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authorRob Clark <[email protected]>2012-10-27 11:07:34 -0500
committerRob Clark <[email protected]>2013-03-11 21:53:24 -0400
commit6173cc19c45d92ef0b7bc6aa008aa89bb29abbda (patch)
tree50b2d2fca779e88ad8f143d08901dfb01fc36096 /src/gallium/drivers/freedreno/freedreno_clear.c
parent44a8e5135470fa51ae36b304f3c5286bf9cca259 (diff)
freedreno: gallium driver for adreno
Currently works on a220. Others in the a2xx family look pretty similar and should be pretty straightforward to support with the same driver. The a3xx has a new shader ISA, and while many registers appear similar, the register addresses have been completely shuffled around. I am not sure yet whether it is best to support with the same driver, but different compiler, or whether it should be split into a different driver. v1: original v2: build file updates from review comments, and remove GPL licensed header files from msm kernel v3: smarter temp/pred register assignment, fix clear and depth/stencil format issues, resource_transfer fixes, scissor fixes Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_clear.c')
-rw-r--r--src/gallium/drivers/freedreno/freedreno_clear.c224
1 files changed, 224 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_clear.c b/src/gallium/drivers/freedreno/freedreno_clear.c
new file mode 100644
index 00000000000..04d85ad9198
--- /dev/null
+++ b/src/gallium/drivers/freedreno/freedreno_clear.c
@@ -0,0 +1,224 @@
+/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
+
+/*
+ * Copyright (C) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ *
+ * Authors:
+ * Rob Clark <[email protected]>
+ */
+
+#include "pipe/p_state.h"
+#include "util/u_string.h"
+#include "util/u_memory.h"
+#include "util/u_inlines.h"
+#include "util/u_pack_color.h"
+
+#include "freedreno_clear.h"
+#include "freedreno_context.h"
+#include "freedreno_resource.h"
+#include "freedreno_state.h"
+#include "freedreno_program.h"
+#include "freedreno_zsa.h"
+#include "freedreno_util.h"
+
+static uint32_t
+pack_rgba(enum pipe_format format, const float *rgba)
+{
+ union util_color uc;
+ util_pack_color(rgba, format, &uc);
+ return uc.ui;
+}
+
+static void
+fd_clear(struct pipe_context *pctx, unsigned buffers,
+ const union pipe_color_union *color, double depth, unsigned stencil)
+{
+ struct fd_context *ctx = fd_context(pctx);
+ struct fd_ringbuffer *ring = ctx->ring;
+ struct pipe_framebuffer_state *fb = &ctx->framebuffer.base;
+ uint32_t reg, colr = 0;
+
+ ctx->cleared |= buffers;
+ ctx->resolve |= buffers;
+ ctx->needs_flush = true;
+
+ if (buffers & PIPE_CLEAR_COLOR)
+ fd_resource(fb->cbufs[0]->texture)->dirty = true;
+
+ if (buffers & (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL))
+ fd_resource(fb->zsbuf->texture)->dirty = true;
+
+ DBG("depth=%f, stencil=%u", depth, stencil);
+
+ if ((buffers & PIPE_CLEAR_COLOR) && fb->nr_cbufs)
+ colr = pack_rgba(fb->cbufs[0]->format, color->f);
+
+ /* emit generic state now: */
+ fd_state_emit(pctx, ctx->dirty &
+ (FD_DIRTY_BLEND | FD_DIRTY_VIEWPORT |
+ FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR));
+
+ fd_emit_vertex_bufs(ring, 0x9c, (struct fd_vertex_buf[]) {
+ { .prsc = ctx->solid_vertexbuf, .size = 48 },
+ }, 1);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_VGT_INDX_OFFSET));
+ OUT_RING(ring, 0);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_VGT_VERTEX_REUSE_BLOCK_CNTL));
+ OUT_RING(ring, 0x0000028f);
+
+ fd_program_emit(ring, &ctx->solid_prog);
+
+ OUT_PKT0(ring, REG_TC_CNTL_STATUS, 1);
+ OUT_RING(ring, TC_CNTL_STATUS_L2_INVALIDATE);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_CLEAR_COLOR));
