(struct pipe_screen *pscreen)
+{
+ // TODO
+ DBG("TODO");
+}
+
+/*
+EGL Version 1.4
+EGL Vendor Qualcomm, Inc
+EGL Extensions EGL_QUALCOMM_shared_image EGL_KHR_image EGL_AMD_create_image EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_fence_sync EGL_IMG_context_priorityEGL_ANDROID_image_native_buffer
+GL extensions: GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture
+GL_MAX_3D_TEXTURE_SIZE_OES: 1024 0 0 0
+no GL_MAX_SAMPLES_ANGLE: GL_INVALID_ENUM
+no GL_MAX_SAMPLES_APPLE: GL_INVALID_ENUM
+GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 0 0 0
+no GL_MAX_SAMPLES_IMG: GL_INVALID_ENUM
+GL_MAX_TEXTURE_SIZE: 4096 0 0 0
+GL_MAX_VIEWPORT_DIMS: 4096 4096 0 0
+GL_MAX_VERTEX_ATTRIBS: 16 0 0 0
+GL_MAX_VERTEX_UNIFORM_VECTORS: 251 0 0 0
+GL_MAX_VARYING_VECTORS: 8 0 0 0
+GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 20 0 0 0
+GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 4 0 0 0
+GL_MAX_TEXTURE_IMAGE_UNITS: 16 0 0 0
+GL_MAX_FRAGMENT_UNIFORM_VECTORS: 221 0 0 0
+GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 0 0 0
+GL_MAX_RENDERBUFFER_SIZE: 4096 0 0 0
+no GL_TEXTURE_NUM_LEVELS_QCOM: GL_INVALID_ENUM
+ */
+static int
+fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
+{
+ /* this is probably not totally correct.. but it's a start: */
+ switch (param) {
+ /* Supported features (boolean caps). */
+ case PIPE_CAP_NPOT_TEXTURES:
+ case PIPE_CAP_TWO_SIDED_STENCIL:
+ case PIPE_CAP_ANISOTROPIC_FILTER:
+ case PIPE_CAP_POINT_SPRITE:
+ case PIPE_CAP_TEXTURE_SHADOW_MAP:
+ case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
+ case PIPE_CAP_BLEND_EQUATION_SEPARATE:
+ case PIPE_CAP_TEXTURE_SWIZZLE:
+ case PIPE_CAP_SHADER_STENCIL_EXPORT:
+ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
+ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
+ case PIPE_CAP_SM3:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP:
+ case PIPE_CAP_PRIMITIVE_RESTART:
+ case PIPE_CAP_CONDITIONAL_RENDER:
+ case PIPE_CAP_TEXTURE_BARRIER:
+ case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
+ case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
+ case PIPE_CAP_TGSI_INSTANCEID:
+ case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
+ case PIPE_CAP_COMPUTE:
+ case PIPE_CAP_START_INSTANCE:
+ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
+ case PIPE_CAP_TEXTURE_MULTISAMPLE:
+ case PIPE_CAP_USER_CONSTANT_BUFFERS:
+ return 1;
+
+ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
+ return 256;
+
+ case PIPE_CAP_GLSL_FEATURE_LEVEL:
+ return 120;
+
+ /* Unsupported features. */
+ case PIPE_CAP_INDEP_BLEND_ENABLE:
+ case PIPE_CAP_INDEP_BLEND_FUNC:
+ case PIPE_CAP_DEPTH_CLIP_DISABLE:
+ case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
+ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
+ case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
+ case PIPE_CAP_SCALED_RESOLVE:
+ case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS:
+ case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
+ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
+ case PIPE_CAP_VERTEX_COLOR_CLAMPED:
+ case PIPE_CAP_USER_VERTEX_BUFFERS:
+ case PIPE_CAP_USER_INDEX_BUFFERS:
+ return 0;
+
+ /* Stream output. */
+ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
+ case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
+ case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
+ return 0;
+
+ /* Texturing. */
+ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
