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author | Erik Faye-Lund <[email protected]> | 2018-09-20 09:21:38 +0100 |
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committer | Erik Faye-Lund <[email protected]> | 2018-09-27 10:33:44 +0200 |
commit | c3486cd8c9092cbe33dfc77b906e2475b1e32c8d (patch) | |
tree | 7c4d118167f3b669282b727655f584b49a08155c /src/gallium/drivers/freedreno/a6xx/a6xx.xml.h | |
parent | dd333c66bdcb11c0d7c522642761490aced2b7ab (diff) |
st/mesa: do not call update_framebuffer_size with NULL pointer
In st_renderbuffer_alloc_storage, we avoid allocating storage for
zero-sized buffers, leading to this pointer being NULL. We already
take care to avoid dereferencing these pointers for color-buffers,
but not for depth/stencil-buffers.
So let's thread a bit more carefully here.
This avoids a crash while running Piglit's glx/glx-visuals-stencil
test, both on virgl and r600g.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Guillaume Charifi <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a6xx/a6xx.xml.h')
0 files changed, 0 insertions, 0 deletions