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authorRob Clark <[email protected]>2013-05-26 17:13:27 -0400
committerRob Clark <[email protected]>2013-06-08 13:15:51 -0400
commit18c317b21ddc2ec4538544f9dd69dc568dcf821f (patch)
tree224e3c0464dcedabbf5784e5c3def952473fd8f8 /src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c
parent213c207b3ac40ae769afe01b8578f566b5e7840d (diff)
freedreno: prepare for a3xx
Split the parts that are specific to adreno a2xx series GPUs from the parts that will be in common with a3xx, so that a3xx support can be added more cleanly. Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c')
-rw-r--r--src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c632
1 files changed, 632 insertions, 0 deletions
diff --git a/src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c b/src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c
new file mode 100644
index 00000000000..f00d5d4dcf5
--- /dev/null
+++ b/src/gallium/drivers/freedreno/a2xx/disasm-a2xx.c
@@ -0,0 +1,632 @@
+/*
+ * Copyright (c) 2012 Rob Clark <[email protected]>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <unistd.h>
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <string.h>
+
+#include "disasm.h"
+#include "instr-a2xx.h"
+
+static const char *levels[] = {
+ "\t",
+ "\t\t",
+ "\t\t\t",
+ "\t\t\t\t",
+ "\t\t\t\t\t",
+ "\t\t\t\t\t\t",
+ "\t\t\t\t\t\t\t",
+ "\t\t\t\t\t\t\t\t",
+ "\t\t\t\t\t\t\t\t\t",
+ "x",
+ "x",
+ "x",
+ "x",
+ "x",
+ "x",
+};
+
+static enum debug_t debug;
+
+/*
+ * ALU instructions:
+ */
+
+static const char chan_names[] = {
+ 'x', 'y', 'z', 'w',
+ /* these only apply to FETCH dst's: */
+ '0', '1', '?', '_',
+};
+
+static void print_srcreg(uint32_t num, uint32_t type,
+ uint32_t swiz, uint32_t negate, uint32_t abs)
+{
+ if (negate)
+ printf("-");
+ if (abs)
+ printf("|");
+ printf("%c%u", type ? 'R' : 'C', num);
+ if (swiz) {
+ int i;
+ printf(".");
+ for (i = 0; i < 4; i++) {
+ printf("%c", chan_names[(swiz + i) & 0x3]);
+ swiz >>= 2;
+ }
+ }
+ if (abs)
+ printf("|");
+}
+
+static void print_dstreg(uint32_t num, uint32_t mask, uint32_t dst_exp)
+{
+ printf("%s%u", dst_exp ? "export" : "R", num);
+ if (mask != 0xf) {
+ int i;
+ printf(".");
+ for (i = 0; i < 4; i++) {
+ printf("%c", (mask & 0x1) ? chan_names[i] : '_');
+ mask >>= 1;
+ }
+ }
+}
+
+static void print_export_comment(uint32_t num, enum shader_t type)
+{
+ const char *name = NULL;
+ switch (type) {
+ case SHADER_VERTEX:
+ switch (num) {
+ case 62: name = "gl_Position"; break;
+ case 63: name = "gl_PointSize"; break;
+ }
+ break;
+ case SHADER_FRAGMENT:
+ switch (num) {
+ case 0: name = "gl_FragColor"; break;
+ }
+ break;
+ }
+ /* if we had a symbol table here, we could look
+ * up the name of the varying..
+ */
+ if (name) {
+ printf("\t; %s", name);
+ }
+}
+
+struct {
+ uint32_t num_srcs;
+ const char *name;
+} vector_instructions[0x20] = {
+#define INSTR(opc, num_srcs) [opc] = { num_srcs, #opc }
+ INSTR(ADDv, 2),
+ INSTR(MULv, 2),
+ INSTR(MAXv, 2),
+ INSTR(MINv, 2),
+ INSTR(SETEv, 2),
+ INSTR(SETGTv, 2),
+ INSTR(SETGTEv, 2),
+ INSTR(SETNEv, 2),
+ INSTR(FRACv, 1),
+ INSTR(TRUNCv, 1),
+ INSTR(FLOORv, 1),
+ INSTR(MULADDv, 3),
+ INSTR(CNDEv, 3),
+ INSTR(CNDGTEv, 3),
+ INSTR(CNDGTv, 3),
+ INSTR(DOT4v, 2),
+ INSTR(DOT3v, 2),
+ INSTR(DOT2ADDv, 3), // ???
