diff options
author | Kristian H. Kristensen <[email protected]> | 2019-09-19 13:40:31 -0700 |
---|---|---|
committer | Rob Clark <[email protected]> | 2019-09-25 21:39:08 +0000 |
commit | 2dc4d6c6921ce21ff379696f151fb18434800fee (patch) | |
tree | 74f5b533826fcce8187ebbd1cd0606d88e73fae4 /src/gallium/drivers/freedreno/freedreno_blitter.c | |
parent | c99ecf7f9693e6dfb70a08d1d8e5d71eee23d25e (diff) |
freedreno: Rename vp and fp to vs and fs in fd_program_stateobj
We're using vs and fs now, and adding hs, ds and gs soon. It's
confusing enough that we have both DS/TCS and HS/TES. At least for VS
and FS there doesn't have to be multiple names.
Signed-off-by: Kristian H. Kristensen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/freedreno_blitter.c')
-rw-r--r-- | src/gallium/drivers/freedreno/freedreno_blitter.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/gallium/drivers/freedreno/freedreno_blitter.c b/src/gallium/drivers/freedreno/freedreno_blitter.c index 86bfda42310..a684bc41ba5 100644 --- a/src/gallium/drivers/freedreno/freedreno_blitter.c +++ b/src/gallium/drivers/freedreno/freedreno_blitter.c @@ -86,13 +86,13 @@ fd_blitter_pipe_begin(struct fd_context *ctx, bool render_cond, bool discard, ctx->constbuf[PIPE_SHADER_FRAGMENT].cb); util_blitter_save_vertex_buffer_slot(ctx->blitter, ctx->vtx.vertexbuf.vb); util_blitter_save_vertex_elements(ctx->blitter, ctx->vtx.vtx); - util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vp); + util_blitter_save_vertex_shader(ctx->blitter, ctx->prog.vs); util_blitter_save_so_targets(ctx->blitter, ctx->streamout.num_targets, ctx->streamout.targets); util_blitter_save_rasterizer(ctx->blitter, ctx->rasterizer); util_blitter_save_viewport(ctx->blitter, &ctx->viewport); util_blitter_save_scissor(ctx->blitter, &ctx->scissor); - util_blitter_save_fragment_shader(ctx->blitter, ctx->prog.fp); + util_blitter_save_fragment_shader(ctx->blitter, ctx->prog.fs); util_blitter_save_blend(ctx->blitter, ctx->blend); util_blitter_save_depth_stencil_alpha(ctx->blitter, ctx->zsa); util_blitter_save_stencil_ref(ctx->blitter, &ctx->stencil_ref); @@ -216,8 +216,8 @@ fd_blitter_clear(struct pipe_context *pctx, unsigned buffers, pctx->set_vertex_buffers(pctx, blitter->vb_slot, 1, &ctx->solid_vbuf_state.vertexbuf.vb[0]); pctx->set_stream_output_targets(pctx, 0, NULL, NULL); - pctx->bind_vs_state(pctx, ctx->solid_prog.vp); - pctx->bind_fs_state(pctx, ctx->solid_prog.fp); + pctx->bind_vs_state(pctx, ctx->solid_prog.vs); + pctx->bind_fs_state(pctx, ctx->solid_prog.fs); struct pipe_draw_info info = { .mode = PIPE_PRIM_MAX, /* maps to DI_PT_RECTLIST */ |