+ case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
+ return 14;
+ case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
+ return 9192;
+ case PIPE_CAP_MAX_COMBINED_SAMPLERS:
+ return 20;
+
+ /* Render targets. */
+ case PIPE_CAP_MAX_RENDER_TARGETS:
+ return 1;
+
+ /* Timer queries. */
+ case PIPE_CAP_QUERY_TIME_ELAPSED:
+ case PIPE_CAP_OCCLUSION_QUERY:
+ case PIPE_CAP_QUERY_TIMESTAMP:
+ return 0;
+
+ case PIPE_CAP_MIN_TEXEL_OFFSET:
+ return -8;
+
+ case PIPE_CAP_MAX_TEXEL_OFFSET:
+ return 7;
+
+ default:
+ DBG("unknown param %d", param);
+ return 0;
+ }
+}
+
+static float
+fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param)
+{
+ switch (param) {
+ case PIPE_CAPF_MAX_LINE_WIDTH:
+ case PIPE_CAPF_MAX_LINE_WIDTH_AA:
+ case PIPE_CAPF_MAX_POINT_WIDTH:
+ case PIPE_CAPF_MAX_POINT_WIDTH_AA:
+ return 8192.0f;
+ case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
+ return 16.0f;
+ case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
+ return 16.0f;
+ case PIPE_CAPF_GUARD_BAND_LEFT:
+ case PIPE_CAPF_GUARD_BAND_TOP:
+ case PIPE_CAPF_GUARD_BAND_RIGHT:
+ case PIPE_CAPF_GUARD_BAND_BOTTOM:
+ return 0.0f;
+ default:
+ DBG("unknown paramf %d", param);
+ return 0;
+ }
+}
+
+static int
+fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
+ enum pipe_shader_cap param)
+{
+ switch(shader)
+ {
+ case PIPE_SHADER_FRAGMENT:
+ case PIPE_SHADER_VERTEX:
+ break;
+ case PIPE_SHADER_COMPUTE:
+ case PIPE_SHADER_GEOMETRY:
+ /* maye we could emulate.. */
+ return 0;
+ default:
+ DBG("unknown shader type %d", shader);
+ return 0;
+ }
+
+ /* this is probably not totally correct.. but it's a start: */
+ switch (param) {
+ case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
+ case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
+ return 16384;
+ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
+ return 8; /* XXX */
+ case PIPE_SHADER_CAP_MAX_INPUTS:
+ return 32;
+ case PIPE_SHADER_CAP_MAX_TEMPS:
+ return 256; /* Max native temporaries. */
+ case PIPE_SHADER_CAP_MAX_ADDRS:
+ /* XXX Isn't this equal to TEMPS? */
+ return 1; /* Max native address registers */
+ case PIPE_SHADER_CAP_MAX_CONSTS:
+ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
+ return 64;
+ case PIPE_SHADER_CAP_MAX_PREDS:
+ return 0; /* nothing uses this */
+ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
+ return 1;
+ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
+ case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
+ return 1;
+ case PIPE_SHADER_CAP_SUBROUTINES:
+ return 0;
+ case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
+ case PIPE_SHADER_CAP_INTEGERS:
+ return 0;
+ case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ return 16;
+ case PIPE_SHADER_CAP_PREFERRED_IR:
+ return PIPE_SHADER_IR_TGSI;
+ default:
+ DBG("unknown shader param %d", param);
+ return 0;
+ }
+ return 0;
+}
+
+static boolean
+fd_screen_is_format_supported(struct pipe_screen *pscreen,
+ enum pipe_format format,
+ enum pipe_texture_target target,
+ unsigned sample_count,
+ unsigned usage)
+{
+ unsigned retval = 0;
+
+ if ((target >= PIPE_MAX_TEXTURE_TYPES) ||
+ (sample_count > 1) || /* TODO add MSAA */
+ !util_format_is_supported(format, usage)) {
+ DBG("not supported: format=%s, target=%d, sample_count=%d, usage=%x",
+ util_format_name(format), target, sample_count, usage);
+ return FALSE;
+ }
+
+ /* TODO figure out how to render to other formats.. */
+ if ((usage & PIPE_BIND_RENDER_TARGET) &&
+ ((format != PIPE_FORMAT_B8G8R8A8_UNORM) &&