+ INSTR(CUBEv, 2),
+ INSTR(MAX4v, 1),
+ INSTR(PRED_SETE_PUSHv, 2),
+ INSTR(PRED_SETNE_PUSHv, 2),
+ INSTR(PRED_SETGT_PUSHv, 2),
+ INSTR(PRED_SETGTE_PUSHv, 2),
+ INSTR(KILLEv, 2),
+ INSTR(KILLGTv, 2),
+ INSTR(KILLGTEv, 2),
+ INSTR(KILLNEv, 2),
+ INSTR(DSTv, 2),
+ INSTR(MOVAv, 1),
+}, scalar_instructions[0x40] = {
+ INSTR(ADDs, 1),
+ INSTR(ADD_PREVs, 1),
+ INSTR(MULs, 1),
+ INSTR(MUL_PREVs, 1),
+ INSTR(MUL_PREV2s, 1),
+ INSTR(MAXs, 1),
+ INSTR(MINs, 1),
+ INSTR(SETEs, 1),
+ INSTR(SETGTs, 1),
+ INSTR(SETGTEs, 1),
+ INSTR(SETNEs, 1),
+ INSTR(FRACs, 1),
+ INSTR(TRUNCs, 1),
+ INSTR(FLOORs, 1),
+ INSTR(EXP_IEEE, 1),
+ INSTR(LOG_CLAMP, 1),
+ INSTR(LOG_IEEE, 1),
+ INSTR(RECIP_CLAMP, 1),
+ INSTR(RECIP_FF, 1),
+ INSTR(RECIP_IEEE, 1),
+ INSTR(RECIPSQ_CLAMP, 1),
+ INSTR(RECIPSQ_FF, 1),
+ INSTR(RECIPSQ_IEEE, 1),
+ INSTR(MOVAs, 1),
+ INSTR(MOVA_FLOORs, 1),
+ INSTR(SUBs, 1),
+ INSTR(SUB_PREVs, 1),
+ INSTR(PRED_SETEs, 1),
+ INSTR(PRED_SETNEs, 1),
+ INSTR(PRED_SETGTs, 1),
+ INSTR(PRED_SETGTEs, 1),
+ INSTR(PRED_SET_INVs, 1),
+ INSTR(PRED_SET_POPs, 1),
+ INSTR(PRED_SET_CLRs, 1),
+ INSTR(PRED_SET_RESTOREs, 1),
+ INSTR(KILLEs, 1),
+ INSTR(KILLGTs, 1),
+ INSTR(KILLGTEs, 1),
+ INSTR(KILLNEs, 1),
+ INSTR(KILLONEs, 1),
+ INSTR(SQRT_IEEE, 1),
+ INSTR(MUL_CONST_0, 1),
+ INSTR(MUL_CONST_1, 1),
+ INSTR(ADD_CONST_0, 1),
+ INSTR(ADD_CONST_1, 1),
+ INSTR(SUB_CONST_0, 1),
+ INSTR(SUB_CONST_1, 1),
+ INSTR(SIN, 1),
+ INSTR(COS, 1),
+ INSTR(RETAIN_PREV, 1),
+#undef INSTR
+};
+
+static int disasm_alu(uint32_t *dwords, uint32_t alu_off,
+ int level, int sync, enum shader_t type)
+{
+ instr_alu_t *alu = (instr_alu_t *)dwords;
+
+ printf("%s", levels[level]);
+ if (debug & PRINT_RAW) {
+ printf("%02x: %08x %08x %08x\t", alu_off,
+ dwords[0], dwords[1], dwords[2]);
+ }
+
+ printf(" %sALU:\t", sync ? "(S)" : " ");
+
+ printf("%s", vector_instructions[alu->vector_opc].name);
+
+ if (alu->pred_select & 0x2) {
+ /* seems to work similar to conditional execution in ARM instruction
+ * set, so let's use a similar syntax for now:
+ */
+ printf((alu->pred_select & 0x1) ? "EQ" : "NE");
+ }
+
+ printf("\t");
+
+ print_dstreg(alu->vector_dest, alu->vector_write_mask, alu->export_data);
+ printf(" = ");
+ if (vector_instructions[alu->vector_opc].num_srcs == 3) {
+ print_srcreg(alu->src3_reg, alu->src3_sel, alu->src3_swiz,
+ alu->src3_reg_negate, alu->src3_reg_abs);
+ printf(", ");
+ }
+ print_srcreg(alu->src1_reg, alu->src1_sel, alu->src1_swiz,
+ alu->src1_reg_negate, alu->src1_reg_abs);
+ if (vector_instructions[alu->vector_opc].num_srcs > 1) {
+ printf(", ");
+ print_srcreg(alu->src2_reg, alu->src2_sel, alu->src2_swiz,
+ alu->src2_reg_negate, alu->src2_reg_abs);
+ }
+
+ if (alu->vector_clamp)
+ printf(" CLAMP");
+
+ if (alu->export_data)
+ print_export_comment(alu->vector_dest, type);
+
+ printf("\n");
+
