diff options
author | Rob Clark <[email protected]> | 2014-07-25 11:15:59 -0400 |
---|---|---|
committer | Rob Clark <[email protected]> | 2014-07-25 13:29:28 -0400 |
commit | db193e5ad06e7a2fbcffb3bb5df85d212eb12291 (patch) | |
tree | 58d1ec24c0af7b1acb1477eeaababe3d7eda6019 /src/gallium/drivers/freedreno/Makefile.sources | |
parent | 7d7e6ae9c3544ce1889aa9b8a34545c6f42017e7 (diff) |
freedreno/ir3: split out shader compiler from a3xx
Move the bits we want to share between generations from fd3_program to
ir3_shader. So overall structure is:
fdN_shader_stateobj -> ir3_shader -> ir3_shader_variant -> ir3
|- ...
\- ir3_shader_variant -> ir3
So the ir3_shader becomes the topmost generation neutral object, which
manages the set of variants each of which generates, compiles, and
assembles it's own ir.
There is a bit of additional renaming to s/fd3_compiler/ir3_compiler/,
etc.
Keep the split between the gallium level stateobj and the shader helper
object because it might be a good idea to pre-compute some generation
specific register values (ie. anything that is independent of linking).
Signed-off-by: Rob Clark <[email protected]>
Diffstat (limited to 'src/gallium/drivers/freedreno/Makefile.sources')
-rw-r--r-- | src/gallium/drivers/freedreno/Makefile.sources | 25 |
1 files changed, 14 insertions, 11 deletions
diff --git a/src/gallium/drivers/freedreno/Makefile.sources b/src/gallium/drivers/freedreno/Makefile.sources index 0dc7fc08512..85e0b7eda6f 100644 --- a/src/gallium/drivers/freedreno/Makefile.sources +++ b/src/gallium/drivers/freedreno/Makefile.sources @@ -33,8 +33,6 @@ a2xx_SOURCES := \ a3xx_SOURCES := \ a3xx/fd3_blend.c \ - a3xx/fd3_compiler.c \ - a3xx/fd3_compiler_old.c \ a3xx/fd3_context.c \ a3xx/fd3_draw.c \ a3xx/fd3_emit.c \ @@ -45,12 +43,17 @@ a3xx_SOURCES := \ a3xx/fd3_screen.c \ a3xx/fd3_texture.c \ a3xx/fd3_util.c \ - a3xx/fd3_zsa.c \ - a3xx/disasm-a3xx.c \ - a3xx/ir3_cp.c \ - a3xx/ir3_depth.c \ - a3xx/ir3_dump.c \ - a3xx/ir3_flatten.c \ - a3xx/ir3_ra.c \ - a3xx/ir3_sched.c \ - a3xx/ir3.c + a3xx/fd3_zsa.c + +ir3_SOURCES := \ + ir3/disasm-a3xx.c \ + ir3/ir3_compiler.c \ + ir3/ir3_compiler_old.c \ + ir3/ir3_shader.c \ + ir3/ir3_cp.c \ + ir3/ir3_depth.c \ + ir3/ir3_dump.c \ + ir3/ir3_flatten.c \ + ir3/ir3_ra.c \ + ir3/ir3_sched.c \ + ir3/ir3.c |