diff options
author | Rob Clark <[email protected]> | 2016-05-03 16:54:21 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2016-05-04 11:25:55 -0400 |
commit | 291ac872a445f3edebd668b27e910a79e1de5a00 (patch) | |
tree | c4cefb296120ee62f1a9e61a29f1048c59818443 /src/gallium/drivers/freedreno/a4xx | |
parent | a48cccacf3c7d655bbca42b51193100b43eeff6e (diff) |
freedreno: move shader-stage dirty bits to global dirty flag
This was always a bit overly complicated, and had some issues (like
ctx->prog.dirty not getting reset at the end of the batch). It also
required some special hacks to avoid resetting dirty state on binning
pass. So just move it all into ctx->dirty (leaving some free bits
for future shader stages), and make FD_DIRTY_PROG just be the union
of all FD_SHADER_DIRTY_*.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a4xx')
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_draw.c | 16 | ||||
-rw-r--r-- | src/gallium/drivers/freedreno/a4xx/fd4_emit.c | 5 |
2 files changed, 7 insertions, 14 deletions
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c index d49c529aab4..af02d31fb91 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_draw.c +++ b/src/gallium/drivers/freedreno/a4xx/fd4_draw.c @@ -88,36 +88,34 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key) struct ir3_shader_key *last_key = &fd4_ctx->last_key; if (!ir3_shader_key_equal(last_key, key)) { - ctx->dirty |= FD_DIRTY_PROG; - if (last_key->has_per_samp || key->has_per_samp) { if ((last_key->vsaturate_s != key->vsaturate_s) || (last_key->vsaturate_t != key->vsaturate_t) || (last_key->vsaturate_r != key->vsaturate_r) || (last_key->vastc_srgb != key->vastc_srgb)) - ctx->prog.dirty |= FD_SHADER_DIRTY_VP; + ctx->dirty |= FD_SHADER_DIRTY_VP; if ((last_key->fsaturate_s != key->fsaturate_s) || (last_key->fsaturate_t != key->fsaturate_t) || (last_key->fsaturate_r != key->fsaturate_r) || (last_key->fastc_srgb != key->fastc_srgb)) - ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + ctx->dirty |= FD_SHADER_DIRTY_FP; } if (last_key->vclamp_color != key->vclamp_color) - ctx->prog.dirty |= FD_SHADER_DIRTY_VP; + ctx->dirty |= FD_SHADER_DIRTY_VP; if (last_key->fclamp_color != key->fclamp_color) - ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + ctx->dirty |= FD_SHADER_DIRTY_FP; if (last_key->color_two_side != key->color_two_side) - ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + ctx->dirty |= FD_SHADER_DIRTY_FP; if (last_key->half_precision != key->half_precision) - ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + ctx->dirty |= FD_SHADER_DIRTY_FP; if (last_key->rasterflat != key->rasterflat) - ctx->prog.dirty |= FD_SHADER_DIRTY_FP; + ctx->dirty |= FD_SHADER_DIRTY_FP; fd4_ctx->last_key = *key; } diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c index 459494c0903..00e985d27e5 100644 --- a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c +++ b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c @@ -649,11 +649,6 @@ fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, ir3_emit_consts(vp, ring, ctx, emit->info, dirty); if (!emit->key.binning_pass) ir3_emit_consts(fp, ring, ctx, emit->info, dirty); - /* mark clean after emitting consts.. a bit ugly, but since binning - * pass is emitted first, we want to do this only for main draw: - */ - if (!emit->key.binning_pass) - ctx->prog.dirty = 0; } if ((dirty & FD_DIRTY_BLEND)) { |