+ if (alu->scalar_write_mask || !alu->vector_write_mask) {
+ /* 2nd optional scalar op: */
+
+ printf("%s", levels[level]);
+ if (debug & PRINT_RAW)
+ printf(" \t");
+
+ if (scalar_instructions[alu->scalar_opc].name) {
+ printf("\t \t%s\t", scalar_instructions[alu->scalar_opc].name);
+ } else {
+ printf("\t \tOP(%u)\t", alu->scalar_opc);
+ }
+
+ print_dstreg(alu->scalar_dest, alu->scalar_write_mask, alu->export_data);
+ printf(" = ");
+ print_srcreg(alu->src3_reg, alu->src3_sel, alu->src3_swiz,
+ alu->src3_reg_negate, alu->src3_reg_abs);
+ // TODO ADD/MUL must have another src?!?
+ if (alu->scalar_clamp)
+ printf(" CLAMP");
+ if (alu->export_data)
+ print_export_comment(alu->scalar_dest, type);
+ printf("\n");
+ }
+
+ return 0;
+}
+
+
+/*
+ * FETCH instructions:
+ */
+
+struct {
+ const char *name;
+} fetch_types[0xff] = {
+#define TYPE(id) [id] = { #id }
+ TYPE(FMT_1_REVERSE),
+ TYPE(FMT_32_FLOAT),
+ TYPE(FMT_32_32_FLOAT),
+ TYPE(FMT_32_32_32_FLOAT),
+ TYPE(FMT_32_32_32_32_FLOAT),
+ TYPE(FMT_16),
+ TYPE(FMT_16_16),
+ TYPE(FMT_16_16_16_16),
+ TYPE(FMT_8),
+ TYPE(FMT_8_8),
+ TYPE(FMT_8_8_8_8),
+ TYPE(FMT_32),
+ TYPE(FMT_32_32),
+ TYPE(FMT_32_32_32_32),
+#undef TYPE
+};
+
+static void print_fetch_dst(uint32_t dst_reg, uint32_t dst_swiz)
+{
+ int i;
+ printf("\tR%u.", dst_reg);
+ for (i = 0; i < 4; i++) {
+ printf("%c", chan_names[dst_swiz & 0x7]);
+ dst_swiz >>= 3;
+ }
+}
+
+static void print_fetch_vtx(instr_fetch_t *fetch)
+{
+ instr_fetch_vtx_t *vtx = &fetch->vtx;
+
+ if (vtx->pred_select) {
+ /* seems to work similar to conditional execution in ARM instruction
+ * set, so let's use a similar syntax for now:
+ */
+ printf(vtx->pred_condition ? "EQ" : "NE");
+ }
+
+ print_fetch_dst(vtx->dst_reg, vtx->dst_swiz);
+ printf(" = R%u.", vtx->src_reg);
+ printf("%c", chan_names[vtx->src_swiz & 0x3]);
+ if (fetch_types[vtx->format].name) {
+ printf(" %s", fetch_types[vtx->format].name);
+ } else {
+ printf(" TYPE(0x%x)", vtx->format);
+ }
+ printf(" %s", vtx->format_comp_all ? "SIGNED" : "UNSIGNED");
+ if (!vtx->num_format_all)
+ printf(" NORMALIZED");
+ printf(" STRIDE(%u)", vtx->stride);
+ if (vtx->offset)
+ printf(" OFFSET(%u)", vtx->offset);
+ printf(" CONST(%u, %u)", vtx->const_index, vtx->const_index_sel);
+ if (0) {
+ // XXX
+ printf(" src_reg_am=%u", vtx->src_reg_am);
+ printf(" dst_reg_am=%u", vtx->dst_reg_am);
+ printf(" num_format_all=%u", vtx->num_format_all);
+ printf(" signed_rf_mode_all=%u", vtx->signed_rf_mode_all);
+ printf(" exp_adjust_all=%u", vtx->exp_adjust_all);
+ }
+}
+
+static void print_fetch_tex(instr_fetch_t *fetch)
+{
+ static const char *filter[] = {
+ [TEX_FILTER_POINT] = "POINT",
+ [TEX_FILTER_LINEAR] = "LINEAR",
+ [TEX_FILTER_BASEMAP] = "BASEMAP",
+ };
+ static const char *aniso_filter[] = {
+ [ANISO_FILTER_DISABLED] = "DISABLED",
