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authorJonathan Marek <[email protected]>2019-01-16 10:22:53 -0500
committerRob Clark <[email protected]>2019-01-26 10:47:21 -0500
commit41ddf1d1506e4a1394ab784d805d1df78b1892e1 (patch)
treeb546fe3b3299e8d2ac589294d23e8cd9088c65f3 /src/gallium/drivers/freedreno/freedreno_resource.h
parentcd79b5e0c2cc0035719348592bac97dce6ce1d73 (diff)
freedreno: add renderonly scanout
This allows creating a fd_screen with a renderonly object which will be used to allocated scanout resources. Signed-off-by: Jonathan Marek <[email protected]> Reviewed-by: Eric Anholt <[email protected]> [slight tweak to fix uninitialized 'prsc' in debug print] Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_resource.h')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_resource.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_resource.h b/src/gallium/drivers/freedreno/freedreno_resource.h
index 83708244857..10ab8bfa225 100644
--- a/src/gallium/drivers/freedreno/freedreno_resource.h
+++ b/src/gallium/drivers/freedreno/freedreno_resource.h
@@ -72,6 +72,7 @@ struct fd_resource {
/* buffer range that has been initialized */
struct util_range valid_buffer_range;
bool valid;
+ struct renderonly_scanout *scanout;
/* reference to the resource holding stencil data for a z32_s8 texture */
/* TODO rename to secondary or auxiliary? */