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authorDave Airlie <[email protected]>2018-06-14 09:52:21 +1000
committerDave Airlie <[email protected]>2018-06-14 10:21:51 +1000
commitbabd1d526be4690204964f5e0a42f5df12f7f83b (patch)
tree60f6f29d1094c4f877278f201762662c2d72b79b /src/gallium/drivers/freedreno/freedreno_resource.h
parent51e23d34190076159129dd7b449b95a1ac3d4949 (diff)
glsl: allow standalone semicolons outside main()
GLSL 4.60 offically added this but games and older CTS suites actually had shaders that did this, we may as well enable it everywhere. Adding stable because it appears apps in the wild do this. Acked-by: Timothy Arceri <[email protected]> Reviewed-by: Matt Turner <[email protected]> Cc: <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_resource.h')
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