+ OUT_RING(ring, colr);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_A220_RB_LRZ_VSC_CONTROL));
+ OUT_RING(ring, 0x00000084);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_RB_COPY_CONTROL));
+ reg = 0;
+ if (buffers & PIPE_CLEAR_DEPTH) {
+ reg |= RB_COPY_CONTROL_CLEAR_MASK(0xf) |
+ RB_COPY_CONTROL_DEPTH_CLEAR_ENABLE;
+ }
+ OUT_RING(ring, reg);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_RB_DEPTH_CLEAR));
+ reg = 0;
+ if (fb->zsbuf) {
+ switch (fd_pipe2depth(fb->zsbuf->format)) {
+ case DEPTHX_24_8:
+ reg = (((uint32_t)(0xffffff * depth)) << 8) |
+ (stencil & 0xff);
+ break;
+ case DEPTHX_16:
+ reg = (uint32_t)(0xffffffff * depth);
+ break;
+ }
+ }
+ OUT_RING(ring, reg);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_RB_DEPTHCONTROL));
+ reg = 0;
+ if (buffers & PIPE_CLEAR_DEPTH) {
+ reg |= RB_DEPTHCONTROL_ZFUNC(GL_ALWAYS) |
+ RB_DEPTHCONTROL_Z_ENABLE |
+ RB_DEPTHCONTROL_Z_WRITE_ENABLE |
+ RB_DEPTHCONTROL_EARLY_Z_ENABLE;
+ }
+ if (buffers & PIPE_CLEAR_STENCIL) {
+ reg |= RB_DEPTHCONTROL_STENCILFUNC(GL_ALWAYS) |
+ RB_DEPTHCONTROL_STENCIL_ENABLE |
+ RB_DEPTHCONTROL_STENCILZPASS(STENCIL_REPLACE);
+ }
+ OUT_RING(ring, reg);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 3);
+ OUT_RING(ring, CP_REG(REG_PA_CL_CLIP_CNTL));
+ OUT_RING(ring, 0x00000000); /* PA_CL_CLIP_CNTL */
+ OUT_RING(ring, PA_SU_SC_MODE_CNTL_PROVOKING_VTX_LAST | /* PA_SU_SC_MODE_CNTL */
+ PA_SU_SC_MODE_CNTL_POLYMODE_FRONT_PTYPE(DRAW_TRIANGLES) |
+ PA_SU_SC_MODE_CNTL_POLYMODE_BACK_PTYPE(DRAW_TRIANGLES));
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_PA_SC_AA_MASK));
+ OUT_RING(ring, 0x0000ffff);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 3);
+ OUT_RING(ring, CP_REG(REG_PA_SC_WINDOW_SCISSOR_TL));
+ OUT_RING(ring, xy2d(0,0)); /* PA_SC_WINDOW_SCISSOR_TL */
+ OUT_RING(ring, xy2d(fb->width, /* PA_SC_WINDOW_SCISSOR_BR */
+ fb->height));
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_RB_COLOR_INFO));
+ OUT_RING(ring, RB_COLOR_INFO_COLOR_SWAP(1) |
+ RB_COLOR_INFO_COLOR_FORMAT(fd_pipe2color(fb->cbufs[0]->format)));
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_RB_COLOR_MASK));
+ if (buffers & PIPE_CLEAR_COLOR) {
+ OUT_RING(ring, RB_COLOR_MASK_WRITE_RED |
+ RB_COLOR_MASK_WRITE_GREEN |
+ RB_COLOR_MASK_WRITE_BLUE |
+ RB_COLOR_MASK_WRITE_ALPHA);
+ } else {
+ OUT_RING(ring, 0x0);
+ }
+
+ OUT_PKT3(ring, CP_DRAW_INDX, 3);
+ OUT_RING(ring, 0x00000000);
+ OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_AUTO_INDEX,
+ INDEX_SIZE_IGN, IGNORE_VISIBILITY));
+ OUT_RING(ring, 3); /* NumIndices */
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_A220_RB_LRZ_VSC_CONTROL));
+ OUT_RING(ring, 0x00000000);
+
+ OUT_PKT3(ring, CP_SET_CONSTANT, 2);
+ OUT_RING(ring, CP_REG(REG_RB_COPY_CONTROL));
+ OUT_RING(ring, 0x00000000);
+
+ ctx->dirty |= FD_DIRTY_ZSA |
+ FD_DIRTY_RASTERIZER |
+ FD_DIRTY_SAMPLE_MASK |
+ FD_DIRTY_PROG |
+ FD_DIRTY_CONSTBUF |
+ FD_DIRTY_BLEND;
+}
+
+static void
+fd_clear_render_target(struct pipe_context *pctx, struct pipe_surface *ps,
+ const union pipe_color_union *color,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ DBG("TODO: x=%u, y=%u, w=%u, h=%u", x, y, w, h);
+}
+
+static void
+fd_clear_depth_stencil(struct pipe_context *pctx, struct pipe_surface *ps,
+ unsigned buffers, double depth, unsigned stencil,
+ unsigned x, unsigned y, unsigned w, unsigned h)
+{
+ DBG("TODO: buffers=%u, depth=%f, stencil=%u, x=%u, y=%u, w=%u, h=%u",
+ buffers, depth, stencil, x, y, w, h);
+}
+
+void
+fd_clear_init(struct pipe_context *pctx)
+{
+ pctx->clear = fd_clear;
+ pctx->clear_render_target = fd_clear_render_target;
+ pctx->clear_depth_stencil = fd_clear_depth_stencil;
+}