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authorRob Clark <[email protected]>2017-11-29 15:06:39 -0500
committerRob Clark <[email protected]>2017-12-03 14:17:41 -0500
commite6c6495d3a850da9fc04355df40fc8ab8fa80621 (patch)
tree59a40c13e74b253222661f445c3d13ed62c0681f /src/gallium/drivers/freedreno/freedreno_draw.c
parentf93f2f7b1e80e838acb4ddc12f62a9a545da5194 (diff)
freedreno: add debug option to force emulated indirect
Useful mostly for debugging indirect draw. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_draw.c')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_draw.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_draw.c b/src/gallium/drivers/freedreno/freedreno_draw.c
index 60a1180f24d..fc24776e4a9 100644
--- a/src/gallium/drivers/freedreno/freedreno_draw.c
+++ b/src/gallium/drivers/freedreno/freedreno_draw.c
@@ -27,6 +27,7 @@
*/
#include "pipe/p_state.h"
+#include "util/u_draw.h"
#include "util/u_string.h"
#include "util/u_memory.h"
#include "util/u_prim.h"
@@ -67,6 +68,15 @@ fd_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
unsigned i, prims, buffers = 0, restore_buffers = 0;
+ /* for debugging problems with indirect draw, it is convenient
+ * to be able to emulate it, to determine if game is feeding us
+ * bogus data:
+ */
+ if (info->indirect && (fd_mesa_debug & FD_DBG_NOINDR)) {
+ util_draw_indirect(pctx, info);
+ return;
+ }
+
if (!info->count_from_stream_output && !info->indirect &&
!info->primitive_restart &&
!u_trim_pipe_prim(info->mode, (unsigned*)&info->count))