diff options
author | Rob Clark <[email protected]> | 2016-06-27 09:44:15 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2016-07-30 09:23:42 -0400 |
commit | 9f219c7047b51561f6f69274d445e6a6ec41c5f8 (patch) | |
tree | 9222818fd1f2d961640e0ae1752659ee58926268 /src/gallium/drivers/freedreno/freedreno_resource.c | |
parent | f02a64dbdd2ec147167ad60357bd46d8d964290a (diff) |
freedreno: add batch-cache and batch reordering
Note that I originally also had a entry-point that would construct a key
and do lookup from a pipe_surface. I ended up not needing that (yet?)
but it is easy-enough to re-introduce later if we need it for the blit
path.
For now, not enabled by default, but can be enabled (on a3xx/a4xx) with
FD_MESA_DEBUG=reorder.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_resource.c')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_resource.c | 50 |
1 files changed, 35 insertions, 15 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_resource.c b/src/gallium/drivers/freedreno/freedreno_resource.c index 20d68fed9d5..ae8061cba28 100644 --- a/src/gallium/drivers/freedreno/freedreno_resource.c +++ b/src/gallium/drivers/freedreno/freedreno_resource.c @@ -33,8 +33,10 @@ #include "util/u_transfer.h" #include "util/u_string.h" #include "util/u_surface.h" +#include "util/set.h" #include "freedreno_resource.h" +#include "freedreno_batch_cache.h" #include "freedreno_screen.h" #include "freedreno_surface.h" #include "freedreno_context.h" @@ -47,10 +49,20 @@ #include "state_tracker/drm_driver.h" static bool -pending(struct fd_resource *rsc, enum fd_resource_status status) +pending(struct fd_resource *rsc, bool write) { - return (rsc->status & status) || - (rsc->stencil && (rsc->stencil->status & status)); + /* if we have a pending GPU write, we are busy in any case: */ + if (rsc->write_batch) + return true; + + /* if CPU wants to write, but we are pending a GPU read, we are busy: */ + if (write && rsc->batch_mask) + return true; + + if (rsc->stencil && pending(rsc->stencil, write)) + return true; + + return false; } static void @@ -108,10 +120,8 @@ realloc_bo(struct fd_resource *rsc, uint32_t size) rsc->bo = fd_bo_new(screen->dev, size, flags); rsc->timestamp = 0; - rsc->status = 0; - fd_batch_reference(&rsc->pending_batch, NULL); - list_delinit(&rsc->list); util_range_set_empty(&rsc->valid_buffer_range); + fd_bc_invalidate_resource(rsc, true); } static unsigned @@ -324,9 +334,18 @@ fd_resource_transfer_map(struct pipe_context *pctx, * resource and we're trying to write to it, flush the renders. */ if (((ptrans->usage & PIPE_TRANSFER_WRITE) && - pending(rsc, FD_PENDING_READ | FD_PENDING_WRITE)) || - pending(rsc, FD_PENDING_WRITE)) - fd_context_render(pctx); + pending(rsc, true)) || + pending(rsc, false)) { + if (usage & PIPE_TRANSFER_WRITE) { + struct fd_batch *batch; + foreach_batch(batch, &ctx->screen->batch_cache, rsc->batch_mask) { + fd_batch_flush(batch); + } + assert(rsc->batch_mask == 0); + } else { + fd_batch_flush(rsc->write_batch); + } + } /* The GPU keeps track of how the various bo's are being used, and * will wait if necessary for the proper operation to have @@ -451,10 +470,9 @@ fd_resource_destroy(struct pipe_screen *pscreen, struct pipe_resource *prsc) { struct fd_resource *rsc = fd_resource(prsc); + fd_bc_invalidate_resource(rsc, true); if (rsc->bo) fd_bo_del(rsc->bo); - fd_batch_reference(&rsc->pending_batch, NULL); - list_delinit(&rsc->list); util_range_destroy(&rsc->valid_buffer_range); FREE(rsc); } @@ -570,7 +588,7 @@ fd_resource_create(struct pipe_screen *pscreen, *prsc = *tmpl; pipe_reference_init(&prsc->reference, 1); - list_inithead(&rsc->list); + prsc->screen = pscreen; util_range_init(&rsc->valid_buffer_range); @@ -657,7 +675,7 @@ fd_resource_from_handle(struct pipe_screen *pscreen, *prsc = *tmpl; pipe_reference_init(&prsc->reference, 1); - list_inithead(&rsc->list); + prsc->screen = pscreen; util_range_init(&rsc->valid_buffer_range); @@ -846,8 +864,10 @@ fd_flush_resource(struct pipe_context *pctx, struct pipe_resource *prsc) { struct fd_resource *rsc = fd_resource(prsc); - if (pending(rsc, FD_PENDING_WRITE | FD_PENDING_READ)) - fd_context_render(pctx); + if (rsc->write_batch) + fd_batch_flush(rsc->write_batch); + + assert(!rsc->write_batch); } void |