diff options
author | Rob Clark <[email protected]> | 2015-06-08 14:23:49 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2015-06-21 08:00:58 -0400 |
commit | 0f008082b184072159e5aedc7fc103efba8740ed (patch) | |
tree | 1c866694c87af6b7d38e67d3fd03480eeb6bca8e /src/gallium/drivers/freedreno/a4xx | |
parent | 457f7c2a2a93b45396ac66e0d4b3896d2db8fdf3 (diff) |
freedreno: remove int sampler shader variants
We get this information from NIR (which gets it from sview decl in tgsi
when translating from tgsi), so no need to maintain shader variants for
this.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a4xx')
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_context.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_draw.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_texture.c | 34 |
3 files changed, 3 insertions, 42 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_context.h b/src/gallium/drivers/freedreno/a4xx/fd4_context.h index 384602a2e4f..53e1bf6a2e6 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_context.h +++ b/src/gallium/drivers/freedreno/a4xx/fd4_context.h @@ -83,9 +83,6 @@ struct fd4_context { */ uint16_t fsaturate_s, fsaturate_t, fsaturate_r; - /* bitmask of integer texture samplers */ - uint16_t vinteger_s, finteger_s; - /* some state changes require a different shader variant. Keep * track of this so we know when we need to re-emit shader state * due to variant change. See fixup_shader_state() diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c index ae407f753fe..de5a306af60 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c +++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c @@ -82,8 +82,7 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key) if (last_key->has_per_samp || key->has_per_samp) { if ((last_key->vsaturate_s != key->vsaturate_s) || (last_key->vsaturate_t != key->vsaturate_t) || - (last_key->vsaturate_r != key->vsaturate_r) || - (last_key->vinteger_s != key->vinteger_s)) + (last_key->vsaturate_r != key->vsaturate_r)) ctx->prog.dirty |= FD_SHADER_DIRTY_VP; if ((last_key->fsaturate_s != key->fsaturate_s) || @@ -122,16 +121,13 @@ fd4_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info) // TODO set .half_precision based on render target format, // ie. float16 and smaller use half, float32 use full.. .half_precision = !!(fd_mesa_debug & FD_DBG_FRAGHALF), - .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate || - fd4_ctx->vinteger_s || fd4_ctx->finteger_s), + .has_per_samp = (fd4_ctx->fsaturate || fd4_ctx->vsaturate), .vsaturate_s = fd4_ctx->vsaturate_s, .vsaturate_t = fd4_ctx->vsaturate_t, .vsaturate_r = fd4_ctx->vsaturate_r, .fsaturate_s = fd4_ctx->fsaturate_s, .fsaturate_t = fd4_ctx->fsaturate_t, .fsaturate_r = fd4_ctx->fsaturate_r, - .vinteger_s = fd4_ctx->vinteger_s, - .finteger_s = fd4_ctx->finteger_s, }, .format = fd4_emit_format(pfb->cbufs[0]), .pformat = pipe_surface_format(pfb->cbufs[0]), diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_texture.c b/src/gallium/drivers/freedreno/a4xx/fd4_texture.c index ff1ff8f0d34..6ba25d0816d 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_texture.c +++ b/src/gallium/drivers/freedreno/a4xx/fd4_texture.c @@ -205,43 +205,11 @@ fd4_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc, return &so->base; } -static void -fd4_set_sampler_views(struct pipe_context *pctx, unsigned shader, - unsigned start, unsigned nr, struct pipe_sampler_view **views) -{ - struct fd_context *ctx = fd_context(pctx); - struct fd4_context *fd4_ctx = fd4_context(ctx); - struct fd_texture_stateobj *tex; - uint16_t integer_s = 0, *ptr; - int i; - - fd_set_sampler_views(pctx, shader, start, nr, views); - - switch (shader) { - case PIPE_SHADER_FRAGMENT: - tex = &ctx->fragtex; - ptr = &fd4_ctx->finteger_s; - break; - case PIPE_SHADER_VERTEX: - tex = &ctx->verttex; - ptr = &fd4_ctx->vinteger_s; - break; - default: - return; - } - - for (i = 0; i < tex->num_textures; i++) - if (util_format_is_pure_integer(tex->textures[i]->format)) - integer_s |= 1 << i; - - *ptr = integer_s; -} - void fd4_texture_init(struct pipe_context *pctx) { pctx->create_sampler_state = fd4_sampler_state_create; pctx->bind_sampler_states = fd_sampler_states_bind; pctx->create_sampler_view = fd4_sampler_view_create; - pctx->set_sampler_views = fd4_set_sampler_views; + pctx->set_sampler_views = fd_set_sampler_views; } |