+ (format != PIPE_FORMAT_B8G8R8X8_UNORM))) {
+ DBG("not supported render target: format=%s, target=%d, sample_count=%d, usage=%x",
+ util_format_name(format), target, sample_count, usage);
+ return FALSE;
+ }
+
+ if ((usage & (PIPE_BIND_SAMPLER_VIEW |
+ PIPE_BIND_VERTEX_BUFFER)) &&
+ (fd_pipe2surface(format) != FMT_INVALID)) {
+ retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
+ PIPE_BIND_VERTEX_BUFFER);
+ }
+
+ if ((usage & (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) &&
+ (fd_pipe2color(format) != COLORX_INVALID)) {
+ retval |= usage & (PIPE_BIND_RENDER_TARGET |
+ PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED);
+ }
+
+ if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
+ (fd_pipe2depth(format) != DEPTHX_INVALID)) {
+ retval |= PIPE_BIND_DEPTH_STENCIL;
+ }
+
+ if ((usage & PIPE_BIND_INDEX_BUFFER) &&
+ (fd_pipe2index(format) != INDEX_SIZE_INVALID)) {
+ retval |= PIPE_BIND_INDEX_BUFFER;
+ }
+
+ if (usage & PIPE_BIND_TRANSFER_READ)
+ retval |= PIPE_BIND_TRANSFER_READ;
+ if (usage & PIPE_BIND_TRANSFER_WRITE)
+ retval |= PIPE_BIND_TRANSFER_WRITE;
+
+ if (retval != usage) {
+ DBG("not supported: format=%s, target=%d, sample_count=%d, "
+ "usage=%x, retval=%x", util_format_name(format),
+ target, sample_count, usage, retval);
+ }
+
+ return retval == usage;
+}
+
+boolean
+fd_screen_bo_get_handle(struct pipe_screen *pscreen,
+ struct fd_bo *bo,
+ unsigned stride,
+ struct winsys_handle *whandle)
+{
+ whandle->stride = stride;
+
+ if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) {
+ return fd_bo_get_name(bo, &whandle->handle) == 0;
+ } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) {
+ whandle->handle = fd_bo_handle(bo);
+ return TRUE;
+ } else {
+ return FALSE;
+ }
+}
+
+struct fd_bo *
+fd_screen_bo_from_handle(struct pipe_screen *pscreen,
+ struct winsys_handle *whandle,
+ unsigned *out_stride)
+{
+ struct fd_screen *screen = fd_screen(pscreen);
+ struct fd_bo *bo;
+
+ bo = fd_bo_from_name(screen->dev, whandle->handle);
+ if (!bo) {
+ DBG("ref name 0x%08x failed", whandle->handle);
+ return NULL;
+ }
+
+ *out_stride = whandle->stride;
+
+ return bo;
+}
+
+struct pipe_screen *
+fd_screen_create(struct fd_device *dev)
+{
+ struct fd_screen *screen = CALLOC_STRUCT(fd_screen);
+ struct pipe_screen *pscreen;
+ uint64_t val;
+
+ char *fd_dbg = getenv("FD_MESA_DEBUG");
+ if (fd_dbg)
+ fd_mesa_debug = atoi(fd_dbg);
+
+ if (!screen)
+ return NULL;
+
+ DBG("");
+
+ screen->dev = dev;
+
+ // maybe this should be in context?
+ screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D);
+
+ fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val);
+ screen->gmemsize_bytes = val;
+
+ fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val);
+ screen->device_id = val;
+
+ pscreen = &screen->base;
+
+ pscreen->destroy = fd_screen_destroy;
+ pscreen->get_param = fd_screen_get_param;
+ pscreen->get_paramf = fd_screen_get_paramf;
+ pscreen->get_shader_param = fd_screen_get_shader_param;
+ pscreen->context_create = fd_context_create;
+ pscreen->is_format_supported = fd_screen_is_format_supported;
+
+ fd_resource_screen_init(pscreen);
+
+ pscreen->get_name = fd_screen_get_name;
+ pscreen->get_vendor = fd_screen_get_vendor;
+
+ pscreen->get_timestamp = fd_screen_get_timestamp;
+
+ pscreen->fence_reference = fd_screen_fence_ref;
+ pscreen->fence_signalled = fd_screen_fence_signalled;
+ pscreen->fence_finish = fd_screen_fence_finish;
+
+ util_format_s3tc_init();
+
+ return pscreen;
+}