diff options
author | Rob Clark <[email protected]> | 2014-02-03 11:28:30 -0500 |
---|---|---|
committer | Rob Clark <[email protected]> | 2014-02-03 18:26:53 -0500 |
commit | 1b886078dbff593ceb23b05b3ce78a3bb3cbcb94 (patch) | |
tree | 2dc8aa5fdcbc8ec2b3ccac10402714bee8d28bc7 /src/gallium/drivers/freedreno/a3xx | |
parent | 554f1ac00c43f4503b923e1a129c0039468dcb82 (diff) |
freedreno: enabling binning and opt by default
Hw binning pass doesn't seem to have broken anything. And optimizing
compiler fixes a lot of shaders and doesn't seem to break anything. So
re-org slightly FD_MESA_DEBUG params and make both hw binning and
optimizer enabled by default.
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a3xx')
-rw-r--r-- | src/gallium/drivers/freedreno/a3xx/fd3_program.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/freedreno/a3xx/fd3_program.c b/src/gallium/drivers/freedreno/a3xx/fd3_program.c index 793e703b726..b4c089cce6a 100644 --- a/src/gallium/drivers/freedreno/a3xx/fd3_program.c +++ b/src/gallium/drivers/freedreno/a3xx/fd3_program.c @@ -107,7 +107,7 @@ create_shader(struct pipe_context *pctx, const struct pipe_shader_state *cso, so->half_precision = true; - if (fd_mesa_debug & FD_DBG_OPTIMIZE) { + if (!(fd_mesa_debug & FD_DBG_NOOPT)) { ret = fd3_compile_shader(so, tokens); if (ret) { debug_error("new compiler failed, trying fallback!"); |