+ [ANISO_FILTER_MAX_1_1] = "MAX_1_1",
+ [ANISO_FILTER_MAX_2_1] = "MAX_2_1",
+ [ANISO_FILTER_MAX_4_1] = "MAX_4_1",
+ [ANISO_FILTER_MAX_8_1] = "MAX_8_1",
+ [ANISO_FILTER_MAX_16_1] = "MAX_16_1",
+ };
+ static const char *arbitrary_filter[] = {
+ [ARBITRARY_FILTER_2X4_SYM] = "2x4_SYM",
+ [ARBITRARY_FILTER_2X4_ASYM] = "2x4_ASYM",
+ [ARBITRARY_FILTER_4X2_SYM] = "4x2_SYM",
+ [ARBITRARY_FILTER_4X2_ASYM] = "4x2_ASYM",
+ [ARBITRARY_FILTER_4X4_SYM] = "4x4_SYM",
+ [ARBITRARY_FILTER_4X4_ASYM] = "4x4_ASYM",
+ };
+ static const char *sample_loc[] = {
+ [SAMPLE_CENTROID] = "CENTROID",
+ [SAMPLE_CENTER] = "CENTER",
+ };
+ instr_fetch_tex_t *tex = &fetch->tex;
+ uint32_t src_swiz = tex->src_swiz;
+ int i;
+
+ if (tex->pred_select) {
+ /* seems to work similar to conditional execution in ARM instruction
+ * set, so let's use a similar syntax for now:
+ */
+ printf(tex->pred_condition ? "EQ" : "NE");
+ }
+
+ print_fetch_dst(tex->dst_reg, tex->dst_swiz);
+ printf(" = R%u.", tex->src_reg);
+ for (i = 0; i < 3; i++) {
+ printf("%c", chan_names[src_swiz & 0x3]);
+ src_swiz >>= 2;
+ }
+ printf(" CONST(%u)", tex->const_idx);
+ if (tex->fetch_valid_only)
+ printf(" VALID_ONLY");
+ if (tex->tx_coord_denorm)
+ printf(" DENORM");
+ if (tex->mag_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" MAG(%s)", filter[tex->mag_filter]);
+ if (tex->min_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" MIN(%s)", filter[tex->min_filter]);
+ if (tex->mip_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" MIP(%s)", filter[tex->mip_filter]);
+ if (tex->aniso_filter != ANISO_FILTER_USE_FETCH_CONST)
+ printf(" ANISO(%s)", aniso_filter[tex->aniso_filter]);
+ if (tex->arbitrary_filter != ARBITRARY_FILTER_USE_FETCH_CONST)
+ printf(" ARBITRARY(%s)", arbitrary_filter[tex->arbitrary_filter]);
+ if (tex->vol_mag_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" VOL_MAG(%s)", filter[tex->vol_mag_filter]);
+ if (tex->vol_min_filter != TEX_FILTER_USE_FETCH_CONST)
+ printf(" VOL_MIN(%s)", filter[tex->vol_min_filter]);
+ if (!tex->use_comp_lod) {
+ printf(" LOD(%u)", tex->use_comp_lod);
+ printf(" LOD_BIAS(%u)", tex->lod_bias);
+ }
+ if (tex->use_reg_gradients)
+ printf(" USE_REG_GRADIENTS");
+ printf(" LOCATION(%s)", sample_loc[tex->sample_location]);
+ if (tex->offset_x || tex->offset_y || tex->offset_z)
+ printf(" OFFSET(%u,%u,%u)", tex->offset_x, tex->offset_y, tex->offset_z);
+}
+
+struct {
+ const char *name;
+ void (*fxn)(instr_fetch_t *cf);
+} fetch_instructions[] = {
+#define INSTR(opc, name, fxn) [opc] = { name, fxn }
+ INSTR(VTX_FETCH, "VERTEX", print_fetch_vtx),
+ INSTR(TEX_FETCH, "SAMPLE", print_fetch_tex),
+ INSTR(TEX_GET_BORDER_COLOR_FRAC, "?", print_fetch_tex),
+ INSTR(TEX_GET_COMP_TEX_LOD, "?", print_fetch_tex),
+ INSTR(TEX_GET_GRADIENTS, "?", print_fetch_tex),
+ INSTR(TEX_GET_WEIGHTS, "?", print_fetch_tex),
