diff options
author | Rob Clark <[email protected]> | 2015-07-26 13:30:26 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2015-07-27 13:51:06 -0400 |
commit | bda1354aac9d32e236048af4d353d5530f644c34 (patch) | |
tree | c576969a93da91735c2136c6d9076c515369bb11 /src/gallium/drivers/freedreno/freedreno_draw.c | |
parent | 65d36a109a7dd333c15180a0f30ad919eb01d78f (diff) |
freedreno: add resource tracking support for written buffers
With stream-out (transform-feedback) we have the case where resources
are *written* by the gpu, which needs basically the same tracking to
figure out when rendering must be flushed.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_draw.c')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_draw.c | 19 |
1 files changed, 11 insertions, 8 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_draw.c b/src/gallium/drivers/freedreno/freedreno_draw.c index c9e317c7dc9..ae75b3efdcc 100644 --- a/src/gallium/drivers/freedreno/freedreno_draw.c +++ b/src/gallium/drivers/freedreno/freedreno_draw.c @@ -40,7 +40,7 @@ #include "freedreno_util.h" static void -resource_reading(struct fd_context *ctx, struct pipe_resource *prsc) +resource_used(struct fd_context *ctx, struct pipe_resource *prsc, boolean reading) { struct fd_resource *rsc; @@ -48,7 +48,10 @@ resource_reading(struct fd_context *ctx, struct pipe_resource *prsc) return; rsc = fd_resource(prsc); - rsc->reading = true; + if (reading) + rsc->reading = true; + else + rsc->writing = true; list_delinit(&rsc->list); list_addtail(&rsc->list, &ctx->used_resources); } @@ -120,26 +123,26 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info) /* Skip over buffer 0, that is sent along with the command stream */ for (i = 1; i < PIPE_MAX_CONSTANT_BUFFERS; i++) { - resource_reading(ctx, ctx->constbuf[PIPE_SHADER_VERTEX].cb[i].buffer); - resource_reading(ctx, ctx->constbuf[PIPE_SHADER_FRAGMENT].cb[i].buffer); + resource_used(ctx, ctx->constbuf[PIPE_SHADER_VERTEX].cb[i].buffer, true); + resource_used(ctx, ctx->constbuf[PIPE_SHADER_FRAGMENT].cb[i].buffer, true); } /* Mark VBOs as being read */ for (i = 0; i < ctx->vtx.vertexbuf.count; i++) { assert(!ctx->vtx.vertexbuf.vb[i].user_buffer); - resource_reading(ctx, ctx->vtx.vertexbuf.vb[i].buffer); + resource_used(ctx, ctx->vtx.vertexbuf.vb[i].buffer, true); } /* Mark index buffer as being read */ - resource_reading(ctx, ctx->indexbuf.buffer); + resource_used(ctx, ctx->indexbuf.buffer, true); /* Mark textures as being read */ for (i = 0; i < ctx->verttex.num_textures; i++) if (ctx->verttex.textures[i]) - resource_reading(ctx, ctx->verttex.textures[i]->texture); + resource_used(ctx, ctx->verttex.textures[i]->texture, true); for (i = 0; i < ctx->fragtex.num_textures; i++) if (ctx->fragtex.textures[i]) - resource_reading(ctx, ctx->fragtex.textures[i]->texture); + resource_used(ctx, ctx->fragtex.textures[i]->texture, true); ctx->num_draws++; |