diff options
author | Rob Clark <[email protected]> | 2014-09-12 16:52:38 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2014-09-12 18:35:39 -0400 |
commit | 9b6281a7da02759b0e7570d611e27fe541ffebd6 (patch) | |
tree | 8ba9f6e8aad8ec16da5837a8c7d227132a7bbb22 /src/gallium/drivers/freedreno/freedreno_context.h | |
parent | d13d2fd16132f351ec7c8184f165faeac3b31bb4 (diff) |
freedreno: "fix" problems with excessive flushes
4f338c9b introduced logic to trigger a flush rather than overflowing
cmdstream buffer. But the threshold was too low, triggering flushes
where they were not needed. This caused problems with games like
xonotic.
Part of the problem is that we need to mark all state dirty between
cmdstream submit ioctls, because we cannot rely on state being
preserved across ioctls. But even with that, there are still some
problems that are still being debugged. For now:
1) correctly mark all state dirty
2) introduce FD_MESA_DEBUG flush flag to force rendering to be flushed
between each draw, to trigger problems (so that I can debug)
3) use a more reasonable threshold so for normal usecases we don't
trigger the problems
This at least corrects the regression, but there is still more debugging
to do.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_context.h')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_context.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h index 0051c9ddcab..2c9c3a8545c 100644 --- a/src/gallium/drivers/freedreno/freedreno_context.h +++ b/src/gallium/drivers/freedreno/freedreno_context.h @@ -222,6 +222,14 @@ struct fd_context { struct fd_ringbuffer *rings[8]; unsigned rings_idx; + /* NOTE: currently using a single ringbuffer for both draw and + * tiling commands, we need to make sure we need to leave enough + * room at the end to append the tiling commands when we flush. + * 0x7000 dwords should be a couple times more than we ever need + * so should be a nice concervative threshold. + */ +#define FD_TILING_COMMANDS_DWORDS 0x7000 + /* normal draw/clear cmds: */ struct fd_ringbuffer *ring; struct fd_ringmarker *draw_start, *draw_end; |