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authorRob Clark <robdclark@gmail.com>2018-11-09 10:47:14 -0500
committerRob Clark <robdclark@gmail.com>2018-11-27 15:44:02 -0500
commitc635703c500928c069023cf1b7371f1ac3124651 (patch)
tree30c262e3733e25521ae1472344dc9c3b534c4aa0 /src/gallium/drivers/freedreno/a4xx
parent388aac32ed45cd3905e63a63e3959130af37da21 (diff)
freedreno: shader_t -> gl_shader_stage
Just massive search/replace for the most part. Step towards removing ir3 dependency on disasm.h which is shared by a2xx. One step closer to being able to move ir3 out of gallium. Signed-off-by: Rob Clark <robdclark@gmail.com>
Diffstat (limited to 'src/gallium/drivers/freedreno/a4xx')
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_emit.c4
-rw-r--r--src/gallium/drivers/freedreno/a4xx/fd4_program.c6
2 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
index 49ce6353526..1c3767e2aca 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
@@ -48,7 +48,7 @@
* sizedwords: size of const value buffer
*/
static void
-fd4_emit_const(struct fd_ringbuffer *ring, enum shader_t type,
+fd4_emit_const(struct fd_ringbuffer *ring, gl_shader_stage type,
uint32_t regid, uint32_t offset, uint32_t sizedwords,
const uint32_t *dwords, struct pipe_resource *prsc)
{
@@ -86,7 +86,7 @@ fd4_emit_const(struct fd_ringbuffer *ring, enum shader_t type,
}
static void
-fd4_emit_const_bo(struct fd_ringbuffer *ring, enum shader_t type, boolean write,
+fd4_emit_const_bo(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write,
uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets)
{
uint32_t anum = align(num, 4);
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_program.c b/src/gallium/drivers/freedreno/a4xx/fd4_program.c
index dac96de10ed..07e715e4f0a 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_program.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_program.c
@@ -39,7 +39,7 @@
static struct ir3_shader *
create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state *cso,
- enum shader_t type)
+ gl_shader_stage type)
{
struct fd_context *ctx = fd_context(pctx);
struct ir3_compiler *compiler = ctx->screen->compiler;
@@ -50,7 +50,7 @@ static void *
fd4_fp_state_create(struct pipe_context *pctx,
const struct pipe_shader_state *cso)
{
- return create_shader_stateobj(pctx, cso, SHADER_FRAGMENT);
+ return create_shader_stateobj(pctx, cso, MESA_SHADER_FRAGMENT);
}
static void
@@ -64,7 +64,7 @@ static void *
fd4_vp_state_create(struct pipe_context *pctx,
const struct pipe_shader_state *cso)
{
- return create_shader_stateobj(pctx, cso, SHADER_VERTEX);
+ return create_shader_stateobj(pctx, cso, MESA_SHADER_VERTEX);
}
static void