+ INSTR(TEX_SET_TEX_LOD, "SET_TEX_LOD", print_fetch_tex),
+ INSTR(TEX_SET_GRADIENTS_H, "?", print_fetch_tex),
+ INSTR(TEX_SET_GRADIENTS_V, "?", print_fetch_tex),
+ INSTR(TEX_RESERVED_4, "?", print_fetch_tex),
+#undef INSTR
+};
+
+static int disasm_fetch(uint32_t *dwords, uint32_t alu_off, int level, int sync)
+{
+ instr_fetch_t *fetch = (instr_fetch_t *)dwords;
+
+ printf("%s", levels[level]);
+ if (debug & PRINT_RAW) {
+ printf("%02x: %08x %08x %08x\t", alu_off,
+ dwords[0], dwords[1], dwords[2]);
+ }
+
+ printf(" %sFETCH:\t", sync ? "(S)" : " ");
+ printf("%s", fetch_instructions[fetch->opc].name);
+ fetch_instructions[fetch->opc].fxn(fetch);
+ printf("\n");
+
+ return 0;
+}
+
+/*
+ * CF instructions:
+ */
+
+static int cf_exec(instr_cf_t *cf)
+{
+ return (cf->opc == EXEC) ||
+ (cf->opc == EXEC_END) ||
+ (cf->opc == COND_EXEC) ||
+ (cf->opc == COND_EXEC_END) ||
+ (cf->opc == COND_PRED_EXEC) ||
+ (cf->opc == COND_PRED_EXEC_END) ||
+ (cf->opc == COND_EXEC_PRED_CLEAN) ||
+ (cf->opc == COND_EXEC_PRED_CLEAN_END);
+}
+
+static int cf_cond_exec(instr_cf_t *cf)
+{
+ return (cf->opc == COND_EXEC) ||
+ (cf->opc == COND_EXEC_END) ||
+ (cf->opc == COND_PRED_EXEC) ||
+ (cf->opc == COND_PRED_EXEC_END) ||
+ (cf->opc == COND_EXEC_PRED_CLEAN) ||
+ (cf->opc == COND_EXEC_PRED_CLEAN_END);
+}
+
+static void print_cf_nop(instr_cf_t *cf)
+{
+}
+
+static void print_cf_exec(instr_cf_t *cf)
+{
+ printf(" ADDR(0x%x) CNT(0x%x)", cf->exec.address, cf->exec.count);
+ if (cf->exec.yeild)
+ printf(" YIELD");
+ if (cf->exec.vc)
+ printf(" VC(0x%x)", cf->exec.vc);
+ if (cf->exec.bool_addr)
+ printf(" BOOL_ADDR(0x%x)", cf->exec.bool_addr);
+ if (cf->exec.address_mode == ABSOLUTE_ADDR)
+ printf(" ABSOLUTE_ADDR");
+ if (cf_cond_exec(cf))
+ printf(" COND(%d)", cf->exec.condition);
+}
+
+static void print_cf_loop(instr_cf_t *cf)
+{
+ printf(" ADDR(0x%x) LOOP_ID(%d)", cf->loop.address, cf->loop.loop_id);
+ if (cf->loop.address_mode == ABSOLUTE_ADDR)
+ printf(" ABSOLUTE_ADDR");
+}
+
+static void print_cf_jmp_call(instr_cf_t *cf)
+{
+ printf(" ADDR(0x%x) DIR(%d)", cf->jmp_call.address, cf->jmp_call.direction);
+ if (cf->jmp_call.force_call)
+ printf(" FORCE_CALL");
+ if (cf->jmp_call.predicated_jmp)
+ printf(" COND(%d)", cf->jmp_call.condition);
+ if (cf->jmp_call.bool_addr)
+ printf(" BOOL_ADDR(0x%x)", cf->jmp_call.bool_addr);
+ if (cf->jmp_call.address_mode == ABSOLUTE_ADDR)
+ printf(" ABSOLUTE_ADDR");
+}
+
+static void print_cf_alloc(instr_cf_t *cf)
+{
+ static const char *bufname[] = {
+ [SQ_NO_ALLOC] = "NO ALLOC",
+ [SQ_POSITION] = "POSITION",
+ [SQ_PARAMETER_PIXEL] = "PARAM/PIXEL",
+ [SQ_MEMORY] = "MEMORY",
+ };
+ printf(" %s SIZE(0x%x)", bufname[cf->alloc.buffer_select], cf->alloc.size);
+ if (cf->alloc.no_serial)
+ printf(" NO_SERIAL");
+ if (cf->alloc.alloc_mode) // ???
