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authorRob Clark <[email protected]>2017-04-15 10:04:55 -0400
committerRob Clark <[email protected]>2017-04-18 16:32:00 -0400
commit4299849ec7a873edf46a3a366749282fdec020fe (patch)
treed1fdc58b6fc65ad2c9fdbe096a4c3acd4eea3a6b /src/gallium/drivers/freedreno/a3xx
parentd7fa7f5e7eafed8bb88f7e0b9ba4261a76ad9c95 (diff)
freedreno: refactor dirty state handling
In particular, move per-shader-stage info out to a seperate array of enum's indexed by shader stage. This will make it easier to add more shader stages as well as new per-stage state (like SSBOs). Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a3xx')
-rw-r--r--src/gallium/drivers/freedreno/a3xx/fd3_draw.c6
-rw-r--r--src/gallium/drivers/freedreno/a3xx/fd3_emit.c8
-rw-r--r--src/gallium/drivers/freedreno/a3xx/fd3_emit.h2
3 files changed, 9 insertions, 7 deletions
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
index c36e5071660..b3e42f37a2a 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
@@ -101,11 +101,13 @@ fixup_shader_state(struct fd_context *ctx, struct ir3_shader_key *key)
if (!ir3_shader_key_equal(last_key, key)) {
if (ir3_shader_key_changes_fs(last_key, key)) {
- ctx->dirty |= FD_SHADER_DIRTY_FP;
+ ctx->dirty_shader[PIPE_SHADER_FRAGMENT] |= FD_DIRTY_SHADER_PROG;
+ ctx->dirty |= FD_DIRTY_PROG;
}
if (ir3_shader_key_changes_vs(last_key, key)) {
- ctx->dirty |= FD_SHADER_DIRTY_VP;
+ ctx->dirty_shader[PIPE_SHADER_VERTEX] |= FD_DIRTY_SHADER_PROG;
+ ctx->dirty |= FD_DIRTY_PROG;
}
fd3_ctx->last_key = *key;
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_emit.c b/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
index 04e3300efde..ca97a08d544 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
@@ -490,7 +490,7 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
{
const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
const struct ir3_shader_variant *fp = fd3_emit_get_fp(emit);
- const uint32_t dirty = emit->dirty;
+ const enum fd_dirty_3d_state dirty = emit->dirty;
emit_marker(ring, 5);
@@ -783,13 +783,13 @@ fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
}
- if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX))
+ if (dirty & FD_DIRTY_TEX)
fd_wfi(ctx->batch, ring);
- if (dirty & FD_DIRTY_VERTTEX)
+ if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)
emit_textures(ctx, ring, SB_VERT_TEX, &ctx->tex[PIPE_SHADER_VERTEX]);
- if (dirty & FD_DIRTY_FRAGTEX)
+ if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)
emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT]);
}
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_emit.h b/src/gallium/drivers/freedreno/a3xx/fd3_emit.h
index 6e7dee25daa..5e574da199d 100644
--- a/src/gallium/drivers/freedreno/a3xx/fd3_emit.h
+++ b/src/gallium/drivers/freedreno/a3xx/fd3_emit.h
@@ -48,7 +48,7 @@ struct fd3_emit {
const struct fd_program_stateobj *prog;
const struct pipe_draw_info *info;
struct ir3_shader_key key;
- uint32_t dirty;
+ enum fd_dirty_3d_state dirty;
uint32_t sprite_coord_enable;
bool sprite_coord_mode;