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authorRob Clark <[email protected]>2018-10-04 15:06:12 -0400
committerRob Clark <[email protected]>2018-10-08 19:05:14 -0400
commit82c3b6fe49b829c4d07734df00ea9fcf2a74bc1a (patch)
tree94cd1b89af07c52d82db7bc626ad74faf7aeee9b /src/gallium/drivers/freedreno/a6xx/fd6_blend.h
parenta877451a415f7450d3b09f3ff5dbbd0b7c30a62e (diff)
freedreno/a6xx: add LRZ support
As with a5xx, hidden behind FD_MESA_DEBUG=lrz due to being paranoid about z-fighting issues with some games (in particular, this was observed with 0ad on a5xx.. but I think the proper solution to enable this by default is to figure out how to do driver specific driconf options). Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a6xx/fd6_blend.h')
-rw-r--r--src/gallium/drivers/freedreno/a6xx/fd6_blend.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/a6xx/fd6_blend.h b/src/gallium/drivers/freedreno/a6xx/fd6_blend.h
index 45ad4ea071f..d59b6628c5b 100644
--- a/src/gallium/drivers/freedreno/a6xx/fd6_blend.h
+++ b/src/gallium/drivers/freedreno/a6xx/fd6_blend.h
@@ -48,7 +48,6 @@ struct fd6_blend_stateobj {
} rb_mrt[A6XX_MAX_RENDER_TARGETS];
uint32_t rb_blend_cntl;
uint32_t sp_blend_cntl;
- bool lrz_write;
};
static inline struct fd6_blend_stateobj *