+ printf(" ALLOC_MODE");
+}
+
+struct {
+ const char *name;
+ void (*fxn)(instr_cf_t *cf);
+} cf_instructions[] = {
+#define INSTR(opc, fxn) [opc] = { #opc, fxn }
+ INSTR(NOP, print_cf_nop),
+ INSTR(EXEC, print_cf_exec),
+ INSTR(EXEC_END, print_cf_exec),
+ INSTR(COND_EXEC, print_cf_exec),
+ INSTR(COND_EXEC_END, print_cf_exec),
+ INSTR(COND_PRED_EXEC, print_cf_exec),
+ INSTR(COND_PRED_EXEC_END, print_cf_exec),
+ INSTR(LOOP_START, print_cf_loop),
+ INSTR(LOOP_END, print_cf_loop),
+ INSTR(COND_CALL, print_cf_jmp_call),
+ INSTR(RETURN, print_cf_jmp_call),
+ INSTR(COND_JMP, print_cf_jmp_call),
+ INSTR(ALLOC, print_cf_alloc),
+ INSTR(COND_EXEC_PRED_CLEAN, print_cf_exec),
+ INSTR(COND_EXEC_PRED_CLEAN_END, print_cf_exec),
+ INSTR(MARK_VS_FETCH_DONE, print_cf_nop), // ??
+#undef INSTR
+};
+
+static void print_cf(instr_cf_t *cf, int level)
+{
+ printf("%s", levels[level]);
+ if (debug & PRINT_RAW) {
+ uint16_t *words = (uint16_t *)cf;
+ printf(" %04x %04x %04x \t",
+ words[0], words[1], words[2]);
+ }
+ printf("%s", cf_instructions[cf->opc].name);
+ cf_instructions[cf->opc].fxn(cf);
+ printf("\n");
+}
+
+/*
+ * The adreno shader microcode consists of two parts:
+ * 1) A CF (control-flow) program, at the header of the compiled shader,
+ * which refers to ALU/FETCH instructions that follow it by address.
+ * 2) ALU and FETCH instructions
+ */
+
+int disasm_a2xx(uint32_t *dwords, int sizedwords, int level, enum shader_t type)
+{
+ instr_cf_t *cfs = (instr_cf_t *)dwords;
+ int idx, max_idx;
+
+ for (idx = 0; ; idx++) {
+ instr_cf_t *cf = &cfs[idx];
+ if (cf_exec(cf)) {
+ max_idx = 2 * cf->exec.address;
+ break;
+ }
+ }
+
+ for (idx = 0; idx < max_idx; idx++) {
+ instr_cf_t *cf = &cfs[idx];
+
+ print_cf(cf, level);
+
+ if (cf_exec(cf)) {
+ uint32_t sequence = cf->exec.serialize;
+ uint32_t i;
+ for (i = 0; i < cf->exec.count; i++) {
+ uint32_t alu_off = (cf->exec.address + i);
+ if (sequence & 0x1) {
+ disasm_fetch(dwords + alu_off * 3, alu_off, level, sequence & 0x2);
+ } else {
+ disasm_alu(dwords + alu_off * 3, alu_off, level, sequence & 0x2, type);
+ }
+ sequence >>= 2;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void disasm_set_debug(enum debug_t d)
+{
+ debug = d;
+}