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author | Ian Romanick <[email protected]> | 2014-12-01 14:07:30 -0800 |
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committer | Ian Romanick <[email protected]> | 2014-12-03 11:33:49 -0800 |
commit | a909b995d95892798a189818454905fdefd4bc9b (patch) | |
tree | 1eadf377ee72309871a9a7f75a08b77807ded20f /src/gallium/drivers/freedreno/a4xx/fd4_blend.h | |
parent | 5eca78a00a5de442aaf541a1095d5cfa6b4f45de (diff) |
linker: Assign varying locations geometry shader inputs for SSO
Previously only geometry shader outputs would be assigned locations if
the geometry shader was the only stage in the linked program.
Signed-off-by: Ian Romanick <[email protected]>
Cc: [email protected]
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82585
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a4xx/fd4_blend.h')
0 files changed, 0 insertions, 0 deletions