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authorRob Clark <[email protected]>2014-01-11 10:34:36 -0500
committerRob Clark <[email protected]>2014-02-01 11:47:08 -0500
commit4971628baedf885ba6987a2946c6e24526464125 (patch)
tree252bdd1fe354d309551773b3bb0a79cbc2026d7c /src/gallium/drivers/freedreno/freedreno_context.h
parent303df12db8a9b54a3471e259d8b38d1f4cf8b393 (diff)
freedreno: ctx should hold ref to dev
The ctx should hold ref to dev to avoid problems if screen is destroyed before ctx. Doesn't really fix the egl/glx issues, but at least it prevents things from getting much worse. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_context.h')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_context.h b/src/gallium/drivers/freedreno/freedreno_context.h
index 0871efc53c7..0364d0f94c6 100644
--- a/src/gallium/drivers/freedreno/freedreno_context.h
+++ b/src/gallium/drivers/freedreno/freedreno_context.h
@@ -85,6 +85,7 @@ struct fd_vertex_stateobj {
struct fd_context {
struct pipe_context base;
+ struct fd_device *dev;
struct fd_screen *screen;
struct blitter_context *blitter;
struct primconvert_context *primconvert;